Originally Posted by Vancha
If it's successful, it should still be getting new players three years down the road. MMOs aren't like other games where their population peaks within 6 months (unless it's a bad MMO).
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Right, but I'm kind of hoping the game will be good enough that all of the guys there at day 1 will still be playing 3+ years out. Once they've bought everything, how do they continue to pay their share of the server overhead?