PlanetSide Universe - View Single Post - The battle islands should function like the caves from Core Combat
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Old 2013-07-01, 04:13 AM   [Ignore Me] #8
ringring
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Re: The battle islands should function like the caves from Core Combat


I think that's a good idea.

All those features that you mentioned certainly did add a lot to the ps1 metagame, they made to think ahead about the enemy gaining a link to your base and about you gaining one to theirs. So +1

But I can't see how this comment
The caves sucked though. The zip lines were confusing and the base layouts didn't help.
still flies after the ps2 Amp Stations and Tech Plant design chaos. There was far more structure and a lot better infantry fighting in the caves.
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