PDA

View Full Version : FIREFALL


brinkdadrink
2011-03-04, 04:06 PM
I didnt know about the two other MMOFPS games coming out till just now. I didnt look at the bungie halo game because honestly just to much halo over the years and cant do it but i was watching the videos on this game.

Guess its called FIREFALL and looks like it can take a lot of people from PS:N
http://www.firefallthegame.com/
The second video makes me want to play it. Looks like a Borderlands game just MMO.

This is free to play aparently at the end of 2011. I only throw this on here to show that planetside needs to be good especially if its monthly paying. This game has open world battles but what it doesnt have (I think) is PVP but not sure.

(didnt want to post this in monthly feed thread to throw it off)

Aractain
2011-03-04, 04:34 PM
Its sounds like Bungies will be more of a tanks tanks tanks (world of tanks, can't think of any FPS that do this now) style game (arena matches with an overall stratergy/ownership interface/motivation).

Firefall looks, as you said, like Borderlands Online - if its more than just some repeative missions then it could be awesome.

LOL Derek Smart LOL But for those people who actualy like his 'games' then Line of Defense is something... I guess.


None of them have what Planetside offered, but I don't think every one who played Planetside did so for 'massive battles' (many did, probably everyone on this forum - not really the new players required for a healthy game).

PSN has to be better than just Planetside: Fixed.

CutterJohn
2011-03-04, 04:59 PM
Firefall looks like a good game if you want more RPG elements and NPCs to shoot. I will definitely be giving it a go. The combat looks like it will succeed where borderlands failed.. It is very hectic. Borderlands just mostly decided it would ramp difficulty by upping hitpoints. Plus, jetpacks always rule.

That leg armor is retarded though.

Bungie I worry will make the game like Halo, which, while an ok game, is one I never really got into for MP.


Sony is still in the lead for me, with both PS and MAG experience to go off of when making PSN. PS for the scale, MAG, because it showed me they know how to do a decent job on infantry combat right rather than the very poor showing of PS.

Raymac
2011-03-04, 05:13 PM
FireFall looks like a pretty cool game, and I was getting amped about it....and then Smed showed off the new Vanguard and I said, "FireFall who?" While it has some similarities to Planetside, it's going to be a totally different animal.

Derek Smart, I didn't really know about this guy until recently and he is the very definition of a total douche. Even if that guy came out with a game that was Planetside set in the Star Wars world and paid it's players $90/hour to play, I still don't think I'd touch it.

As for the Bungie MMOFPS, I'm wondering just how much MMO it's really going to be when they are talking about their new and improved "matchmaking" software. Either they are going to be incoroprating eHarmony into the game, or only it's lobby will be MMO. 64 vs. 64? Thats cute.

Miir
2011-03-04, 08:26 PM
In eight long years not a single other developer has created a new MMOFPS.

At this point I'm skeptical that there will be another game developed (by someone other than SOE) that will compete at the same level as planetside.

Traak
2011-03-04, 08:36 PM
PS at its worst is still better than all other games at their best, to me.

Lonehunter
2011-03-04, 09:13 PM
Bungie is making an "MMO Action game", don't assume FPS just yet. I think Bungie is very capable of doing something other then a FPS, and I hope they do.

Evilmp
2011-03-05, 03:05 AM
Firefall looks..

not great. I'm not a fan of the graphical style, nor the "RPG" elements (defend against NPCs). third person also sucks (it seems as if you can play in third person, that's what I don't like)

I saw the cinematic quite some time ago, and just now saw the gameplay walkthrough up to the thumper. didn't read anything.

I think PSN will deliver where those two cannot.

DviddLeff
2011-03-05, 03:26 AM
The options for new MMOFPS games are:


PS2
Firefall
Tribes Universe
Halo MMO
Huxley


PS2 and Sony have proved they can do it, and I hope beyond hope that they stick with the 2 special features of PS; 200+ battles and no bullshit character statistics that make it impossible for a vet to fight a new player.

Firefall looks to be all about the PvE and character levelling on a relatively small scale; lame.

TU is going to be a serious contender I hope, remember that some of the original PS devs were Tribes developers (no idea if they have original tribes or even PS devs working on it, but its the large scale of the maps at least which gives me hope, along with the vehicles).

Halo MMO I again hope will be like PS; it could be fantastic if they put the same quality levels into the game. I loved driving Warthogs, imagine a squad of them!

Huxley has dropped off the radar, but its apparently limited itself to 64 player fights, which is a damn sight better than GA (unless GA has upgraded without me knowning).

I SandRock
2011-03-05, 08:04 AM
Firefall is nothing like PS. It's mostly PvE and it's only small group matches.

Hamma
2011-03-05, 11:43 AM
Moved to General Gaming.

I would agree it doesn't look like FF will be anything like PS at all.

