We have posted a roundup of all the PlanetSide 2 Previews this week! Here is just a taste:
TenTonHammer.com: An updated look at PlanetSide 2
If lack of distinguishable on-screen markers is the biggest mark in the cons column from my hands-on experience, the day / night cycles sit squarely at the top of the pros. I absolutely adore everything about the system, and consider it one of the things that make PlanetSide 2 feel not only persistent, but flat out epic. This works on a couple of different levels; the purely cosmetic, and the impactful environment changes on gameplay.
GameSpy Preview: Vehicle Surfing and Drop Pod Bombing in SOE's Massive Shooter
The one-man Lightning ATV is the speediest method of zipping around the huge map on the ground. But, in a manner similar to one of the classic Battlefield 1942's most famously unrealistic features, a second player can jump aboard and ride along like a heavily armed, physics-defying hood ornament. It looks absurd, but it's also absurdly entertaining. I was also able to ride along on top of other land vehicles, such as the tanks and trucks, so I'll be surprised if the same isn't true for air vehicles (I didn't get to try that). I'm looking forward to some spectacular stunt videos of aerial acrobatics as players ride the wings of planes.
Check out the entire preview roundup article here! Did we miss anything? Hit up the comments thread and let us know!
18 comments
2012-07-19 03:55 PM
Latest Comments
| 2012-07-19 04:12 PM | ||
| SgtExo |
Re: PlanetSide 2 Preview Roundup That guy from TenTonHammer seems more used too the MMORPG way of everyone having colored names above them. BF3 and and COD games have no color on the sides that differentiates them (just shades of grey and brown), and the silhouettes in those games are pretty close, but telling friend from foe is not hard at all if you play regularly. And in PS2 you have pretty clear colors and highly different silhouettes, so I dont think that is going to be a problem. |
|
| 2012-07-19 04:27 PM | ||
| Hamma |
Re: PlanetSide 2 Preview Roundup hahaha! http://www.planetside-universe.com/p...oundup-114.htm |
|
| 2012-07-19 04:35 PM | ||
| Infernalis |
Re: PlanetSide 2 Preview Roundup The guy have a problem, a lot of FPS have green/blue/white for friendlies and red/no color for enemies and that since a long time. I agree that making target colors empire related is more confusing. |
|
| 2012-07-19 04:37 PM | ||
| Furber |
Re: PlanetSide 2 Preview Roundup Think you might have missed this one Interview with TRay and Hackney. Thanks for compiling all this news! |
|
| 2012-07-19 04:39 PM | ||
| Hamma |
Re: PlanetSide 2 Preview Roundup Adding that one - thanks!
|
|
| 2012-07-19 05:56 PM | ||
| Rhapsody |
Re: PlanetSide 2 Preview Roundup
Unless of course he's talking about things such as Waypoints and such. In that case, i actualy like the newer style over the old ones. Their not quite as 'in your face / in the way' as the old ones were/are. I love how PS1 and PS2 only gives you the information you need to know about yourself, and dosnt give you hand-outs for all the other information about the world such as enimy locations (with big red triangles floating above their heads) and stuff. If i manage to find a sniper and sneak up behind him to mele/shoot him, i want to have to EARN it, not have his location handed to me on a silver platter. =) |
|
| 2012-07-19 06:11 PM | ||
| proxy |
Re: PlanetSide 2 Preview Roundup
Hyperbole much? The spotting system in BF3 isn't great, (I only play hardcore mode), but you should watch some PS2 videos again. It's spotting is more like BF3 than PS1. Spotting, (if done well, please don't ignore I said "if done well"), fills that gap for thousands of player who have never met before, allowing them to communicate more effectively. |
|
| 2012-07-19 06:52 PM | ||
| Rhapsody |
Re: PlanetSide 2 Preview Roundup
Enimy location handed to you on a silver platter = BF3 spotting which plants a giant 'shoot everything you have here' sign above your head that then proceeds to follow you around for ages. If your going to have a system in place like the 2nd of those two, then why even put in a spotting system? just have those markers permanently above everyones head 24/7 and free up the keybind for something else. |
|
| 2012-07-19 07:14 PM | ||
| waldizzo |
Re: PlanetSide 2 Preview Roundup The TTH article sounds like the guy wants more MMORPG and less MMOFPS. Then again, MMORPG's are what that site is about. |
|
| 2012-07-19 07:44 PM | ||
| Tatwi |
Re: PlanetSide 2 Preview Roundup Geez man... all I can say about not knowing friend from foe is, "awe, muffin. It's ok...". That's all part of understanding the tactical situation and maintaining situational awareness, etc. If every enemy is going to have some kind of glowing red "SHOOT THE HELL OUT OF ME!" name plate or what not, then they may as well give you auto aim, instagib, and a freakin parade. Sorry, but not every game needs to be ass-easy, like WoW, etc. No name plate on an enemy until he is actually SEEN by your side makes a world of sense to me! That's fantastic game design for an MMOFPS! |
|
| 2012-07-19 07:54 PM | ||
| braydog |
Re: PlanetSide 2 Preview Roundup
The dev have talked about having extensive UI customization. I hope this includes changing the ally tags to blue. So much easier. (it really sucks being colorblind whilst eating those spice drops and u hate the nasty green ones) |
|
| 2012-07-19 08:55 PM | ||
| Rhapsody |
Re: PlanetSide 2 Preview Roundup
|
|
| 2012-07-19 08:57 PM | ||
| Death2All |
Re: PlanetSide 2 Preview Roundup This person seems like the exact type of person I don't want playing PS2. |
|
| 2012-07-19 09:25 PM | ||
| berzerkerking |
Re: PlanetSide 2 Preview Roundup You forgot massivelyhttp://massively.joystiq.com/2012/07...-next-trailer/ |
|
| 2012-07-19 09:30 PM | ||
| Hamma |
Re: PlanetSide 2 Preview Roundup Thanks! |
|







