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Old 2011-09-28, 02:06 PM   [Ignore Me] #1
DviddLeff
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Mossie is a TR Vehicle?


http://twitter.com/#!/PS_TRay/status/118841239419355136

davidrlloyd
@PS_TRay Question; Mossie/Lib are common pool, yet we see the TR/NC shapes in the model, rather than just the skin; diff. faction models?


T Ray
@davidrlloyd the MossBurg is now a TR vehicle.. the Liberace has a NC skin on it. It is Still a common pool vehic
Mossie is TR and Lib is common pool? Or is T Ray making the jokes?
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Old 2011-09-28, 02:27 PM   [Ignore Me] #2
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Re: Mossie is a TR Vehicle?


I have no idea what that reply means..
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Old 2011-09-28, 02:32 PM   [Ignore Me] #3
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Re: Mossie is a TR Vehicle?


Seems he's talking about skins and models. IE the vanu common pool vehicles will look more vanuey.
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Old 2011-09-28, 02:35 PM   [Ignore Me] #4
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Re: Mossie is a TR Vehicle?


I find it quite interesting that TRay chose two (in PS1) common pool vehicles to illustrate the TR and NC design styles.

Possibilities Include:
  • They're no longer common pool (I doubt it)
  • Each empire will have relatively subtle design changes to some/all common pool vehicles (possible)
  • TR originally developed the mosquito and NC the liberator in the "in game lore", and the other empires copied them. (my guess)
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Old 2011-09-28, 02:51 PM   [Ignore Me] #5
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Re: Mossie is a TR Vehicle?


NapalmEnima, the Mosquito falls under your first bullet point.

We have yet to see whether the Liberator adheres to your second or your third, though.
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Old 2011-09-28, 03:47 PM   [Ignore Me] #6
TheRagingGerbil
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Re: Mossie is a TR Vehicle?


Perhaps when a vehicle is spawned or unoccupied it will have the grey NS color and look. Once a soldier boards the vehicle the nanites reconfigure to that particular empires look and color.
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Old 2011-09-28, 04:02 PM   [Ignore Me] #7
CrystalViolet
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Re: Mossie is a TR Vehicle?


Interesting. The Reaver we've seen kind of fits the look of the NC motif , so I guess it's very possible that fighters and attack aircraft have been combined into one classification.
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Old 2011-09-28, 04:04 PM   [Ignore Me] #8
NapalmEnima
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Re: Mossie is a TR Vehicle?


Originally Posted by kaffis View Post
NapalmEnima, the Mosquito falls under your first bullet point.
False. The MossBURG is a TR-only vehicle. In other words that tweet doesn't mean anything. Seems to me that the mossburg is right up there with purple bunny mortars and velociraptor launchers.

--------------Edit--------------
"PS_TRay: @HinataIS the reaver is a NC vehic, mossie is TR now."

So I was a tad off, eh?

Okay. That leaves me thinking that these are the "empire specific fighters" we've heard about... we just didn't know that we already knew two of them.

Kinda makes sense. The NC have the hard-hitting Reaver, while TR goes for... err... something else. And we just dunno what the VS have.

Unless the Magrider is secretly a transformer and can take off.
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Last edited by NapalmEnima; 2011-09-28 at 04:17 PM. Reason: updated from new T-Ray tweet.
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Old 2011-09-28, 04:24 PM   [Ignore Me] #9
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Re: Mossie is a TR Vehicle?


AGN Field reporter @ Napalm? WTF?

Hamma, if he gets fancy titles, i want as well!


Anyway, topic: Im reading that the Lib is still common pool for all 3 factions, but that the mossy is now TR only. Questions is: What is the NC and VS fighter then?

Having the Mossy be empire specific makes sense, after all, there is no need for a reaver now. You could just equip the Mossy with whatever guns you want. Air to Air, or Air to Ground. Means the Mossy can fufill the reavers role.

Lets see if i can get Higby or T-Ray on this thread. Im just as confused as you guys are.
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Old 2011-09-28, 04:26 PM   [Ignore Me] #10
Hamma
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Re: Mossie is a TR Vehicle?


Yea this is confusing - I tweeted at Higby/T-Ray on this as well hoping for some clarification.. don't quite see where they are going with this.
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Old 2011-09-28, 04:27 PM   [Ignore Me] #11
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Re: Mossie is a TR Vehicle?


Just got this:

mhigby: @CDLHamma each empire has their own fighter that can be config'd in a variety of ways(a2a, a2g, etc), TR = Mosquito, NC = Reaver, VS = Dyson

https://twitter.com/mhigby/status/119161023545618432

Dyson? Never heard that before.. Vacuum cleaner?
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Old 2011-09-28, 04:27 PM   [Ignore Me] #12
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Re: Mossie is a TR Vehicle?


this is one of those worthless threads.

the mossie will be common pool with cosmetic differences due to empire.


*posted this before Hamma posted above LOL

Last edited by SgtMAD; 2011-09-28 at 04:36 PM.
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Old 2011-09-28, 04:29 PM   [Ignore Me] #13
basti
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Re: Mossie is a TR Vehicle?


Originally Posted by Hamma View Post
Just got this:

mhigby: @CDLHamma each empire has their own fighter that can be config'd in a variety of ways(a2a, a2g, etc), TR = Mosquito, NC = Reaver, VS = Dyson

https://twitter.com/mhigby/status/119161023545618432

Dyson? Never heard that before.. Vacuum cleaner?

Just read that as well.

Dyson? Interresting. But i was right with my prediction.

NOW DYSON SCREENSHOT! GOGO! NAW NAW!
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Old 2011-09-28, 04:33 PM   [Ignore Me] #14
basti
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Re: Mossie is a TR Vehicle?


Twit Herder? Okay, i can live with that, for now.


DYSON SCREENSHOT! GO GIEV NAW!
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This is the last VIP post in this thread.   Old 2011-09-28, 04:36 PM   [Ignore Me] #15
Higby
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Re: Mossie is a TR Vehicle?


I replied on Twitter, but I'll reply here too.

I've been having a lot of fun watching you guys speculate about this the last couple days, a couple of you got it pretty much dead on:

Each empire has their own unique air fighter in PS2. The Reaver belongs to NC, the Mossy is TR. The VS have a new fighter that we're currently calling the Dyson, although that may change (and no, it's not powered by cyclone technology or a smarty-pants British accent).

Each has slightly different flight mechanics, strengths, weaknesses and capabilities which help to reinforce and round out the empire.

Each of these fighters will serve multiple roles depending on how the player loads out the vehicle, you can configure any of them to be more air-to-air orientated, air-to-ground orientated, etc. You'll be able to change out afterburners to get more speed, or armor to get more durability, countermeasures, radar dampening, etc. We're working on a lot of really cool gameplay here, I think you all will be stoked and I can't wait to share a bit more about them soon! =)
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