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Old 2013-01-28, 10:27 PM   [Ignore Me] #16
SturmovikDrakon
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Re: UES Interview with T-Ray


Originally Posted by xcel View Post
I would be grateful if someone with too much time on their hands could type up a transcript of this.
Also...Thanks Hamma!



Could I get a link to that pic? I can't find it and I had no idea there was one.




zoom in the first one and flip the other to match them better
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Old 2013-01-28, 10:41 PM   [Ignore Me] #17
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Re: UES Interview with T-Ray


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Old 2013-01-29, 08:25 AM   [Ignore Me] #18
Hamma
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Re: UES Interview with T-Ray


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Old 2013-01-29, 08:31 AM   [Ignore Me] #19
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Re: UES Interview with T-Ray


Sweet!
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Old 2013-01-29, 09:33 AM   [Ignore Me] #20
Dougnifico
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Re: UES Interview with T-Ray


Tribute to Oshur... Every, I give you... SAND!

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This is the last VIP post in this thread.   Old 2013-01-29, 09:05 PM   [Ignore Me] #21
T-Ray
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Re: UES Interview with T-Ray


Originally Posted by Palerion View Post
Great. Old weapon models staying the same.
I didn't say that. I said we are not officially assigned the task of redoing the guns. We will be going back to work on some older assets time willing.
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Old 2013-01-29, 09:41 PM   [Ignore Me] #22
DirtyBird
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Re: UES Interview with T-Ray


Time willing I hope that TRay and his crew get to go back over the shoulder decals and clean them up a little in regard to positioning and size.
The HA decals need a little attention.

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Old 2013-01-30, 08:47 AM   [Ignore Me] #23
Hamma
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Re: UES Interview with T-Ray


Originally Posted by T-Ray View Post
I didn't say that. I said we are not officially assigned the task of redoing the guns. We will be going back to work on some older assets time willing.
I'm not sure how people misunderstood you I think you were pretty clear.

People hearing what they want to I guess.
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Old 2013-01-31, 05:46 AM   [Ignore Me] #24
bjorntju1
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Re: UES Interview with T-Ray


Originally Posted by DirtyBird View Post
Time willing I hope that TRay and his crew get to go back over the shoulder decals and clean them up a little in regard to positioning and size.
The HA decals need a little attention.

Also if you use composite armor, you can't see your decals.
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Old 2013-01-31, 10:40 AM   [Ignore Me] #25
Rago
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Re: UES Interview with T-Ray


Originally Posted by bjorntju1 View Post
Also if you use composite armor, you can't see your decals.
Yeah, true thing !
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Old 2013-01-31, 10:50 AM   [Ignore Me] #26
Phantomdestiny
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Re: UES Interview with T-Ray


Originally Posted by Rago View Post
Yeah, true thing !
T-ray said he was working on that
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Old 2013-01-31, 11:09 AM   [Ignore Me] #27
Qwan
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Re: UES Interview with T-Ray


Nice interview Hamma, been so busy with school and work, It nice you keep me in the loop. Hopefully I can get on this weekend and get some gaming done. Quick question maybe you can answer, I know the forgelight graphics engine is in its infancy and all, but as it matures will they be redesigning the older weapons, with a more distinct look.
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Old 2013-01-31, 06:53 PM   [Ignore Me] #28
Hamma
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Re: UES Interview with T-Ray


T-Ray said as time permits they will do things like that.
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