Re: MAX Melee Arm (Sacrifice a gun for better melee)
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Well, there are always the EMP grenades from PS1 which I kinda assumed would make a return. Anything they take from the forums, however, will be simple. Adding A necessitating the addition of B is exactly what they don't want.
I more assumed that the charging would be a way to limit the MAX's melee, in that it wasn't incredibly effective without putting one's weight behind it.
A recovery period in which one can not move or attack is also worth considering.
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