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View Full Version : how come the game doesn't have a navy ????


Sparx
2012-07-26, 08:54 PM
????????

Pedroig
2012-07-26, 09:47 PM
coming Soon™

Navy has been mentioned for future patches, or at least sea battles have...

Gugabalog
2012-07-26, 09:56 PM
It doens't yet to reduce launch bugginess. Have to hook the players before truly wowing them.

FINALCUT
2012-07-26, 10:11 PM
Need water to have a Navy.:D

Gugabalog
2012-07-26, 11:05 PM
Need water to have a Navy.:D

that too.

SteinB
2012-07-26, 11:49 PM
Need water to have a Navy.:D

Cleggs working on water.
Higby stated that just like with the weather effects they want it to be great and not just like every other games weather/water.
Give these guys the time to get it right and I'm confident they won't dissappoint us.

Xenostalker
2012-07-28, 05:24 AM
Unless they plan on making bases with docking areas and such, there are really no contested areas for a navy. A good continent to add in the future could have a large central lake with bases bordering (or maybe floating/anchored near??) the beach(es).

Baneblade
2012-07-28, 08:49 PM
Need water to have a Navy.:D

Who says?

My naval idea could be fully viable on Arrakis (as opposed to Auraxis) for example.

JoeDragon
2012-07-29, 02:35 PM
Airships.


/thread

BlueSkies
2012-07-29, 02:55 PM
We have warpgates between continents. What possible need would there be for a navy?

Littleman
2012-07-29, 03:07 PM
We have warpgates between continents. What possible need would there be for a navy?

What if Searhus were a volcanically active island chain? Also, "navy" could be airborne cruisers, like say in the starside theater.

ruskyandrei
2012-07-29, 03:42 PM
I would love to see a navy (water based, or space based) as a part of PS2 eventually.
In order for it to be really cool though it would have to be a bit different from the regular vehicle combat. Instead of 2-3 people controlling a ship, it should be 10+ with more able to just stand on or in the ship (boarding actions perhaps :O ).

Well, one can dream right ? :)