Lonehunter
2011-03-05, 10:32 PM
Bungie's new MMO can't be related to Halo in any way. They've said they want to start something new on their own. Anything Halo related will be created by Microsoft owned 343 Industries because it's totally their property. But just because Bungie is awesome, I can't wait to see their new toy.

and I think Huxley is all ready released, The9 distributes it in Korea I think

Baneblade
2011-03-07, 08:13 PM
Just for the record, PlanetSide's competition is anything that someone who would play PS is playing instead of playing PS. That does include WoW incidentally.

krnasaur
2011-03-07, 09:59 PM
The options for new MMOFPS games are:


PS2
Firefall
Tribes Universe
Halo MMO
Huxley




firefall=/=planetside
halo mmo=fake
huxley= DNF status( the offical website still says the release date is Q1 '09)

Hamma
2011-03-08, 08:28 AM
Yea that Bungie MMO thing is rather amusing, a hoax? haha.

BorisBlade
2011-03-19, 09:39 AM
Huxley was another faked mmo, kinda like that terrible MAG game. Neither has persistant worlds and just instances matches just like every other game. MAG just has bigger matches. MAGs only persistance was its bonuses which just made the winners be stronger and win more while the losers got weaker and lost more, it was terrible. Not to mention the terrible mechanics of the matches. Its not very team oriented and felt very zergy.

MAG is one of those games that despite not having any real persistance aspects coulda still be very good but just completely failed. PS got so much right, you'd think people would try to copy some of the ideas. Even these CoD and BF games are just exactly the same as they have always been, very shallow, very simple shooters in multiplayer. No real depth at all. The only thing that changes in each new sequel is the graphics. They are far too mediocre to just be changing graphics imo. I love PS, i would be fine with those types of upgrades since its such a great game, but nothing else really comes close to the depth you get in PS.

Raymac
2011-04-21, 01:52 PM
FireFall just came out with a Dev Blog that I think is pretty interesting, especially in the context of PS:N. Essentially it's about balancing progression with keeping the game player skill based. It will be cool to compare this to what PS:N has decided to do with this same exact issue.

Lartnev
2011-07-30, 06:51 AM
ChinaJoy trailer: ***x202a;Firefall ChinaJoy 2011 Trailer***x202c;‏ - YouTube

It's looking good :rock:

Goku
2011-07-30, 09:34 AM
The options for new MMOFPS games are:


PS2
Firefall
Tribes Universe
Halo MMO
Huxley



:rofl::rofl::rofl::rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl:

Back to discussion. I don't really care for Firefall. Tried it at PAX East and it was meh. Maybe interested in Halo as I loved playing them on the original Xbox. Not sure I can put up the screaming kiddies, but it is likely to only be on the sex box anyway.

Lonehunter
2011-07-30, 12:56 PM
Trailer def looks awesome. As much as Love standard FPS PvP, every now and then I like fighting waves of NPCs with allies, so I'll certainly try this out.

Lartnev
2011-07-30, 04:01 PM
Trailer def looks awesome. As much as Love standard FPS PvP, every now and then I like fighting waves of NPCs with allies, so I'll certainly try this out.

Indeed, I don't know who or what a Titan is but I sure as hell want to fight it ;)

Sovereign
2011-07-30, 11:05 PM
I'll keep tabs on this one for sure just in case it lives up to its hype in being a genuine tribes experience with proper jetpack mechanics and is actively persistent mmo.

Don't want to play another deplorable global agenda..

Xaine
2011-07-31, 05:55 AM
I have no idea whats going on with Huxley.

I remember that being announced YEARS ago, and watching an in-game demo that looked pretty finished.

Lartnev
2011-09-13, 03:22 PM
Saving this from Page 2 obscurity with the latest trailer (which I think is better than the last one).

Firefall PAX Prime 2011 Trailer - YouTube

I'm interested to know if one of the comments is true: if the community requested BF2142 style titans and the devs obliged? If so that is a really good sign for this game.

Tigersmith
2011-09-13, 04:37 PM
Beta has already started. Hopefully ill get a key :D

Grimster
2011-09-14, 02:36 AM
I don't think FireFall is actually defined as a MMOFPS. At least I have never seen the devs themselves use that term. :)

Lartnev
2011-09-15, 03:44 PM
I don't think FireFall is actually defined as a MMOFPS. At least I have never seen the devs themselves use that term. :)

Well it depends on your definition of MMOFPS. Perhaps that's why they're avoiding the acronym:

We don't use servers or shards. We use channels that get built up as demand increases. Each channel is really a mega persistent instance that holds a few hundred players at a time. When you enter the world of Firefall, you will be entering a specific channel of New Eden. New Eden is the large open-world environment where the last remnants of humanity are making their stand.

and

Firefall is an online team based shooter first and foremost, so our world is on the smaller size, but big compared to shooters. We don't want big for the sake of big. Everything will serve the gameplay experience.
http://www.firefallthegame.com/community/threads/frequently-asked-questions-updated-9-8-2011.2/

Lartnev
2011-11-26, 12:42 PM
Another quality trailer for anyone who missed it:

Firefall G*Star 2011 Trailer - YouTube

Lonehunter
2011-11-26, 07:11 PM
I definitely missed that one, still lookin good. I still don't see this game on anyone's radar though, I wonder if they still plan on releasing in 2011

Zulthus
2011-11-26, 07:28 PM
Looks like cartoon shit to me. Haven't played it, but I don't think I'd want to either. Graphics also remind me of Unreal Tournament.

