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Old 2013-08-15, 04:44 PM   [Ignore Me] #16
Kalee J
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Re: Community Clash Recording and Feedback


A fun show and I was pleased my schedule allowed me the time to watch it. The triple observer camera view was fun and I think the next show could stand to have more time spent in that view.

I have one critisicim, and it's rules based. Whatever you agree to at the beginning then I belive you should stick to it. Even if it's not working out quite as well as you hoped or as fair as you might have hoped. It's confusing and has the possibility to frustrate players and audicence alike. I'm specifically referring to the change to what vehicles could be used after the first match. This issue has been somwhat mitigated by the publishing of formal rules on the Reachcast site.
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Old 2013-08-15, 04:55 PM   [Ignore Me] #17
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Re: Community Clash Recording and Feedback


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Old 2013-08-15, 07:02 PM   [Ignore Me] #18
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Re: Community Clash Recording and Feedback


My only complaint is that you posted the winning score before I saw who won :P
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Old 2013-08-15, 11:54 PM   [Ignore Me] #19
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Re: Community Clash Recording and Feedback


Yea, that was my bad. :P
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Old 2013-08-16, 10:42 AM   [Ignore Me] #20
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Re: Community Clash Recording and Feedback


I wouldn't get your hopes up in regards to audio capture; since the Android 4.3 update, all access to Google Talk was removed, and it doesn't sound as though they care if the software is not working for everybody. Right now they seem more concerned with increasing its use by mobile devices...

You must also remember when talking that, if you're typing, Hangouts will now mute you until you stop. As to why it mutes you intermittently is obviously an issue not even they know how to solve, as those complaints go unanswered.
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Old 2013-08-16, 02:43 PM   [Ignore Me] #21
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Re: Community Clash Recording and Feedback


So, no air vehicles or MBT's?
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Old 2013-08-16, 05:56 PM   [Ignore Me] #22
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Re: Community Clash Recording and Feedback


Originally Posted by Dreadnaut View Post
So, no air vehicles or MBT's?
I think they're worried about attracting too much attention; whenever MBTs or Liberators are on the battlefield, they seem to create a larger hotspot that alerts everyone in the area. However, as long as you only have a skeleton crew with light vehicles and no aircraft, you don't get a dozen+ pubbies showing up.
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Old 2013-08-19, 09:20 AM   [Ignore Me] #23
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Re: Community Clash Recording and Feedback


The real reason is worry that the winner will always be someone who pulls a lib or MBT. This is all a learning experience though, I think there's definitely room for different types of fights.
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Old 2013-08-19, 11:11 AM   [Ignore Me] #24
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Re: Community Clash Recording and Feedback


Yeah, heavy artillery are a difference-maker; however, if a Prowler shoots down a Liberator, more power to them
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Old 2013-08-21, 08:09 PM   [Ignore Me] #25
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Re: Community Clash Recording and Feedback


Thanks to the PSU and Reachcast folks for having us on lastweek. Looking forward to this week's cast! Support the folks bringing this to you and support the outfits participating! PS2 community is the best!
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