Re: "Must Have" weapons for each faction / vehicle?
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Sunderer: I would stick with the default guns. Only if you want to cert a dedicated battle bus I would go with a different weapon loadout.
Galaxy: at least one AA
Lightning: HEAT (but I would wait for the next update. I smells like they will do something to HE/HEAT/AP balance)
Max: A second burster is a must have. Also I would prefer to go Nebula / x (prefer the Cosmos) with different magazines sizes so you can continously fire without the need to reload both weapons at the same time.
Also Nova/Phobos with slugs is a good mid to long range weapons for all classes (except infiltrators but those don't need it)
Last edited by Emperor Newt; 2013-03-07 at 05:41 PM.
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