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PSU: better eat it now before it goes sour!
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2013-02-05, 04:08 AM | [Ignore Me] #46 | |||
Captain
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2013-02-05, 04:29 AM | [Ignore Me] #47 | |||
Major
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lol everyone has an argument on this and i guess everyone is right in a way, but they gotta put some stat up lol. I wonder when the feb update will be ? since the jan update was in feb does that mean it'll be march ? |
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2013-02-05, 07:26 AM | [Ignore Me] #48 | ||
Contributor Second Lieutenant
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Everything fine except 7) regional priority system. That sounds like some kind of Anti-lattice. The fight is already too much spread out. There is no need of enhance the spreading.
Last edited by Mox; 2013-02-05 at 09:44 AM. |
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2013-02-05, 09:23 AM | [Ignore Me] #49 | ||
Major
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2013-02-05, 01:30 PM | [Ignore Me] #51 | |||
Contributor Major
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The flash and sunderer make no sense to me. It's like they made a 4-wheel drive without suspension to support it. If you're going to make a badass 4-wheeler that can get climb through mountains, then they probably should be able to absorb the impact of going down the hill without spinning out and flipping over into a fiery mess. To be honest the only real thing I'm looking forward to in the February patch is the flash update. The rest is meh
Last edited by Assist; 2013-02-05 at 01:35 PM. |
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2013-02-06, 04:57 AM | [Ignore Me] #54 | ||
Sergeant Major
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The big problem with XP/min is actually pretty obvious when you think about it - various things both in and out of the game give you an XP boost, which doesn't always mean you're playing any better, you're just getting more XP for it.
I guess that's why they want to move to score/min instead - since it's potentially a lot fairer. Presumably XP bonuses for defending, faction population, etc. would still modify your score - but XP boosts from membership, double XP weekends, etc. wouldn't. Also, it might be nice to exclude time and score in safe areas like the warp gates or VR training from the calculations for score/min. Last edited by Gatekeeper; 2013-02-06 at 05:40 AM. |
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2013-02-06, 11:49 AM | [Ignore Me] #55 | |||
Private
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The Nova already is the best option. What we're seeing is a less of a damage drop off after this new patch, and yet you still have to be brutal close to kill an enemy (without slugs). Honestly, pump action shot guns seem redundant. If the range is just as low as the Nova or other shotguns then you're getting virtually the same utility. Also, anyone ever use the under barrel shot gun for the Solstice SF? It's pretty much a "pump action" 1 shot withing 5M insta kill for anything but a max. Parody does not do this game justice. |
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2013-02-06, 04:41 PM | [Ignore Me] #57 | ||
First Sergeant
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Account Level Unlocks - Do want
VR Training - Good for newbs, but I do not care Community Grief Reporting - Allways useful Improved Item Preview - Needed Empire Specific Rocket Launchers - There's enough of rocket-launchers allready, I'd rather this be pushed back in the schedule. Even though I do like ES-stuff, to add some difference between the factions. Loadout Screen Revamp - Useful Regional Empire Priority System - I support this, you have to guide the players to play the game strategically with XP, otherwise large portion of players will just farm XP at the best spot creating only one massive worthwhile battle on the field.seeing battle elsewhere but Crown is also a big plus. it could alleviate zerging and render issues too. I do hope u dont have to SEARCH for action though, if it spreads population too thin. Also I hope this will slow down the games pace to be more strategic/tactical. Vehicle Update: Flash - meh, I don't care about this particular vehicle Separate Score from Experience - don't care, I don't even follow my score/xp Daily Medals/Achievements - This might make people play stupid in hopes of XP/certs. I do like the idea though, but I think it's gonna ruin the game. It's gonna be like the guys on BF who try to get a medal for knife kills and end up having 4/25 stats in each base battle, just playing stupid. Even I will propably end up playing like an idiot when I want more certs and ruin it for the people who do play seriously Pump Action shotguns - nope, we have enough shotguns for now. Especially if they look very similar to the ones we allready have. Spectator mode - might be good for anti-cheat, but can also be used for cheating possibly. I don't care either way, I never watch gameplay. I prefer to play myself. Increase the number of vehicle cosmetic slots - sounds good |
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2013-02-08, 12:49 AM | [Ignore Me] #59 | ||
Captain
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Do we know how many or which items will make it into the game? This is kind of a lot of stuff really thinking about what a Dev team needs to do to get it all into the game.
Last edited by Wahooo; 2013-02-08 at 12:51 AM. |
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