Originally Posted by Muldoon
I actually don't like Anti-Personnel mines either, and think they're pretty cheap too. I'd love to remove them from the game, or make them give more feedback so people have a better chance of not dying to them.
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I can understand why you don't like AP-Mines, however this is more of an issue with their current implementation. A change of perspective is neccessary; a squad lying down a minefield for area denial is a whole different thing than cheap kills with a mine hidden below the surface texture of stairs.