Well, I understand what you're saying - but we've often seen in the past that SOE making a whole bunch of changes together often ends up in causing unpredictable and undesirable outcomes.
One of the things I like about the dev team's current approach is their willingness to make small tweaks more often, rather than super-patches every now and again. It gives people a chance to get used to the changes, and means they don't end up over-nerfing/buffing any particular play-style.
So my preference would still be for a series of smaller changes that can work together, but which could also be trialled one at a time. I appreciate that would require a bit of a different approach, but I think it would be more likely to actually get implemented by the dev team, and would be easier for people to discuss properly on the forums.
That said, I do like your ideas a lot, so don't take this as too big a criticism