Re: Inventory and Resupply (Dropping Ammo)
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I think brink's mechanism was perfect. Ammo and medics both.
Soldiers could throw a mag to whoever needed one, up to their maximum capacity. I think it was a 30 second cooldown and you had to buy the cert for it.
Medics could overheal buddies by about 10%, three times. Again, it was a cooldown that you had to cert for
If they bring in Brink's mechanic, I think it will work quite well. Maybe Gen holds will be a bit too easy given the recovery time in between assaults but that's just a different dynamic to what we're used to from PS1. When we go to resecure a gen in PS2, bring a platoon instead of a squad. No biggie, it is a different game after all.
Make engineer have a baggie of nanites to build ammo. As a cost, engies don't have knife/grenades/sidearm. Make it a certed ability.
Last edited by StumpyTheOzzie; 2012-03-11 at 05:03 PM.
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