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Thread: Snipers in PS2
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Old 2012-04-02, 08:30 PM   [Ignore Me] #7
ThirdCross
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Re: Snipers in PS2


Originally Posted by StumpyTheOzzie View Post
I wonder how much of a PITA it would be code it so the rounds are affected by wind, elevation, temperature, planet rotation etc etc and also to not have the bullets be instant travel.

it's too easy to just line up the sights and click. If they work hard enough to be able to do it properly, then they deserve 1 shot kills.
Bullet drops/speed are going to be in PS2 so no hitscan snipping.
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