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Certifications

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When you first arrive on Auraxis, you have 7 Certfication Points available. In the 3.10 patch, new arrivals now have those 7 points automatically spent on Reinforced Armor, Medium Assault, and Armored Assault 1.

In addition, 2 Equipment Terminal favorites have been automatically created. One for Agile Armor (called Light Infantry) and one for Reinforced Armor (called Heavy Infantry). Here are the contents of those loadouts:

Agile Loadout Favorite

Rexo Loadout Favorite

 

 

 

 


 

Completing the Training Courses will advance your Battle Rank to BR4 giving you an addition 2 certification points to spend. As you advance in Battle Rank (BR), you aquire additional Certification Points. These points allow you to gain access to various types of equipment, skills, armor, weapons and vehicles. Certification terminals are located in the HART buildings at Sanctuary and Bio Laboratory bases on each continent.

You can learn any certification you wish, however, there is a limit to how many certs you can learn at any given time, and it is well below the maximum available in game. With the BR limit increase from 20 to 23 in version 3.2.12, you now have a possible 27 Certification Points available. So you will have to pick some things and stick with them.

You can also unlearn certs in case you decide you don't want to specialize in something you've learned. With the addition of the Certification Tree in version 3.1.2, you can unlearn a pre-requisite certification, this will free all dependent certifications at the same time. However, normally there is a 6 hour wait period between each Certification/Certification Tree you wish to unlearn. In the 3.10 patch, new recruits were given a 7 day grace peroid without this restriction so they may experiment more freely as to what certification they like the best.  Points available from unlearning any certification may be spent immediately.

This information has been updated to incude the recent Live Server Patch, version 3.10.3, released on January 11, 2006.

NOTE: Ancient Technology items are only available to those players with the Core Combat expansion.


Weapons

Certification Cost Allows Access To
Standard

0

Common Pool: AMP, Suppressor, Frag Grenade, Jammer Grenade and
Plasma Grenade
Empire Specific: Chainblade (TR), Repeater (TR), Mag-Cutter (NC),
Scatter-Pistol (NC), Force-Blade (VS) and Beamer (VS)

NOTE:  This certification cannot be removed.
Medium Assault

2

Common Pool: Sweeper and Punisher
Empire Specific: Cycler (TR), Gauss (NC) and Pulsar (VS)
Ancient Tech: Spiker (AT)

NOTE:  This certification is a prerequisite for the following:
  Anti-Vehicular, Heavy Assault, Sniping and Special Assault.
Anti-Vehicular

3

Common Pool: Decimator
Empire Specific: Striker (TR), Phoenix (NC) and Lancer (VS)
Heavy Assault

4

Empire Specific: Mini-Chaingun (TR), Jackhammer (NC) and Lasher (VS)
Ancient Tech: Maelstrom (AT)
Sniping

3

Common Pool: Bolt Driver
Special Assault

3

Common Pool: Rocklet and Thumper
Ancient Tech: Radiator (AT)

Armor

Certification Cost Allows Access To
Standard Exosuit

0

Empire Specific: Standard Exosuit

NOTE:  This certification cannot be removed.
Agile Exosuit

0

Empire Specific:

Agile Exosuit


NOTE:  This certification is a prerequisite for the following:
  Infiltration Suit, Reinforced Exosuit, and all MAX Exosuits.
Infiltration Suit

2

Empire Specific: Infiltration Exosuit
Reinforced ExoSuit

3

Empire Specific: Reinforced Exosuit

Mechanized Assault eXosuit (MAX)

Certification Cost Allows Access To
Anti-Aircraft

2

Empire Specific: Burster (TR), Sparrow (NC) and Starfire (VS)
Anti-Infantry

3

Empire Specific: Dual Cycler (TR), Scatter Cannon (NC) and Quasar (VS)
Anti-Vehicle

3

Empire Specific: Pounder (TR), Falcon (NC) and Comet (VS)
Uni-MAX

6

Use of all 3 Empire-specific MAX configs.

