Originally Posted by WildVS
Yeah you know when I think or refer to events I am mainly talking about in-game events. As cheesy as they were, they still broke up stale fights from time to time and also provided a victory condition. Hell if you won a rabbit event, you locked a cont for 24 hours. Things like that. Maybe that can be done before release, maybe not, but also they could come up with land mass, or resource tally victors for the week, with a small reward of some kind.
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Yeah, definitely. I think the initial gameplay will draw in a ton of players and keep them playing for a good year or two without the devs releasing many content patches.
I like your idea of adding in challenges, occasional weekend modes, and various optional minigame events that could be added in the coming years and reward players with small bonuses or even exclusive items like a unique visor or a uniform badge signifying the event.