This section is currently out of date, we know it is and intend to fix it in the next content sweep.
There are 13 continents on the planet of Auraxis, 3 of which are home sanctuaries. The 10 remaining continents are all very much up for contention in PlanetSide. Below is some various information about each of the continents, but there are plenty of secrets to each continent..
Terran Republic Sanctuary |
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Description Home Continent of the Terran Republic |
New Conglomerate Sanctuary |
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Description Home Continent of the New Conglomerate |
Vanu Sovereignty Sanctuary |
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Description Home Continent of the Vanu Sovereignty |
Amerish |
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Description The battle bases on Amerish are loosely grouped into two cluster, north and south.
Although spaced unevenly, there are definitely choke points and assault paths that can be anticipated for tactical use.
However, the four small islands off the coasts can be used for alternate paths, making for elements of unpredictability and ambush. |
Continent Stats 11 Bases / 19 Towers / 4 Warp Gates |
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Bio Onatha Xelas Ikanam Kyoi |
AMP Sungray |
Interlink Qumu Cetan |
Technology Tumas Heyoka Mekala |
Dropship Azeban |
| Towers |
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Air N. Onatha W. Ceryshen NW Oshur NW Xelas NW Cetan NW Kyoi |
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Gun S. Ceryshen W. Azeban NW. Sungray W. Qumu NE. Cetan E. Kyoi E. Ikanam |
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Watch SE Tumas NE NC Sanc. Gate S. Oshur NE Heyoka SE Heyoka Solsar Gate |
Warp Gates Ceryshen NC Sanctuary Oshur Solsar |
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Cyssor |
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Description The quakes that still rattle Cyssor shook this continent until it broke and the pieces that remain look more like islands than an intact continent.
Bridges span the many waterways on this island continent and it still has the tallest mountain on the planet.
Commanders will recognize the many traffic flow bottlenecks and the centrally located Dropship Center in the middle of Cyssor. |
Continent Stats 17 Bases / 24 Towers / 4 Warp Gates |
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Bio Shango Itan Chuku Honsi Mukuru |
AMP Kaang Pamba Ekera Aja Nzame |
Interlink Tore Bomazi |
Technology Wele Faro Orisha Leza |
Dropship Gunuku |
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Air NE Aja SE Bomazi SE Tore N Kaang E. Faro W. Chuku |
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Gun S. Wele NE Nzame Searhus Gate TR Sanctuary S. Kaang SW Honsi N Gunuku SE NC Sanc W. Ekera NW Pamba
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Watch N. Aja S. Leza SW Itan NE Tore SE Gunuku S. Faro Solsar Gate W. Orisha |
Warp Gates TR Sanctuary NC Sanctuary Solsar Searhus |
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Ceryshen |
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Description The permafrost terrain on this continent is extremely vertical. Cliffs abound and a misplaced footstep can send you hurtling to your doom. Air vehicles can cross terrain quickly, but foot soldiers and ground vehicles find that many miles lay between point A and point B due to successive switchbacks and roundabout roads. |
Continent Stats 9 Bases / 19 Towers / 4 Warp Gates |
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Bio Sedra Tootega Tarqaq |
AMP Akna |
Interlink (none) |
Technology Igaluk Nerrivik Pinga Keelut |
Dropship Anguta |
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Air E. Forseral S. Igaluk NW Nerrivik NE Pinga NE Ishundar NE Tarqaq E. Kellut
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Gun N. Hossin NW Anguta N. Amerish S. Akna W. Amerish N. Keelut S. Tarqaq |
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Watch N. Sedra N. Tootega SW Nerrivik N. Ishundar SW Amerish |
Warp Gates Amerish Forseral Hossin Ishundar |
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Esamir |
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Description The dense snow-covered forests, low visibility and rolling hills make this continent difficult for off-road vehicles and makes infantry tactics more common than massed armor.
Esamir is the largest of the island continents on Auraxis. |
Continent Stats 13 Bases / 14 Towers / 4 Warp Gates |
| Bases |
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Bio Ymir Ran Frayr Mani |
AMP Kvasir Nott |
Interlink Jari Vidar |
Technology Gjaller Eisa Dagnor Helheim |
Dropship Anvardi |
| Towers |
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Air W. Vidar SW Oshur Gate E. Dugur |
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Gun N Ymir W. Searhus Gate S. Kvasir SE Eisa Andavari E. Oshur Gate NE VS Sanc Gate |
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Watch NC Sanc Gate SW Mani SE Dagur NW VS Sanc Gate |
Warp Gates NC Sanctuary Oshur Searhus VS Sanctuary |
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Forseral |
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Description This sprawling continent is temperate in nature. Lakes dot the map, and peaks jut up into the sky. Easy cover for infantry is found in groves of trees and ravines, while vehicles need to watch for ambushes from those same places. |
Continent Stats 9 Bases / 13 Towers / 4 Warp Gates |
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Bio Neit Ogma Luge |
AMP Eadon Pwyll |
Interlink Dagda |
Technology Ana Gwydion |
Dropship Bel |
| Towers |
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Air NW Ana S. Gwydion NE Pwyll Oshur Gate |
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Gun Ceryshen Gate S. Bel Solsar Gate NE TR Sanc Gate NW Luge |
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Watch N. Bel NW Eadon E. TR Sanc Gate N. Dagda |
Warp Gates Ceryshen TR Sanc Oshur Solsar |
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Hossin |
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Description Hossin is a lush, temperate continent covered in low, rolling hills. Swamps also dot the terrain and can lure the unsuspecting traveler with illusions of an easy shortcut.
