PlanetSide Universe - View Single Post - High rate of fire miniguns
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Old 2012-06-15, 09:13 PM   [Ignore Me] #4
Kriegson
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Re: High rate of fire miniguns


I agree that miniguns in games are often lackluster in comparison to the real thing, and despite being slightly harder to balance, I don't think there's a good excuse for that.

You can balance an extremely high RoF minigun with low damage per shot, quickly expanding reticule (Accuracy must be controlled) and a quickly emptying magazine to create weapon that is truly spectacular, but also balanced.

Relative inaccuracy and relatively small magazine means that while the weapon looks impressive blazing away, an skilled user will fire in bursts or get in close where the spread won't effect it so negatively.
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