Crator
2011-12-12, 11:28 AM
He's going to read and reply to this thread?

Grummz
2011-12-12, 11:50 AM
Hi,

My name is Mark Kern, and I'm the CEO/CCO of Red 5 Studios. As IDukeNukem said, he invited me to answer questions about Firefall, which I'm happy to do.

I will tackle the first question when I get into work this morning. Just wanted to say "hi" at this point.

Crator
2011-12-12, 12:23 PM
Looks like cartoon shit to me. Haven't played it, but I don't think I'd want to either. Graphics also remind me of Unreal Tournament.

I actually cannot stand the cartoony graphics being used on the character models. They don't blend in with the environment around them and it just looks bad.

Lonehunter
2011-12-12, 12:46 PM
I think Duke's question is one of the most important. There is a huge difference in FPSs that instance 30-60 players, and an MMOFPS like Planetside.

The game looks like fun for PvE and PvP, but my questions is how many different game modes do you plan on reaching for PvP? (Deathmatch, Flag, Capture Points, etc)

and thanks for stopping by, if you read our Planetside 2 Discussion forums you can see how much of an impact strong community interaction has.

Raymac
2011-12-12, 01:25 PM
Hi,

My name is Mark Kern, and I'm the CEO/CCO of Red 5 Studios. As IDukeNukem said, he invited me to answer questions about Firefall, which I'm happy to do.

I will tackle the first question when I get into work this morning. Just wanted to say "hi" at this point.

Hey! Welcome to Planetside fans' little corner of the interwebs.

The biggest question I have about FireFall is about the scale. It seems that Red 5 is very vocal about not calling FireFall an "MMO" which I find curious. It sounds fairly "massive" (on the PvE side anyways), it's "multiplayer", and it's certainly "online". I can understand not wanting people to confuse it with a cookie cutter MMORPG, but I see FireFall and Planetside 2 as literal game changers in the way people view MMOs. Most people have zero exposure to a true MMO shooter.

So, my question is, why not embrace the "MMO" label? Or am I misunderstanding the scale of the game?

I'd also like to take the opportunity to tell you that FireFall was #1 on my most inticipated list...until Planetside 2 got announced, but that is primarily because I'm such a huge fan of the original. It's like when an ex-girlfriend comes back into your life, and she is looking reallllly good. Having that history goes a long way.

I'm actually really excited about the PvE aspect of FireFall because it is something that Planetside 2 won't have, and I really like the way it looks in FireFall.

Xyntech
2011-12-12, 02:27 PM
I'm more into Planetside 2 than Firefall, but I'm pretty excited about both titles. I haven't been at all active on my Firefall account (spending too much time here), so I assume it will be quite a while before I make it into Firefall, but I am certainly interested in playing it.

From my perspective, Firefall isn't embracing the MMOFPS title as much because it is towing it's line a little closer towards MMORPG than Planetside. Most MMO's have instanced PvP and open world PvE and Firefall is the same (for now). This isn't to say that it isn't a FPS first and foremost, but I can understand why they would want to play up the FPS aspect more than the MMO to avoid easy confusion.

This is where I think that Firefall and Planetside 2 will be able to work together to blow the lid off of this MMOFPS genre. They both are shooters on a massive scale, but they are attracting people with radically different approaches.

I wouldn't be surprised if in the future, we look back on games like Planetside and WWII Online as the grandfathers of the MMOFPS and Planetside 2 and Firefall as the fathers.

I do have to say though, that massive scale open world combat is one of the biggest attractions of Planetside for me. I've read that there are possibly plans to add open world PvP combat to Firefall in the future, but given that the game isn't designed with open world PvP at it's core, I foresee it being a very tricky proposition to implement.

Either way, I'm not too worried about it. I have Planetside 2 to look forward to for my open world PvP battlefield, so I plan to enjoy Firefall more for it's PvE gameplay.

I had fun with Left 4 Dead Co-op, so I think that a MMO co-op shooter will be a blast. The art style isn't a turn off for me, I'm cool with stylized graphics. Unreal Tournament and Team Fortress 2 are a lot of fun.

