I was running around on the new battle island for a bit the other day. It has some fake snow which clips into buildings along with the wind. Kind of breaks the immersion. Even in PS1 the rain would hit trees and you could stand under them. That game was really ahead of its time that they can't even implement rain in a modern engine.
On the same note though I was more interested in true volumetric clouds to fly into. I think that's what was most enticing for pilots. The ability hide from ESFs and lock-ons by flying through or into a cloud.
Originally Posted by Escroteitor
And less performance don't forget less performance
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The sad part is this isn't really expensive to add graphically, nor does it really take much to program in a modern graphics api. (Talking about rain and snow at least).