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Continents

This section is currently out of date, we know it is and intend to fix it in the next content sweep.

There are 13 continents on the planet of Auraxis, 3 of which are home sanctuaries. The 10 remaining continents are all very much up for contention in PlanetSide. Below is some various information about each of the continents, but there are plenty of secrets to each continent..

 

Terran Republic Sanctuary

Description
Home Continent of the Terran Republic



New Conglomerate Sanctuary

Description
Home Continent of the New Conglomerate



Vanu Sovereignty Sanctuary

Description
Home Continent of the Vanu Sovereignty



Amerish

Description
The battle bases on Amerish are loosely grouped into two cluster, north and south.

Although spaced unevenly, there are definitely choke points and assault paths that can be anticipated for tactical use.

However, the four small islands off the coasts can be used for alternate paths, making for elements of unpredictability and ambush.

Continent Stats
11 Bases / 19 Towers / 4 Warp Gates
Bases
Bio
Onatha
Xelas
Ikanam
Kyoi
AMP
Sungray
Interlink
Qumu
Cetan
Technology
Tumas
Heyoka
Mekala
Dropship
Azeban
Towers
Air
N. Onatha
W. Ceryshen
NW Oshur
NW Xelas
NW Cetan
NW Kyoi
Gun
S. Ceryshen
W. Azeban
NW. Sungray
W. Qumu
NE. Cetan
E. Kyoi
E. Ikanam
Watch
SE Tumas
NE NC Sanc. Gate
S. Oshur
NE Heyoka
SE Heyoka
Solsar Gate
Warp Gates
Ceryshen
NC Sanctuary
Oshur
Solsar



Cyssor

Description
The quakes that still rattle Cyssor shook this continent until it broke and the pieces that remain look more like islands than an intact continent.

Bridges span the many waterways on this island continent and it still has the tallest mountain on the planet.

Commanders will recognize the many traffic flow bottlenecks and the centrally located Dropship Center in the middle of Cyssor.
 
Continent Stats
17 Bases / 24 Towers / 4 Warp Gates
Bases
Bio
Shango
Itan
Chuku
Honsi
Mukuru
AMP
Kaang
Pamba
Ekera
Aja
Nzame
Interlink
Tore
Bomazi
Technology
Wele
Faro
Orisha
Leza
Dropship
Gunuku
Towers
Air
NE Aja
SE Bomazi
SE Tore
N Kaang
E. Faro
W. Chuku
Gun
S. Wele
NE Nzame
Searhus Gate
TR Sanctuary
S. Kaang
SW Honsi
N Gunuku
SE NC Sanc 
W. Ekera
NW Pamba
Watch
N. Aja
S. Leza
SW Itan
NE Tore
SE Gunuku
S. Faro
Solsar Gate
W. Orisha
Warp Gates
TR Sanctuary
NC Sanctuary
Solsar
Searhus

 



Ceryshen

Description
The permafrost terrain on this continent is extremely vertical. Cliffs abound and a misplaced footstep can send you hurtling to your doom. Air vehicles can cross terrain quickly, but foot soldiers and ground vehicles find that many miles lay between point A and point B due to successive switchbacks and roundabout roads.
 
Continent Stats
9 Bases / 19 Towers / 4 Warp Gates
Bases
Bio
Sedra
Tootega
Tarqaq
AMP
Akna
Interlink
(none)
Technology
Igaluk
Nerrivik
Pinga
Keelut
Dropship
Anguta
Towers
Air
E. Forseral
S. Igaluk
NW Nerrivik
NE Pinga
NE Ishundar
NE Tarqaq
E. Kellut
Gun
N. Hossin
NW Anguta
N. Amerish
S. Akna
W. Amerish
N. Keelut
S. Tarqaq
Watch
N. Sedra
N. Tootega
SW Nerrivik
N. Ishundar
SW Amerish
Warp Gates
Amerish
Forseral
Hossin
Ishundar

 



Esamir

Description
The dense snow-covered forests, low visibility and rolling hills make this continent difficult for off-road vehicles and makes infantry tactics more common than massed armor.

Esamir is the largest of the island continents on Auraxis.
 
Continent Stats
13 Bases / 14 Towers / 4 Warp Gates
Bases
Bio
Ymir
Ran
Frayr
Mani
AMP
Kvasir
Nott
Interlink
Jari
Vidar
Technology
Gjaller
Eisa
Dagnor
Helheim
Dropship
Anvardi
Towers
Air
W. Vidar
SW Oshur Gate
E. Dugur
Gun
N Ymir
W. Searhus Gate
S. Kvasir
SE Eisa
Andavari
E. Oshur Gate
NE VS Sanc Gate
Watch
NC Sanc Gate
SW Mani
SE Dagur
NW VS Sanc Gate
Warp Gates
NC Sanctuary
Oshur
Searhus
VS Sanctuary

 



Forseral

Description
This sprawling continent is temperate in nature. Lakes dot the map, and peaks jut up into the sky. Easy cover for infantry is found in groves of trees and ravines, while vehicles need to watch for ambushes from those same places.
 
