Originally Posted by Assist
Very curious to see how they balance the shotguns. The scatmax change is... odd. I don't have a problem with the scatmax or hackmax, but if they're going to change shotguns they have to change them I guess.
I just don't see the 'room' for balance adjustments of the shotguns
|
They don't necessarily need to render shotguns useless in order to balance them out, just make them easier to defend against in those tight quarters where they are currently IMO far too powerful.
Hits on the flesh should kill instantly as is, but default shield resistance can be buffed to further negate shotgun rounds.