Originally Posted by StumpyTheOzzie
yeah, maybe.
How about leave OSes in, but attach a cripplingly high resource cost so they don't get spammed like they are now?
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As long as OS'es are limited to outfit function only with a high resource cost I honestly don't see a problem with them. I don't want to see weak OS'es either. If its going to cost a arm and a leg just to fire one off I would prefer it had the ability to wipe out any vehicle / forward base in the near vicinity if they are clustered together. They need to be strong IMO. Also one last thing. Put it way back in the outfit skill tree. That way it takes awhile for them to unlock it.