Continent Stats
9 Bases / 13 Towers / 4 Warp Gates
Bases
Bio
Neit
Ogma
Luge
AMP
Eadon
Pwyll
Interlink
Dagda
Technology
Ana
Gwydion
Dropship
Bel
Towers
Air
NW Ana
S. Gwydion
NE Pwyll
Oshur Gate
Gun
Ceryshen Gate
S. Bel
Solsar Gate
NE TR Sanc Gate
NW Luge
Watch
N. Bel
NW Eadon
E. TR Sanc Gate
N. Dagda
Warp Gates
Ceryshen
TR Sanc
Oshur
Solsar

 



Hossin

Description
Hossin is a lush, temperate continent covered in low, rolling hills. Swamps also dot the terrain and can lure the unsuspecting traveler with illusions of an easy shortcut.

The continent is divided by a river in the center which splits and surrounds an island on its way through the continent.
 
Continent Stats
10 Bases / 17 Towers / 4 Warp Gates
Bases
Bio
Acan
Bitol
Zotz
AMP
Ixtab
Interlink
Kisin
Voltan
Technology
Chac
Ghanon
Mulac
Dropship
Naum
Towers
Air
SE Maum
E. Chac
NW Solsar Gate
SE Ghanon
NE Oshur Gate
SE Oshur
E. Bitol
NE VS Sanc
Gun
NE Ceryshen Gate
Oshur Gate
N. Kisin
Watch
N. Naum
NW Acan
SW Chanon
SW Ixtab
Solsar Gate
E. Mulac
Warp Gates
Ceryshen
Oshur
Solsar
VS Sanc


Ishundar

Description
This continent is extremely arid and inhospitable to life. Its salt-water lakes are the only break in the unending bleakness that is Ishundar.

The continent is split in two by a gigantic canyon valley between the two highlands in Ishundar's center, making traffic flows between the two halves more predictable and creating bottlenecks for tacticians to exploit.
 
Continent Stats
11 Bases / 25 Towers / 4 Warp Gates
Bases
Bio
Dagon
Zaqar
Hanish
Lahar
AMP
Enkidu
Interlink
Irkalla
Technology
Baal
Mardok
Girru
Kusag
Dropship
Akkan
Towers
Air
NE Baal
SW Enkidu
E. Zaqar
W. Ceryshen Gate
W. Girru
Gun
E. Dagon
SE Akkan
W. Neti
W. Zeqar
SE Hanish
SE Irkalla
S. Kusag
Watch
SE Baal
W. Hanish
N. Searhus Gate
E. Searhus Gate
NE Neti
NE Enkidu
N. Ceryshen
S. Irkalla
E. Girru
NW Kusag
S. Lahar
Ceryshen Gate
Warp Gates
Ceryshen
TR Sanc
Searhus
VS Sanc

 



Oshur

Description
This extremely rough desert continent consists of the broken bones of an impact crater. The rough badlands and choppy terrain make it relatively easy to hide fairly large forces in what seems to be plain view. A giant, unexplained avian skeleton lies fossilized on the continent, giving rise to lively discussions about the Vanu that were here before.
 
Continent Stats
9 Bases / 13 Towers / 4 Warp Gates
Bases
Bio
Rashnu
Yazata
Zal
AMP
Mithra
Interlink
Hvar
Technology
Oahaka
Jamshid
Izha
Dropship
Atar
Towers
Air
S. Rashnu
S. Izha
SE Izha
Gun
E. Forseral Gate
S. Forseral Gate
N. Jamshid
W. Yazata
SW Esamir Gate
S. Hossin Gate
Watch
W. Hvar
S. Dahaka
E. Esamir Gate
E. Zal
Warp Gates
Amerish
Esamir
Forseral
Hossin

 



Searhus

Description
The center of this continent is a gigantic volcanic caldera. The bases inside that crater are an obvious stronghold on the continent, but to keep those bases secure, the facilities on the rim of the caldera should be secured as well. Beware the lava pools! They are extremely unforgiving.
 
Continent Stats
14 Bases / 12 Towers / 3 Warp Gates
Bases
Bio
Drakulu
Akua
Hiro
Iva
AMP
Rehua
Pele
Matagi
Interlink
Wakea
Oro
Laka
Technology
Tara
Ngaru
Kanhi
Dropship
Sina
Towers
Air
SE Tara
NE Pele
NE Matagi
S. Iva
SE Sina
Gun
SE Wakea
W. Ngaru
E. Esamir Gate
NE Iva
Watch
Ishundar Gate
NE Esamir Gate
W. Sina
Warp Gates
Cyssor
Esamir
Ishundar

 



Solsar

Description
The large central oasis of Solsar is flanked by two warp gates on plateaus nearby, making it a unique tactical situation.

There are relatively few roads and very rough off-road terrain here, making the bases more defensible to standard massed armor attacks.

 
Continent Stats
9 Bases / 13 Towers / 4 Warp Gates
Bases
Bio
Aton
Thoth
Horus
AMP
Mont
Bastat
Interlink
Hapi
Technology
Seth
AMUN
Dropship
Sobek
Towers
Air
SE Seth
NW Thoth
E. Amun
Gun
SW Aton
S. Mont
W. Thoth
W. Sobek
Amerish Gate
Cyssor Gate
N. Bastat
Watch
N. Hapi
S. Sobek
S. Amun
Warp Gates
Amerish
Cyssor
Forseral
Hossin