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Old 2012-03-21, 09:46 AM   [Ignore Me] #73
LZachariah
First Lieutenant
 
Re: Higgs GDC gametrailers interview


Originally Posted by noxious View Post
They just need to tone it down a lot. A faint glow (maybe 10-20% of the current intensity) would be fine for showing you that you're hitting shields and not yet cutting into their health.

If Malorn's conjecture is correct, and the heavy assault class can overcharge their shield, then perhaps the shield could become even brighter while overcharged, but even this should only be one-third to one-half as bright as the current glow effect is.
I kind of agree that the shield is brighter than necessary; it obstructs our view of whom we're shooting and it just makes us look as if we're shooting the same electricity-soldier each time. I think it's a good idea that there's SOME kind of visual effect, so that we know when they have shields and when they've been depleted, but toning it down would probably be fine :-)


~Zachariah
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