Grummz
2011-12-12, 03:57 PM
Firefall has both PvP and PvE elements. We call these our e-sports and our open world modes. We have instanced maps for e-Sports ranging from 5v5 to 15v15, with build in support for clans such as naming them and designing custom logos for your armies.

We also have 10 square miles of co-op space (around the size of GTA IV) where 300 or so players can adventure together gathering resources to craft armor and weapon module upgrades and also fight against the NPC faction known as the Chosen.

Firefall was built with open world PvP in mind. We created our own server tech and graphics tech to handle this (built upon some legacy code from the Offset Engine). We will be revealing our plans for open world PvP early in 2012.

Scott Youngblood is our lead designer. He was the lead designer on Tribes 1 and 2, and I was the Team Lead for World of Warcraft and worked on Diablo 2, Starcraft, Broodwar, etc.

But you're only as good as your last game, so none of that really matters. We're in exclusive beta right now and use a G-mail style invite system to grow our testing base.

Grummz
2011-12-12, 03:58 PM
Yes, there is. Plans will be revealed in early 2012, but we've had test maps with 120 plus players.

Grummz
2011-12-12, 03:59 PM
I actually cannot stand the cartoony graphics being used on the character models. They don't blend in with the environment around them and it just looks bad.
Yep, it's not for everyone. We only use it for the characters. We are considering an option to have players turn off the outlines.

Grummz
2011-12-12, 04:01 PM
I think Duke's question is one of the most important. There is a huge difference in FPSs that instance 30-60 players, and an MMOFPS like Planetside.

The game looks like fun for PvE and PvP, but my questions is how many different game modes do you plan on reaching for PvP? (Deathmatch, Flag, Capture Points, etc)

and thanks for stopping by, if you read our Planetside 2 Discussion forums you can see how much of an impact strong community interaction has.
We have three modes in beta right now. Deathmatch, Sabotage (attack/defend), and Harverster (capture and hold). We have several more in testing.

Grummz
2011-12-12, 04:04 PM
Hey! Welcome to Planetside fans' little corner of the interwebs.

The biggest question I have about FireFall is about the scale. It seems that Red 5 is very vocal about not calling FireFall an "MMO" which I find curious. It sounds fairly "massive" (on the PvE side anyways), it's "multiplayer", and it's certainly "online". I can understand not wanting people to confuse it with a cookie cutter MMORPG, but I see FireFall and Planetside 2 as literal game changers in the way people view MMOs. Most people have zero exposure to a true MMO shooter.

So, my question is, why not embrace the "MMO" label? Or am I misunderstanding the scale of the game?

I'd also like to take the opportunity to tell you that FireFall was #1 on my most inticipated list...until Planetside 2 got announced, but that is primarily because I'm such a huge fan of the original. It's like when an ex-girlfriend comes back into your life, and she is looking reallllly good. Having that history goes a long way.

I'm actually really excited about the PvE aspect of FireFall because it is something that Planetside 2 won't have, and I really like the way it looks in FireFall.
We don't call it an MMO because we feel people just start to think that our combat is action-bar based. It's not. It's a shooter first and foremost. Because we have PvE though, I guess if you use the same standard to measure Planetside and Firefall, Firefall is just as much an MMO as Planetside is. We just didn't want to confuse people about the nature of the combat.

LOL about the old GF.

Grummz
2011-12-12, 04:07 PM
I'm more into Planetside 2 than Firefall, but I'm pretty excited about both titles. I haven't been at all active on my Firefall account (spending too much time here), so I assume it will be quite a while before I make it into Firefall, but I am certainly interested in playing it.

From my perspective, Firefall isn't embracing the MMOFPS title as much because it is towing it's line a little closer towards MMORPG than Planetside. Most MMO's have instanced PvP and open world PvE and Firefall is the same (for now). This isn't to say that it isn't a FPS first and foremost, but I can understand why they would want to play up the FPS aspect more than the MMO to avoid easy confusion.

This is where I think that Firefall and Planetside 2 will be able to work together to blow the lid off of this MMOFPS genre. They both are shooters on a massive scale, but they are attracting people with radically different approaches.

I wouldn't be surprised if in the future, we look back on games like Planetside and WWII Online as the grandfathers of the MMOFPS and Planetside 2 and Firefall as the fathers.

I do have to say though, that massive scale open world combat is one of the biggest attractions of Planetside for me. I've read that there are possibly plans to add open world PvP combat to Firefall in the future, but given that the game isn't designed with open world PvP at it's core, I foresee it being a very tricky proposition to implement.

Either way, I'm not too worried about it. I have Planetside 2 to look forward to for my open world PvP battlefield, so I plan to enjoy Firefall more for it's PvE gameplay.

