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Old 2013-02-03, 10:47 AM   [Ignore Me] #136
GrmlZ
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Re: PlanetSide 2 Game Update 2 02/02/13


Originally Posted by TeamTesla View Post
I cannot fire at all in any vehicle. It does the animation and sound of firing but no projectile.
Got that too
http://www.youtube.com/watch?v=v_ZFE...ature=youtu.be
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Old 2013-02-03, 11:27 AM   [Ignore Me] #137
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Re: PlanetSide 2 Game Update 2 02/02/13


Originally Posted by TeamTesla View Post
I cannot fire at all in any vehicle. It does the animation and sound of firing but no projectile.
Same but only on my He Lightning... The Heat on my Mag is fine.....
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Old 2013-02-03, 11:28 AM   [Ignore Me] #138
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Re: PlanetSide 2 Game Update 2 02/02/13


Ye Magrider is still workingand the rest is corrupted ... But the changes are awesome overall !

But i still have a little problem with the new colour system ^^ nvm still cool new base designs

Last edited by zauberkraft; 2013-02-03 at 11:31 AM.
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Old 2013-02-03, 11:33 AM   [Ignore Me] #139
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Re: PlanetSide 2 Game Update 2 02/02/13


Originally Posted by qwertyuiopqwert View Post
when i saw the update i was excited but then i saw how the fucking file was 4gb the game was already 5gb FUCK it took me a 3 days to download the game since my internet is shit and looking at the reviews the sounds shit house now they could at least optimize the game for the gt 610M since i was getting only 15 fps an now people are saying that there getting lower fps like fuck ill probably only get 5 fps like wtf they didnt need to update it it brillant how it was
Of all the things we can complain about the size of the download is not one of them.

Most of the reason for the size is the graphics. So, changes to all bases, changes to continents, changes to maps, new weapons, new camo, new animations and sounds .... it's all got to add up.
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Old 2013-02-03, 02:47 PM   [Ignore Me] #140
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Re: PlanetSide 2 Game Update 2 02/02/13


Most of these changes sound good. I feel that the NC guns in general have improved slightly, or maybe I'm just getting good with the aiming I don't know. Yet to try the improved shotguns out, I hope they aren't so crap now.

Still nothing about increasing the damage of NC ESF guns though, or making sure that Liberators don't one shot kill you.

Other first impressions:

Base layout and Xp changes are very welcome to the game.
VS > TR > NC metagame still remains to a large degree which is unacceptable.
ESFs - no noticeable change whatsoever, Reavers still unloved.

Last edited by FreeSpeech; 2013-02-03 at 03:28 PM.
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Old 2013-02-03, 02:48 PM   [Ignore Me] #141
ShadetheDruid
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Re: PlanetSide 2 Game Update 2 02/02/13


A hotfix is going up for the bugged vehicle weapons as I type (just spreading the word a little ).
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Old 2013-02-03, 03:40 PM   [Ignore Me] #142
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Re: PlanetSide 2 Game Update 2 02/02/13


hotfix up!
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Old 2013-02-03, 04:03 PM   [Ignore Me] #143
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Re: PlanetSide 2 Game Update 2 02/02/13


For the weapons yes, but the weird FPS lag in bigger battles is still there.
Big battles are almost impossible to play now.
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Old 2013-02-03, 04:38 PM   [Ignore Me] #144
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Re: PlanetSide 2 Game Update 2 02/02/13


The mosquito is unplayable, what the f**k?
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Old 2013-02-04, 03:11 AM   [Ignore Me] #145
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Re: PlanetSide 2 Game Update 2 02/02/13


Cant see who killed me or who I killed in the general chat log any more.
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Old 2013-02-04, 03:15 AM   [Ignore Me] #146
ShadetheDruid
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Re: PlanetSide 2 Game Update 2 02/02/13


Killed myself jumping on an allied Sundie twice last night (also faceplanted the side and took damage in an attempt to resupply once too), hope they fix that soon.

Last edited by ShadetheDruid; 2013-02-04 at 03:17 AM.
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Old 2013-02-04, 05:39 AM   [Ignore Me] #147
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Re: PlanetSide 2 Game Update 2 02/02/13


Its great patch, except FPS drops.
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Old 2013-02-04, 05:48 AM   [Ignore Me] #148
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Re: PlanetSide 2 Game Update 2 02/02/13


Yeah The Zurvan Areal and the Tarwich way up to the Towers are so laagy atm,...

Hmm nice to see everybody has it, at least it´s possible to fix it.
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Old 2013-02-04, 06:41 AM   [Ignore Me] #149
ShadetheDruid
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Re: PlanetSide 2 Game Update 2 02/02/13


Anyone else finding the broken underbarrel grenade launcher kind of fun?

I mean, not in a "I hope they don't fix it" kind of way, because I hope they do reduce the arc somewhat.. But a couple of times last night I found an ammo pack to sit on far from the front lines, and had some fun with what could be considered a makeshift mortar.

I didn't get many hits with it, let alone kills, but it was great fun.
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Old 2013-02-04, 07:05 AM   [Ignore Me] #150
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I couldn't render anybody when hoofing it. TR would suddenly appear after I died.
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