Originally Posted by Sabrak
"Tunnels under bases", as in "big ass tunnel layouts with rooms and important capturable/destroyable objectives where everyone will have to focus on infantry CQC, with a lot of Planetside 1 base-layout inspiration", or as in "long and boring tunnel to go from point A to point B, and useful only to walk around the enemy's blocus on your spawnroom" ?
I hope the first option will be used, but I fear it'll be the second.
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Yeah... I have the same concerns.. let's hope for the best.
.sent via phone.