I had fun with Left 4 Dead Co-op, so I think that a MMO co-op shooter will be a blast. The art style isn't a turn off for me, I'm cool with stylized graphics. Unreal Tournament and Team Fortress 2 are a lot of fun.
We don't have many RPG elements. We have resources, crafting and leveling, but the level curve is very flat from a power standpoint. It's more about horizontal progression and lvl 30 and lvl 1 can still duke it out...its about player skill.

Here's a secret...Firefall was designed from the beginning for open world PvP. All our tech is built this way, and all our designs have this in mind. We also have many, many test maps that feature over 100+ players fighting. We just wanted to focus on getting the e-Sports and PvE stuff in place first.

Atavax
2011-12-12, 04:14 PM
previously it has been said that you were aiming for sometime in December to have the last character wipes and the in game store opened. Since then it has been indicated that the last character wipe will probably be after December. I was wondering if you could give a ballpark of when you think the last character wipe will happen. Are we talking about a month delay? 3? 6? 12?

Grummz
2011-12-12, 04:17 PM
We'll stop wiping chars soon after we get the open world into the Beta testers hands, very early next year, but it all depends. We strive to find the fun first.

We won't have a traditional launch, we'll just keep releasing more keys. Store should be online in Feb or so.

Siantlark
2011-12-12, 04:27 PM
So whatever happened to the December launch of the store?

Grummz
2011-12-12, 04:28 PM
So whatever happened to the December launch of the store?
Our beta tests showed us we just weren't ready yet.

Atavax
2011-12-12, 04:30 PM
Is there a part of the game you find yourself spending a disproportionate amount of time playing?

Grummz
2011-12-12, 04:35 PM
Is there a part of the game you find yourself spending a disproportionate amount of time playing?
Yeah, when we demoed open world at PAX, we were testing it in the lab at the office. We were playing it all the time for fun, even after testing, leveling our battleframes.

In case anyone isn't familiar with Firefall, I've attached some vid links here:

http://vimeo.com/31869187
http://vimeo.com/30882906
http://vimeo.com/14628833

Lonehunter
2011-12-12, 05:27 PM
Love that Dreadnaught video. Really shows how Firefall could be Borderlands on steroids. I love all the different abilities/gadgets

Grummz
2011-12-12, 05:32 PM
Cool! Glad you liked the Dread vid. According to beta testers, he's a little OP at the moment. :)

Raymac
2011-12-12, 05:36 PM
We don't call it an MMO because we feel people just start to think that our combat is action-bar based. It's not. It's a shooter first and foremost. Because we have PvE though, I guess if you use the same standard to measure Planetside and Firefall, Firefall is just as much an MMO as Planetside is. We just didn't want to confuse people about the nature of the combat.

LOL about the old GF.

Thanks for taking the time to respond! Here's to FireFall and Planetside 2 changing the world of gaming.

Grummz
2011-12-12, 05:38 PM
Planetside was one of the inspirations for Firefall. We played PS a lot on the WoW dev team. We really feel that the time is right for these types of games.

Xyntech
2011-12-12, 05:38 PM
Here's a secret...Firefall was designed from the beginning for open world PvP. All our tech is built this way, and all our designs have this in mind. We also have many, many test maps that feature over 100+ players fighting. We just wanted to focus on getting the e-Sports and PvE stuff in place first.

Oh damn, that's pretty sweet.

That brings up some questions.

Planetside avoids fears of "ganking" by
A) making the entire game designed around constantly trying to kill other players and
B) by backing everyone up with an entire third of the population being on their side, to help them out in the fighting.

How will Firefall get around fears of ganking in an open world PvP environment? Will there be a few major sides that Armies will be able to ally themselves with, or will you just have to depend on your Army mates and friends to watch your back?

Will open world PvP be heavily focused on killing and getting killed by other players as a central gameplay focus, like a larger scale version of the more instanced PvP fights? Or will it mostly be focused on the PvE elements with the added danger of getting attacked by Players? Or, striking more of a middle ground, will it be a pretty equal blending of the two?

Cheers for the outreach. You are a massive credit to your organization.

Grummz
2011-12-12, 05:43 PM
Open world PvP isn't just a free for all, for sure, but we're not announcing details right now. I can say that it will be blend of PvP and PvE objectives. For example, resource collection in our game is done by "thumping" which is calling down a drop-extractor to mine Crystite. As it fills up, it attracts creatures who try to attack it and destroy the resources you collected. It's quite possible that other players could detect that and try to steal those resources.

Xyntech
2011-12-12, 06:07 PM
Open world PvP isn't just a free for all, for sure, but we're not announcing details right now. I can say that it will be blend of PvP and PvE objectives. For example, resource collection in our game is done by "thumping" which is calling down a drop-extractor to mine Crystite. As it fills up, it attracts creatures who try to attack it and destroy the resources you collected. It's quite possible that other players could detect that and try to steal those resources.

