Originally Posted by super pretendo
I think the scripting thing is the most inspired idea of the three.
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scripting is most certainly an interesting concept...
I'm still VERY weary of combat AI units beyond basic drones, but maybe they can be enhanced with scripting as well.
However I could see use in AI for non-combat tasks.
Implemented with harvesters for example, and resource transports to bring the resources from the facilities to the supply bases.
So I could see some scripting to enhance base defenses, and to add new tactical options around resource control, without making actual players manually do mining, or drive supply routes all day.
Originally Posted by AnamNantom
Will we see our beloved Vanu Aliens?
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I'll laugh my bum off when the Vanu do return to kill all humans, no matter if you're Vanu Sovereignty.