PlanetSide Universe - View Single Post - will PS2 be "large address aware"
View Single Post
Old 2012-03-14, 08:31 AM   [Ignore Me] #22
Bonius
Sergeant
 
Bonius's Avatar
 
Re: will PS2 be "large address aware"


Originally Posted by CyclesMcHurtz View Post
I can say that we are probably using less RAM than you think right now, and the fidelity is pretty spectacular. As I have mentioned before, my personal development machine is NOT top of the line because I expect (and part of my job is to INSURE) to get a great experience on a mediocre machine. I'll have to check if there are more specific things I can say.

As an interesting side note - you can do the research, but most disk drives can only sustain around 100MB/second. When you factor in head-seek times, other processing, and other overhead you're usually lucky to get about 1 Gig per MINUTE off the disk. I think a few of the SSD drives can get over 250MB/second but I've not seen much faster ones. (These are all READ numbers, by the way - writes are TERRIBLE).

Can game developers cram more data on the disk? Sure - but I'm sure some of you are already seeing crazy amounts of stutter and hitching on modern games directly related to this transfer rate problem. Heck, some of the games I've played lately even have trouble loading AUDIO fast enough.
This is one interesting aspect that I've also noticed over the past few years when games started to get rapidly more advanced.

The CryTek engine is a perfect example of this, the games made with it looks absolutely *insert censored word here* insanely amazing. However you need to have a monster of a HDD to be able to run it - not a monster of a GPU/CPU. As an example I noticed a 30% increase in FPS stability when I went into a raid setup instead of single-drive.

Can you tell us anything about how PS2 will handle the huge battles, on a techincal level, that we've seen in PS1, seeing as the textures in PS2 are obviously alot more detailed and upscaled. Will we see any form of dynamic "texture-changer" (no idea what the correct term is) whenever the RAM and HDD is taking a beating, or is it going to be more of a "flush-and-reload" and pray that the system can keep up?
Bonius is offline  
Reply With Quote