Interesting. Yeah, I figured some of that stuff may not be ready to be revealed, but the fact that you are paying attention to making sure it isn't just one big free for all mess is very reassuring.

I guess I tend to like to give developers the benefit of the doubt when they seem to be on the ball.

Grummz
2011-12-12, 06:13 PM
I know its a vague answer that anyone can give, but I'll let you judge for yourself when we discuss it next year.

Bittermen
2011-12-12, 06:29 PM
Wow awesome!

Firefall looks like a sexier version of global agenda! I'll be dumping some time into this game.

Raymac
2011-12-12, 06:29 PM
I know its a vague answer that anyone can give, but I'll let you judge for yourself when we discuss it next year.

This is the Planetside forum. We are used to fairly vague answers. :lol:

Grummz
2011-12-12, 08:34 PM
Well I am officially hyped and I think this will be an awesome tide-me-over game until Planetside 2 releases.

Desigining it for PVP first and moving on to PVE elements seems like a pretty good idea, would definitely add for expansion later on.

The Offset engine and specifically the game Project Offset was one of my SUPER highly anticipated games, then fucking Intel bought it and canned it... I immediately starting buying AMD and ATI products. The cool shit about the Offset engine was it's awesome ability for motion capture files to to be imported on your model in game and incorporated directly into the engine without the use of Maya or Blender.

Thanks for coming by and talking man, hopefully we will see an open beta in the next couple of months!

Edit: One more question. How exactly do you judge your community in terms of inviting them to beta? Prior Alpha / Beta expeirence? Application of some sort?
Basically the more active you are in the forums and the more you contribute to the community, can increase your chances. We set aside a pool for these, and also a pool for random draws.

The other way is that we give current beta testers their own invites to give out on a periodic basic, just like Gmail.

Grummz
2011-12-12, 08:36 PM
ROTFL!

Everytime Smedley and I meet at a con I always ask lots of planetside questions...and sometimes I get more than vague answers!

Grummz
2011-12-12, 08:43 PM
Share!
Then I would stop getting non-vague answers. :)

Grummz
2011-12-12, 08:53 PM
Let's just say I loved flying Galaxy transports...and I like what's in store for them!

Grummz
2011-12-12, 08:56 PM
Thank you. It's been a real pleasure answering questions here and meeting everyone. I'll check back from time to time. Thanks for inviting me.

- Markus

P.S. As far as creative stuff...I'd love to release some footage and see what the fans do. Great suggestion!

cellinaire
2011-12-12, 10:26 PM
Thank you. It's been a real pleasure answering questions here and meeting everyone. I'll check back from time to time. Thanks for inviting me.

- Markus

P.S. As far as creative stuff...I'd love to release some footage and see what the fans do. Great suggestion!

:D Feel free to stop by often. Oh, and the Firefall looks dang awesome!

Some of people I know currently live in South Korea and they got lucky enough to go to Gstar and even play Firefall there ^_^; overall Korean gamers think Firefall is a lot of fun, but also a bit hard and complicated to get used to.(like controls or overarching game systems)

In addition, Korean gamers are generally not fond of Sci-Fi genre it seems. -whether it be movie, novel, or game-

Can't wait for this game and future e-sports growth.

(and as for the graphics, I think it's nicely handcrafted, and has very stylish look to it. Of course I've seen all Project Offset HD videos like 'Meteor demo', 'Giant ogre trailer', 'Offset engine pre-fab', 'Attack on the castle trailer', and the ones that showed an ogre with iron armor equipped and a silly adventurer disrupting a dragon's slumber)

Ah, I almost forgot to say this. Your game's random invasion system looks fun, too.

Bittermen
2011-12-13, 01:24 AM
In addition, Korean gamers are generally not fond of Sci-Fi genre it seems. -whether it be movie, novel, or game-

Starcraft is huge in korea.....

cellinaire
2011-12-13, 03:12 AM
Starcraft is huge in korea.....

Ah. There are several reasons why SC1 has been so popular in Korea.

1) Fast-paced gameplay mechanic. (many Korean people are generally short tempered from what I see)

2) Well balanced, compared to other RTS. And Fun.

3) I don't exactly know why, but it seems many Korean gamers like Blizzard's games and the company itself. And they obviously love World of Warcraft, too.

basti
2011-12-13, 07:36 AM
Thank you. It's been a real pleasure answering questions here and meeting everyone. I'll check back from time to time. Thanks for inviting me.

- Markus

P.S. As far as creative stuff...I'd love to release some footage and see what the fans do. Great suggestion!


Wow, just not paying attention to PSU once and thats what i get? Red5s CEO himself comes along and talks a bit about FireFall?

Thanks for coming along man. Lovley to see how the industry seems to slowly change from "The Player is our enemy and we only want their cash" to "Lets be friends!"

Lartnev
2011-12-13, 12:33 PM
Our beta tests showed us we just weren't ready yet.

