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MMORPG.com Interview with Higby and TRay Bookmark and Share

Straight from their live stream on Thursday, MMORPG.com has submitted their article depicting the shenanigans that went on throughout the night (as well as a recording)!  Higby, Tray, and Grakulen teamed up for a night of Black Ops to fight against the entirety of Gemini's population.

One of the most interesting things we talked about was the impact that the environment would have on the player in the game.  A day night cycle will appear in Planetside 2.  To use the night cycle to their advantage players will have the ability to obtain night vision optics.  You can imagine the tactical advantage this will give players in the dark.  Players will also be able to find creative ways to hide when is not dark outside.  Tramell told a story how aerial vehicles could take advantage of the sunrise and hide their approach on the horizon by keeping the sun at their back.

Check out the full article here.  And discuss on our forums here.

39 comments
2012-07-04 11:13 AM
Source: MMORPG.com
Latest Comments
2012-07-04 01:28 PM
Bags
Re: MMORPG Interview

Originally Posted by maddoggg View Post
74 FOV.
Dafuq?!
We need atleast 90.
I think the game should have the option of 120 FOV(although i wont be using it i know many people would like to have that feature).
74 FOV is just r*tarded.
Well at least you live up to your name.
2012-07-04 01:54 PM
Landtank
Re: MMORPG Interview

Originally Posted by maddoggg View Post
74 FOV.
Dafuq?!
We need atleast 90.
I think the game should have the option of 120 FOV(although i wont be using it i know many people would like to have that feature).
74 FOV is just r*tarded.
You should read other people's posts before you get mad
2012-07-04 02:10 PM
Broadside
Re: MMORPG Interview

Originally Posted by Kevin D Lee View Post
So much for F2P.

Every competitive gamer will buy the boosters for EXP / IN-GAME MONEY. Myself included.

LoL is nothing like PS2... they can't just copy / paste their F2P method. Boosters in PS2 will become a lot more useful than in LoL. LoL there is a LIMIT to your level. Limit to how useful those boosters are since they stop being useful when you hit maximum level.

PS2 has countless skills... the need for Boosters will never end. I don't care what they claim even a 1 - 5% difference in EXP / MONEY gain will create a huge gap between those who don't spend money and those that do.

So what by the end of 2 years am I looking to spend 200 dollars for boosters?

They need to explain themselves quickly.
Uh, boosts don't give you a competitive advantage. They don't increase health, damage, or speed. They just help you level faster, but you don't get anything from leveling that makes you any less killable than somebody at level one.

High level people can get head shotted too ya know...
2012-07-04 02:34 PM
Chowley
Re: MMORPG Interview

Originally Posted by ChipMHazard View Post
A maximum FOV of 74? Seems a bit low.
I think this is the opposite of what is usually in the game settings (horizontal?) so it works out around 110 in usual terms. Im going off hazy memory here.
2012-07-04 02:38 PM
Roidster
Re: MMORPG Interview

were is part 2
2012-07-04 02:53 PM
Hamma
Re: MMORPG Interview

https://twitter.com/mhigby/status/218581544183398401
55-75 FOV discussed in the stream today IS vertical FOV, depending on your resolution thats anywhere from ~90-110 MAX Horizontal FOV
https://twitter.com/mhigby/status/218785970546417664
@RNFB_ our FOV is vertical, that's about 110 horizontal. Here's what 120 vertical looks like just so you know: http://yfrog.com/nwbxtkp
2012-07-04 03:05 PM
Landtank
Re: MMORPG Interview

Originally Posted by elfailo View Post
110 degrees horizontal FOV? Awesome.


Matt Higby, please accept this abstract drawing of 'thumbs up' as a token of appreciation:


It's.. it's beautiful.
2012-07-04 09:49 PM
DirtyBird
Re: MMORPG Interview

Is this a replay of the live cast?
2012-07-05 02:26 AM
Mutant
Re: MMORPG Interview

Originally Posted by Anderz View Post
Higby has confirmed on Reddit that the 74 degree FOV is VERTICAL and translates to 105 degrees HORIZONTAL, so quit ya whingin'.

[Tomato Sauce: http://www.reddit.com/r/Planetside/c...e_74_degrees/]
It seems like we got a fixed Vert FOV which gives an adaptive Hoz FOV, I sure hope this is the case.
If the game is not Hor+ and the Horizontal FOV is not adaptive for the attached display that that is a massive fail. 3:4 vs 16:9 is a big difference let alone 48:9.

I Play games with ~150 Hoz FOV.
2012-07-05 02:41 AM
DirtyBird
Re: MMORPG Interview

Originally Posted by Dogbolta View Post
Is this a replay of the live cast?
Yes DB it is, but why dont you take another look at it again, well worth it.
2012-07-05 03:13 AM
ComerEste
Re: MMORPG Interview

The part when Higby jokes around with playing music from your desktop while inside a vehicle is actually something that I've been wanting for a long time. Kinda like in the GTA series. The week I tried EQ a long time ago, the only feature that I wish I had in every MMO since was the in game mp3 player. Alt-tabbing in a first person shooter to turn on some music gets me killed sometimes.
2012-07-05 09:03 PM
nathanebht
Re: MMORPG Interview

A fixed 74 degree vertical FOV? Wow, thats an unusual way to handle things. Not bad at all. Just unusual.

So often a new FPS will have some funky fixed FOV
or you have edit an obscure file
or you use some command line thing.
I like this degree of intelligence in my developers.
2012-07-09 04:05 AM
Illtempered
Re: MMORPG Interview

Our devs are nubs )=
2012-07-09 05:42 AM
Rago
Re: MMORPG Interview

Thank you Hamma it seems most of the People do not Know that 75 is ca. 110 Fov.(16:9)right ? I believe there is a Explanation somewhere in the Net, i totally forgot, someone wrote it :P
(Ahhh:It was Total Biscuit)

I cant wait for the Interview on Weekend.
2012-07-09 08:31 PM
kidwithstick
Re: MMORPG Interview

Originally Posted by Kevin D Lee View Post
So much for F2P.

Every competitive gamer will buy the boosters for EXP / IN-GAME MONEY. Myself included.

LoL is nothing like PS2... they can't just copy / paste their F2P method. Boosters in PS2 will become a lot more useful than in LoL. LoL there is a LIMIT to your level. Limit to how useful those boosters are since they stop being useful when you hit maximum level.

PS2 has countless skills... the need for Boosters will never end. I don't care what they claim even a 1 - 5% difference in EXP / MONEY gain will create a huge gap between those who don't spend money and those that do.

So what by the end of 2 years am I looking to spend 200 dollars for boosters?

They need to explain themselves quickly.

how much would you spend on the game if there was a $10 monthly fee after 2 years?

hurrr durr...

and im pretty sure that they have explained it plenty of times over the last 5 months.
Reply


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