The continent is divided by a river in the center which splits and surrounds an island on its way through the continent. |
Continent Stats 10 Bases / 17 Towers / 4 Warp Gates |
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Bio Acan Bitol Zotz |
AMP Ixtab |
Interlink Kisin Voltan |
Technology Chac Ghanon Mulac |
Dropship Naum |
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Air SE Maum E. Chac NW Solsar Gate SE Ghanon NE Oshur Gate SE Oshur E. Bitol NE VS Sanc |
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Gun NE Ceryshen Gate Oshur Gate N. Kisin |
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Watch N. Naum NW Acan SW Chanon SW Ixtab Solsar Gate E. Mulac |
Warp Gates Ceryshen Oshur Solsar VS Sanc |
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Ishundar |
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Description This continent is extremely arid and inhospitable to life. Its salt-water lakes are the only break in the unending bleakness that is Ishundar.
The continent is split in two by a gigantic canyon valley between the two highlands in Ishundar's center, making traffic flows between the two halves more predictable and creating bottlenecks for tacticians to exploit. |
Continent Stats 11 Bases / 25 Towers / 4 Warp Gates |
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Bio Dagon Zaqar Hanish Lahar |
AMP Enkidu |
Interlink Irkalla |
Technology Baal Mardok Girru Kusag |
Dropship Akkan |
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Air NE Baal SW Enkidu E. Zaqar W. Ceryshen Gate W. Girru |
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Gun E. Dagon SE Akkan W. Neti W. Zeqar SE Hanish SE Irkalla S. Kusag |
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Watch SE Baal W. Hanish N. Searhus Gate E. Searhus Gate NE Neti NE Enkidu N. Ceryshen S. Irkalla E. Girru NW Kusag S. Lahar Ceryshen Gate |
Warp Gates Ceryshen TR Sanc Searhus VS Sanc |
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Oshur |
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Description This extremely rough desert continent consists of the broken bones of an impact crater. The rough badlands and choppy terrain make it relatively easy to hide fairly large forces in what seems to be plain view. A giant, unexplained avian skeleton lies fossilized on the continent, giving rise to lively discussions about the Vanu that were here before. |
Continent Stats 9 Bases / 13 Towers / 4 Warp Gates |
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Bio Rashnu Yazata Zal |
AMP Mithra |
Interlink Hvar |
Technology Oahaka Jamshid Izha |
Dropship Atar |
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Air S. Rashnu S. Izha SE Izha |
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Gun E. Forseral Gate S. Forseral Gate N. Jamshid W. Yazata SW Esamir Gate S. Hossin Gate |
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Watch W. Hvar S. Dahaka E. Esamir Gate E. Zal |
Warp Gates Amerish Esamir Forseral Hossin |
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Searhus |
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Description The center of this continent is a gigantic volcanic caldera. The bases inside that crater are an obvious stronghold on the continent, but to keep those bases secure, the facilities on the rim of the caldera should be secured as well. Beware the lava pools! They are extremely unforgiving. |
Continent Stats 14 Bases / 12 Towers / 3 Warp Gates |
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Bio Drakulu Akua Hiro Iva |
AMP Rehua Pele Matagi |
Interlink Wakea Oro Laka |
Technology Tara Ngaru Kanhi |
Dropship Sina |
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Air SE Tara NE Pele NE Matagi S. Iva SE Sina |
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Gun SE Wakea W. Ngaru E. Esamir Gate NE Iva |
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Watch Ishundar Gate NE Esamir Gate W. Sina |
Warp Gates Cyssor Esamir Ishundar |
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Solsar |
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Description The large central oasis of Solsar is flanked by two warp gates on plateaus nearby, making it a unique tactical situation.
There are relatively few roads and very rough off-road terrain here, making the bases more defensible to standard massed armor attacks. |
Continent Stats 9 Bases / 13 Towers / 4 Warp Gates |
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Bio Aton Thoth Horus |
AMP Mont Bastat |
Interlink Hapi |
Technology Seth AMUN |
Dropship Sobek |
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Air SE Seth NW Thoth E. Amun |
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Gun SW Aton S. Mont W. Thoth W. Sobek Amerish Gate Cyssor Gate N. Bastat |
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Watch N. Hapi S. Sobek S. Amun |
Warp Gates Amerish Cyssor Forseral Hossin |
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