Far too often software projects rush through testing as just a tick in a box. It's nice to see studios using beta testing as more than just a free trial before release! :thumbsup:

Xyntech
2011-12-13, 01:51 PM
Far too often software projects rush through testing as just a tick in a box. It's nice to see studios using beta testing as more than just a free trial before release! :thumbsup:

Yeah. The fact the Planetside 2 seems to be taking more of a "when it's done" approach is making me hopeful for it as well. Obviously they are trying to finish it ASAP, but I really hope SOE gives them the time they need.

Firefall seems to really be off on the right foot for development and community interaction. The fact that they are going to gradually be phasing from beta to full release is pretty cool as well. An MMO is never really finished anyways, so you may as well just keep improving beta until it's ready to just be updated with your usual release patches.

I wonder if there are any plans to advertise/download Firefall through Steam once it goes fully public. We've asked the PS2 devs if they are going to put it on Steam and they expressed interest, but made no promises one way or the other. Steam just seems like a great way to get PC gamers interested.

A steam release would be a good way to make sure that people who were waiting for Firefall to get out of "beta" (just freely available to download) to realize that they can actually start playing, in case they haven't been checking back in on it.

Tigersmith
2011-12-13, 03:26 PM
http://a2.sphotos.ak.fbcdn.net/hphotos-ak-snc6/223639_1947892257284_1241880066_31827709_6999528_n .jpg

Ah me playing firefall at pax east last year. Had a great time. Actually went back and played/talked with the team about 5-6 times hah

valenrod
2011-12-27, 07:29 AM
I hope that Planetside 2 will be better than firefall.

SKYeXile
2011-12-27, 07:44 AM
I hope that Planetside 2 will be better than firefall.

no instanced pvp, already better.

Crator
2011-12-27, 09:05 AM
I hope that Planetside 2 will be better than firefall.

ForgeLight engine, already better!

Bittermen
2012-01-01, 11:30 PM
I hope that Planetside 2 will be better than firefall.

They're different games. It seems to me Firefall is trying to capture an e-sports community. While PS2 is more sandboxy/large scale warfare.

Tikuto
2012-01-02, 12:12 PM
All PlanetSide2 players will be fine with PlanetSide2 more than Firefall, maybe. Seriously.

Sirisian
2012-01-02, 09:15 PM
Looks like a fun game. I think I'll enjoy playing it along with Planetside 2. :lol: I don't think I'll ever understand the fanboy mentality.
http://sirisian.com/pictures/watchout.png

Zulthus
2012-01-02, 09:19 PM
People have the right to like one game over another.


http://weknowmemes.com/wp-content/uploads/2011/12/that-guys-actually-pretty-badass.jpg

Your move.

Vash02
2012-01-02, 11:49 PM
What is it with this forums attraction of game devs?

Hamma
2012-01-03, 01:00 PM
What is it with this forums attraction of game devs?

A nice big community to talk to about their game. :)

SKYeXile
2012-01-04, 03:38 AM
Will give my body and eternal love for a beta key.

Exoskeleton
2012-01-26, 06:26 AM
Well I'm in the beta, and the game is great. Well we are under NDA so we aren't allowed to say even that but I don't think I would be punished for saying it :)
Anyways, PS2 + Firefall + BLR... it's going to be a great year.

kilroy
2012-01-26, 01:36 PM
What is this so called BLR game? I am not familiar with that acronym.

Exoskeleton
2012-01-26, 04:13 PM
What is this so called BLR game? I am not familiar with that acronym.

Blacklight: Retribution, an awesome F2P FPS game currently in Beta. I'm having a lot of fun with it. Check it out on youtube.

Warborn
2012-01-26, 04:49 PM
The character design in this is so fucking stupid. Yes, lets put huge, bulky armor on a guy but leave the upper arms and shoulders and head totally bare. Ooh, so badass! Oh, wait, no, I mean stupid.

Exoskeleton
2012-01-26, 08:06 PM
The character design in this is so fucking stupid. Yes, lets put huge, bulky armor on a guy but leave the upper arms and shoulders and head totally bare. Ooh, so badass! Oh, wait, no, I mean stupid.

Some like it, some don't. I'm in the first group. I like the game's cartoony style and don't look for reality in it. I'm playing from first person perspective so I'm not looking at my character's armor nor do I pay attention to enemy armor when I'm in combat.

Warborn
2012-01-29, 09:15 PM
Yeah that's great. Anyway it's ugly and their character design is shit. I hope it fails on that basis alone. Fuck power armor bikinis and tactical bicep flexing.

