PlanetSide Universe - View Single Post - SmedBlog (last year): NPC Enemies and Armies
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Old 2013-07-24, 02:43 PM   [Ignore Me] #335
Zadexin
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Re: SmedBlog: NPC Enemies and Armies


I'm not really for completely separate NPC factions.

BUT I would like to see bases get some kind of NPC guards that get stationed there that are friendly to the faction that owns it. Put them on a very long respawn, something like 10-20 minutes so they don't pop back up while capping but are there just to discourage solo ninja caps. Also they would give you some token resistance because how many times does your army pull up to a COMPLETELY EMPTY base and just gut it before the enemy even start spawning. It would be nice to have something to shoot even if there was next to no pop on a continent.
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