News: Community Night May 2012 - Page 3 - PlanetSide Universe
PSU Social Facebook Twitter Twitter Google+ YouTube Steam Xfire TwitchTV
PlanetSide Universe
PSU: Spam, the only meat that can be found on this site.
Home Forum Chat Wiki Social AGN PS2 Stats
Facebook Connect
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > Auraxis Global Network [AGN]

 
Click here to go to the first VIP post in this thread.  
Thread Tools Search this Thread Display Modes
Old 2012-05-05, 03:19 PM   [Ignore Me] #31
MonsterBone
First Sergeant
 
MonsterBone's Avatar
 
Re: Community Night May 2012


If hamma eats a blue colored sardine on air it would rule.
MonsterBone is offline  
Old 2012-05-05, 03:55 PM   [Ignore Me] #32
Deathshot
Private
 
Deathshot's Avatar
 
Re: Community Night May 2012


I look forward to tonight's broadcast
Deathshot is offline  
Old 2012-05-05, 04:23 PM   [Ignore Me] #33
Hamma
PSU Admin
 
Hamma's Avatar
 
Re: Community Night May 2012


Lots of folks already showing up in IRC and we have been pushing it out over Twitter, FB and Google+ so everyone should know about it by now. I'll post a banner as well.
__________________

PlanetSide Universe - Administrator / Site Owner - Contact @ PSU
Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer
Hamma is offline  
Old 2012-05-05, 04:44 PM   [Ignore Me] #34
Hamma
PSU Admin
 
Hamma's Avatar
 
Re: Community Night May 2012


Banner posted.
__________________

PlanetSide Universe - Administrator / Site Owner - Contact @ PSU
Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer
Hamma is offline  
Old 2012-05-05, 05:21 PM   [Ignore Me] #35
Graywolves
General
 
Graywolves's Avatar
 
Re: Community Night May 2012


That current time countdown thing is pretty cool.
__________________

^Signature courtesy of Logri^
Originally Posted by Firefly View Post
I'm TR 'til the day I die. And then I respawn as TR.
www.darkskyes.com
Graywolves is offline  
Old 2012-05-05, 07:14 PM   [Ignore Me] #36
SniperSteve
First Lieutenant
 
SniperSteve's Avatar
 
Re: Community Night May 2012


lol... and by dates I mean when we can go visit...
__________________
SniperSteve is offline  
Old 2012-05-05, 09:14 PM   [Ignore Me] #37
waldizzo
Contributor
First Sergeant
 
waldizzo's Avatar
 
Re: Community Night May 2012


Good show tonight. Liked the google hangout integration.
__________________
-CDL- . Dragon Wolves
http://www.dragonwolves.com/
waldizzo is offline  
Old 2012-05-06, 12:34 AM   [Ignore Me] #38
IMMentat
Contributor
First Sergeant
 
Re: Community Night May 2012


Subject : Cash Shop, what are you willing to buy? How much will you spend?

In terms of this, it is my honest opinion that most developers overcharge by a large margin on many items, and the exchange rate value of bought items to "free" currency (earned through actual play) are little short of extortion. (Suprisingly the EQ2 Station Marketplace was one of the better iterations, though not perfect as it kept many old items higher-priced long after they became trivialised)


Working example.

It should take 2-20 hours of active playtime to get a new-release/variant item/model/decal for "free", double or tripple this ammount for something thats had an impressive degree of effort applid (better yet, make it an unlock item tied to an acchievable event/goal). A well run event with a tangible reward at the end can be a beautiful and satisfying thing, not to mention boost player numbers on a regular basis.

Sales should be frequent and targeted at specific concept, throw a few wildcards in for good measure (one week a pistol variant emproium with an armour model or 3 in the mix, next sale an aircraft reskin service, with optional sunglasses for those looking for a top-gun moment).

Rentals/Trials are a great ideas, but limit them to 3-5 (3 hour) trials per week and charge a token quantity of in-game resources for the privelage.
Items placed on free-rotation also have their merits, as proven by League of Legends, and other MOBA games.

Drop pricers of older content regularly and incrementally.
That new stuff won't always be so impressive and prices should reflect this.
Premium items will generally hold their value for longer, but even these can become upstaged over time.
(A polished silver and ice-blue neon trimmed magrider? yes please!
Later that year.
What do you mean they just released made a crystal variant that shoots concentrated awesome. . . )


In RMT (real money transaction) terms anything between $0.5-5 USD is reasonable for a typical item, depending on its heirachy (a new utility belt visual should not cost the same as a weapon super-variant, though a desert-camo decal for that same weapon may be comparable).
The further from the class/vehicle frequency of use an item it is, the less that should be charged.

Premium items (full sets of cosmetic armour, alternate vehicle models, weapon variant bundles) should charge no more than triple/quadruple the price of a mid-level alternate and/or be tied to an event/season/sale/goal.


In the end, it is all down to seducing the player that the items in the store are somerthing they would Love to have (like, RIGHT NOW!), rather than forcing everyone to think that unless they spend regular RMT on the game they will become unable to keep-up.

Last edited by IMMentat; 2012-05-06 at 10:16 PM.
IMMentat is offline  
This is the last VIP post in this thread.   Old 2012-05-06, 12:38 AM   [Ignore Me] #39
Malorn
Contributor
PlanetSide 2
Game Designer
 
Re: Community Night May 2012


Unfortunately these always occur when I have other plans. At some point I'd like to participate. Seems like a lot of fun!
__________________
Malorn is offline  
Old 2012-05-06, 11:25 AM   [Ignore Me] #40
IMMentat
Contributor
First Sergeant
 
Re: Community Night May 2012


BTW there any official forums? wouldn't want all this opinionated stuff i'm writing to be relegated to something unread by devs.

In the end i'll probably just transfer this into whetever BETA forum they have.
IMMentat is offline  
Old 2012-05-06, 11:52 AM   [Ignore Me] #41
Hamma
PSU Admin
 
Hamma's Avatar
 
Re: Community Night May 2012


No official forums yet no - but the devs read this one
__________________

PlanetSide Universe - Administrator / Site Owner - Contact @ PSU
Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer
Hamma is offline  
 
  PlanetSide Universe > PlanetSide Discussions > Auraxis Global Network [AGN]

Bookmarks

TeamSpeak
TS3 Server returned the following error: Welcome to the TeamSpeak 3 ServerQuery interface, type "help" for a list of commands and "help " for information on a specific command. error id=1033 msg=server is not running

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:58 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.