PlanetSide Universe - View Single Post - Spawn Room Shield Changes
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Old 2013-06-25, 02:33 PM   [Ignore Me] #10
Figment
Lieutenant General
 
Re: Spawn Room Shield Changes


Originally Posted by Wahooo View Post
This is putting a small bandage on an inconsequential scrape on an arm when we are hemorrhaging from the leg.

If the major problem with people sitting in the spawn room shooting out was... well just people sitting in the spawn room shooting out the fix would be fine.

The PROBLEM is how hard it is to push out and re-take or stop a base from being taken. You can push it off for a while but once it reaches a tipping point the base is lost and all you can do is try and farm kills from your spawn. Farming kills from the spawn isn't the part that's broken it is everything that leads up to doing that.

This doesn't help or fix anything really.
They keep putting in one thing at a time. And they never just make a complex building system with spawns inside. :/ Underground or deep within the building, one way or another... It has to be done eventually... For now, modular building complex will remain the major pain to base design.
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