Sirisian
2012-01-29, 11:33 PM
Yeah that's great. Anyway it's ugly and their character design is shit. I hope it fails on that basis alone. Fuck power armor bikinis and tactical bicep flexing.
I find it hilarious that people can get this emotional about a game. Here I am just jumping into every game and having fun, and I forget the most important part. Graphical styles. That should be my sole decision factor when looking at game. Ignore the arcade co-op gameplay and judge it based on how much it matches BF3. How could I be so blind. :)

Warborn
2012-01-30, 07:38 AM
MY TEXT IS SUPERCHARGED WITH EMOTION

Guess what emotion I'm feeling right now. I'm doing it as hard as I can. Can you tell? Did you guess ennui? Well you're absolutely correct.

Exoskeleton
2012-02-29, 04:20 AM
Anyone with a spare PS2 key wants to trade it for a firefall beta key?

Xaine
2012-02-29, 06:37 AM
Anyone with a spare PS2 key wants to trade it for a firefall beta key?

Can i just have a Firefall BETA key? :(

Exoskeleton
2012-02-29, 10:04 AM
Can i just have a Firefall BETA key? :(

Go to a newsstand, find a pc gamer magazine, ask if you could take a look at it for a second, go to somewhere about page 40 or something, write down "the precious" then send it to me and I'll give you a firefall key or even 2 if I can :p

Edit\ Actually I just saw you are VS and VS support each other, so you got a PM.

Xaine
2012-02-29, 12:52 PM
Go to a newsstand, find a pc gamer magazine, ask if you could take a look at it for a second, go to somewhere about page 40 or something, write down "the precious" then send it to me and I'll give you a firefall key or even 2 if I can :p

Edit Actually I just saw you are VS and VS support each other, so you got a PM.

This is why VS are the best faction. We attract stand up people.

Massive love to you.

VanuMAXGuy
2012-03-01, 01:45 AM
My first impression of FireFall is some freaky child born from Team Fortress 2 and World of Warcraft.

I think the character design is hideous. From all the videos I've seen, NOBODY is wearing anything on their arms, coupled with the armor being incredibly bulky, it just looks goofy. The animations are also pretty bad, like they were ripped from some game from 1999.

Raymac
2012-03-01, 09:52 PM
Hey Duke, I recently got into the beta as well. I haven't been able to play on the weekends because, well, I've been seeing this chick and sex > video games. But the weekday one I'm always there. My name is the same there, so look me up.

Warborn
2012-03-02, 04:54 AM
Warborn, why would you want someone's game to fail because you PERSONALLY dislike the textures? You don't find that just a slight bit fucking selfish? Maybe just a tiny itty bitty bit? Sincerely, you need to go jack off.

I hope their entire development staff gets pilonidal cysts as karmic revenge for their terrible character design.

VanuMAXGuy
2012-03-02, 02:54 PM
If you're expecting realism of any sort in a game that provides cartoon based texturing. Nvm, I don't have to say it.

I never said I expected realism. I just think the game is incredibly goofy looking and I can't take it seriously because I like my games to be visually pleasing, regardless of any sort of realism.

The game rocks, it's not even buggy and I can't figure out why it's not in open beta yet. The style is TF2 mashed up with Unreal tournament and it's combat flow is second to none. When it finally comes into an open beta wave and you are invited, you should check it out regarldess of the textures of the models.. while playing it intergrates amazingly and the game has a feel like none other i've ever played.

Team Fortress 2 and Unreal Tournament are some of the worst games I've ever played, especially TF2 and this is coming from a guy who played the crap out of Team Fortress Classic while everyone and their fathers were wanking off in Counter Strike pre-1.6 back in the HL days.

It will be an EXTREMELY successfull F2P game.. Probably on par with League of Legends.

Funny you should mention another casual abomination with terrible graphics. FireFall is definitely not for me and if it keeps all the casual kiddies away from my superior games, like PlanetSide 2, then I completely welcome it.

bjorntju1
2012-03-06, 09:38 AM
Wooo! Got an invite! :D

Tigersmith
2012-03-06, 12:25 PM
so yea i cant really say that i got in to this. but...

Coreldan
2012-04-07, 06:34 AM
Dunno if anyone cares, but we did both some PVE and PVP with a few of my clanmates:

FireFall Gameplay with WASP - PVE & PVP - YouTube

SKYeXile
2012-04-08, 07:12 AM
yea not really a fan of it, the game game seems to lack a purpose, farm resources...???

Coreldan
2012-04-08, 07:14 AM
yea not really a fan of it, the game game seems to lack a purpose, farm resources...???

To my understanding the current beta phase is more PVP oriented. The resource farming supposedly is not any kind of final representation of their intended PVE, it's just not the highlight of the current test phase.

I think PVE wise the game can have quite a bit of potential when they just put some actual PVE in.

Shanesan
2012-04-16, 03:37 AM
I got into beta, and the PvE may or may not be a healthy evolution in the MMOFPS/RPG genre, and may or may not have a dynamic, evolving feel like Tabula Rasa.

And Coreldan is correct.