Introduced: December 5, 2003 with update version 2.3.6

Vehicles

Certification Cost Allows Access To
Advanced Nanite Transport

0

Common Pool: Advanced Nanite Transport (ANT)

NOTE:  Available with any vehicle certification.
Air Cavalry, Scout

3

Common Pool:

Mosquito

Introduced: February 22, 2005 with update version 3.4.5

Air Cavalry, Assault

2

Common Pool: Reaver

Introduced: February 22, 2005 with update version 3.4.5
Air Support

3

Common Pool: Galaxy, Liberator and Lodestar
Armored Assault 1

2

Common Pool: Lightning

NOTE:  This certification is a prerequisite for Armored Assault 2.
Introduced: October 15, 2004 with update version 3.0.17
Armored Assault 2

1

Empire Specific: Prowler (TR), Vanguard (NC) and Magrider (VS)

NOTE:  This certification is a prerequisite for Flail and BFR.
Introduced: October 15, 2004 with update version 3.0.17
Assault Buggy

3

Common Pool: Harasser and Skyguard
Empire Specific: Marauder (TR), Enforcer (NC) and Thresher (VS)
ATV

1

Common Pool: Basilisk, Fury and Wraith
Ancient Tech: Switchblade (AT)

Introduced: August 14, 2003
BattleFrame Robotics

4

Empire Specific: Colossus (TR), Peregrine (NC), and Aphelion (VS)

NOTE:  This certification is a prerequisite for the following:
  BFR Anti-Infantry and BFR Anti-Aircraft.
Requires imprint with Auraxian core, 5 cave facility captures with resistance and 75 kills.
Introduced: October 15, 2004 with update version 3.0.17
BFR Anti-Aircraft

1

Allows BFR Pilots access to Empire Specific Anti-Aircraft weapon loadouts.

Introduced: November 5, 2004 with update version 3.0.29
BFR Anti-Infantry

1

Allows BFR Pilots access to Empire Specific Anti-Infantry weapon loadouts.

Introduced: November 5, 2004 with update version 3.0.29
Flail

1

Ancient Tech: Flail (AT)

Introduced: October 27, 2003 with Core Combat Expansion
Ground Support

2

Common Pool: Advanced Mobile Station (AMS)
Ancient Tech: Router (AT)
Ground Transport

2

Common Pool:

Deliverer and Sunderer
Empire Specific: Raider (TR) Thunderer (NC) and Aurora (VS),
Harasser

1

Common Pool: Harasser
Light Scout

5

Common Pool: Harasser, Mosquito, and Skyguard
Empire Specific: Marauder (TR), Enforcer (NC) and Thresher (VS)

Modified: February 22, 2005 with update version 3.4.5

Equipment

Certification Cost Allows Access To
Standard

0

Common Pool: Remote Electronics Kit (REK) and Medkit
Ancient Tech: Laze Pointer (AT)

NOTE:  This certification cannot be removed.
Engineering

3

Common Pool: Body Armor Nano Kit (BANK) and Nano Dispenser

NOTE:  This is a prerequisite for Combat Engineering.
Combat Engineering

2

Common Pool: Adaptive Construction Engine (ACE).
Hacking

3

Enhances your knowledge of the REK for faster disabling of the IFF locks on facility doors, capture of control consoles, and the ability to hack some of the basic enemy terminals for use by friendly troops, including implant terminals, medical terminals, certification terminals and lockers.

NOTE:  This is a prerequisite for Advanced Hacking.
Advanced Hacking

2

All abilities of hacking, but at very fast speeds. The ability to hack enemy equipment and vehicle terminals for use by friendly troops, and "jack" enemy vehicles, switching them from the enemy empire's control to your own.
Medical

3

Common Pool: Medical Applicator

NOTE:  This is a prerequisite for Advanced Medical.
Advanced Medical

2

Enhances your knowledge of the Medical Applicator to allow total revival of friendly soldiers presumed dead.

Abbreviations: 
TR=Terran Republic, NC=New Conglomerate, VS=Vanu Sovereignty, and AT=Ancient Technology.

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