Originally Posted by basti
As for the base flipping: First of all, we need to get rid of this crappy capture mechanics. The whole "stand at the point and do nothing" is not helping.
We need hack and hold again. A simple, easy to read timer till the base flips, starting to count down once the base got hacked. Time depends on how many surrounding territories you owned when the hack started, and the timer doesnt change counting down even if you loose all surrounding territories.
That would allow to resecure again, especially those awesome last second resecures.
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I like how they had it in alpha, where you had to walk up the the term, hold E before it started the influence bar. I also think we do need that encryption back simply to just stop a constant zerg of people. Hell Just make the encryption for the Main points rather then the outer garrisons and im sure fights would be alot less fatiguing on defenders.