Re: The Impending Magrider Nerf.
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Off-topic: The problem with Scattermaxes, as I see it, is that they are only good at close range they are however also too good at close range. This becomes a problem in areas like the Bio Lab where it outperforms other MAX's. It's a problem with base design forcing players into very tight quarters in order to cap a point.
They should have given it different chokes to better balance it for different ranges, or just gone with an HMG design instead of going with the shotgun. Shotguns are a bitch to balance properly when only one faction has them, when it comes to MAX's.
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*Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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