PlanetSide Universe - View Single Post - What SOE should do to keep the community involved
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Old 2011-07-24, 08:57 AM   [Ignore Me] #25
WarChimp130
Master Sergeant
 
Re: What SOE should do to keep the community involved


I guess the counterpoint to CSM in PS2 would be how necessary would it be? Now that I think about it some more, EVE is a much bigger, much more complex game with lots of numbers and data to crunch and balance. So a CSM is more necessary to help make those numbers actually fit the game play.

In PS at any given moment their were only usually a few things that needed to be really addressed. It was usually "ZOMG LASHER IS UNDERPOWERED COMPARED TO MCG BAWWWWWWW" or "OMGWTF TR AA MAX'S ARE SOOO GIMP NEXT TO DA VS ONES LOLOLOLOL" or other such screamings.

In EVE though it's more like "The top speed of all Destroyer's should be slightly increased by .05% and the rate of fire on the Cormerant should be slightly increased to give it more survivability versus Frigates. Also these mining lasers should be given a 1% greater yield per cycle." Planetside 2 shouldn't need that level of tweaking I hope.
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