If PS2 goes into beta with driver-gunned vehicles, and the gameplay feedback on that feature is sufficiently negative, is switching to requiring dedicated drivers (and/or increasing the crew count of a vehicle) on the table at a beta stage? What kind of metrics or situational testing would you be watching and performing to decide whether driver-gunned vehicles were balanced?
Will the day/night cycle be synchronized for all continents on a server, and if not, how staggered will they be -- i.e., will it be possible to fight only at night, or only in the daylight, by changing your location?
Will something similar to the Audio Amplifer return in PS2?
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