Im not a big fan of k/d either way.
But I see the logic for resets.
For good or bad k/d is the only way to measure player skill right now(even if its not the skills that matter) - everything else is a function of time played and how much extra you pay for xp bonuses.
Its not good for the longevity of the game if new players keep feeling compelled to reroll to fix k/ds that they dont like. And yes a many players do this.
Secondly by allowing resets it diminishes the significance of k/d and there by decreases the attractiveness of plays tyles that k/d encourages.
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Last edited by Ghoest9; 2013-03-20 at 01:55 PM.
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