PlanetSide Universe - View Single Post - Customization Woes
View Single Post
Old 2012-05-09, 03:32 PM   [Ignore Me] #233
Toppopia
Major
 
Re: Customization Woes


Originally Posted by kaffis View Post
This is the reason for my concerns over camo.

If the camouflage is at all useful and "realistic" (i.e., appropriate colors are offered for different terrains and continents to affect visibility), it's a Pay for Advantage feature. If it's not at all useful and "realistic," it's "silly."

I like neither option.

I'd love to see a variety of different designs that heavily feature the primary and secondary empire colors as the predominant colors of the skins. Different patterns of blue and gold, black and red, and purple and teal are (mostly -- TR runs into some problems if there isn't "enough" red on it, since black is a big concealment advantage at night) fine and difficult to argue against, because they're in keeping with the uniform themes established in Planetside, and are all of the very blatant "we stand out so you see us coming" sci-fi vibe that usually grounds itself in "honorable combat" or having sensors so good that visual camo is pointless, or whatever.

I suppose that's another option: An optional "predator view" or "infrared goggles" graphics setting that masks all custom skins with faux heat signatures overlaid with Friend or Foe UI elements. Alternately, you know, we could have 3D spotting in the UI.

Funny how the same guys who don't want us to be able to turn off their camo skins (or wouldn't buy camo skins if we COULD turn them off) seem to be some of the vocal opponents of 3D spotting. You don't think they want to pay to win, do you?
Actually depending on the night, NC would be better hidden because the night scene Higby showed was blue, not black, so in those instances which is most of the time, NC will be most hidden.
Toppopia is offline  
Reply With Quote