Planetside 2 Needs Prone - Page 2 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: I guess one grief point won't hurt......
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

View Poll Results: Do you want Prone in PS2?
Yes 152 31.21%
No 312 64.07%
Other (Explain) 23 4.72%
Voters: 487. You may not vote on this poll

Closed Thread
Click here to go to the first VIP post in this thread.  
Thread Tools Search this Thread Display Modes
Old 2012-06-01, 02:00 PM   [Ignore Me] #16
Fuse
Sergeant
 
Fuse's Avatar
 
Re: Planetside 2 Needs Prone


PlanetSide has never been realistic. I don't know where you got that idea.
Fuse is offline  
Old 2012-06-01, 02:00 PM   [Ignore Me] #17
Gandhi
First Lieutenant
 
Re: Planetside 2 Needs Prone


Originally Posted by Envenom View Post
I find it comical how many of you old vets, who in other threads have been vehemently defending a hardline punishing PS experience where realism trumps all are not open to this.
Realism? Is that what you think Planetside vets are after?
Gandhi is offline  
Old 2012-06-01, 02:01 PM   [Ignore Me] #18
Mod
Master Sergeant
 
Mod's Avatar
 
Re: Planetside 2 Needs Prone


Just not needed.
Mod is offline  
Old 2012-06-01, 02:04 PM   [Ignore Me] #19
Neurotoxin
First Lieutenant
 
Neurotoxin's Avatar
 
Re: Planetside 2 Needs Prone


Okay, but these need to be put in too:

-Damage taken while prone is doubled.

-Because of the extreme surface contact with the ground, infiltrators can only get to about 50% stealth maximum, even with no weapon drawn.

-Unable to use AV weapons.

-Unable to throw grenades more than 15 meters.

-Able to be trampled by friendlies and enemies, causing damage and inflicting grief on any trampling friendlies.

-Takes 1 second to get to crouching from prone. Certs can reduce that to half a second.
Neurotoxin is offline  
Old 2012-06-01, 02:05 PM   [Ignore Me] #20
Envenom
Sergeant Major
 
Envenom's Avatar
 
Re: Planetside 2 Needs Prone


Originally Posted by Gandhi View Post
Realism? Is that what you think Planetside vets are after?
See post below. I rest my case.

Originally Posted by Neurotoxin View Post
Okay, but these need to be put in too:

-Damage taken while prone is doubled.

-Because of the extreme surface contact with the ground, infiltrators can only get to about 50% stealth maximum, even with no weapon drawn.

-Unable to use AV weapons.

-Unable to throw grenades more than 15 meters.

-Able to be trampled by friendlies and enemies, causing damage and inflicting grief on any trampling friendlies.

-Takes 1 second to get to crouching from prone. Certs can reduce that to half a second.
Envenom is offline  
Old 2012-06-01, 02:06 PM   [Ignore Me] #21
Gandhi
First Lieutenant
 
Re: Planetside 2 Needs Prone


Originally Posted by Envenom View Post
See post below. I rest my case.
It was a sarcastic way of saying "No", I rest my case.
Gandhi is offline  
Old 2012-06-01, 02:07 PM   [Ignore Me] #22
Fuse
Sergeant
 
Fuse's Avatar
 
Re: Planetside 2 Needs Prone


Originally Posted by Neurotoxin View Post
Okay, but these need to be put in too:

-Damage taken while prone is doubled.

-Because of the extreme surface contact with the ground, infiltrators can only get to about 50% stealth maximum, even with no weapon drawn.

-Unable to use AV weapons.

-Unable to throw grenades more than 15 meters.

-Able to be trampled by friendlies and enemies, causing damage and inflicting grief on any trampling friendlies.

-Takes 1 second to get to crouching from prone. Certs can reduce that to half a second.
Don't forget a 10% chance of getting dirt in your gun and having it jam. We're going for realism, right?
Fuse is offline  
Old 2012-06-01, 02:09 PM   [Ignore Me] #23
Mastachief
Contributor
Major
 
Mastachief's Avatar
 
Re: Planetside 2 Needs Prone


Yay for another feature that isn't need

/sarcasm

Prone never works proper in any game, and tends to lead to similar frustrations as bunnyhopping does.
__________________
Average play time of 2.8hours per day and falling.
Average play time of 2.5hours per day and falling. Need metagame.

Average play time of 2.0hours per day and falling. Need metagame / Continents.
Mastachief is offline  
Old 2012-06-01, 02:11 PM   [Ignore Me] #24
MrBloodworth
Lieutenant Colonel
 
Re: Planetside 2 Needs Prone


Not a fan.
MrBloodworth is offline  
Old 2012-06-01, 02:12 PM   [Ignore Me] #25
NCLynx
Major
 
NCLynx's Avatar
 
Re: Planetside 2 Needs Prone


In a game with this scale I feel like more things could go wrong than right if prone was added. The last thing I want is to see hundreds of people laying down in a base fight cluttering up the place.
__________________

SuperTroopers is recruiting for PS2!
Originally Posted by Hamma View Post
Really? You need to take a few steps back and think before posting drivel like this. Either reply constructively or don't reply.
NCLynx is offline  
Old 2012-06-01, 02:15 PM   [Ignore Me] #26
Zekeen
Major
 
Zekeen's Avatar
 
Re: Planetside 2 Needs Prone


Planetside is about mobility and logistics, too much so for prone really. Prone would be used to just ambush people in defenses and make it much less balanced.

But it's up for debate, the Devs might make it work, who knows.
Zekeen is offline  
Old 2012-06-01, 02:18 PM   [Ignore Me] #27
Envenom
Sergeant Major
 
Envenom's Avatar
 
Re: Planetside 2 Needs Prone


Originally Posted by Mastachief View Post
Yay for another feature that isn't need

/sarcasm

Prone never works proper in any game, and tends to lead to similar frustrations as bunnyhopping does.
Hmmm. I have to disagree. My favourite role in BF3 was the support role. A large portion of the class was based around prone and deploying the bipod. This lead to other mechanics like the suppression features etc... For me, this was my favourite experience of the game. Deploying an MG and laying cover for my fellow soldiers. I have to disagree on your blanket statement.

Is it right for PS2? Hmmm. Many of you seem to disagree and yes, I acknowledge that it would probably promote camping. Bear in mind though that a lot of this game is about point defence and digging in, so allowing players to go prone doesn't seem like it would change much.
Envenom is offline  
Old 2012-06-01, 02:20 PM   [Ignore Me] #28
Gonefshn
Contributor
Major
 
Gonefshn's Avatar
 
Re: Planetside 2 Needs Prone


I also don't really see where prone is necessary. But I don't quite understand why it's so terrible either. People are going to camp prone or not the only difference is once they prone they cant really move so it's easier for another sniper to take them out.

The only valid argument against prone I see is to stop run and dive play, thats just horrible lame.

Either way, to me I'd probably rather see it out just because of my own tastes but it wouldn't break Planetside if it was there, honestly.
__________________
Gonefshn is offline  
Old 2012-06-01, 02:21 PM   [Ignore Me] #29
Stardouser
Colonel
 
Re: Planetside 2 Needs Prone


Camping is a legitimate tactic, and to support the removal of a feature based on discouraging legitimate gameplay or the inclusion of features that artificially render a legitimate gameplay tactic pointless is the same as forcing others to play the way YOU like.

People who hate camping want you to duel them on the main street at high noon. That's not what a wargame is all about.

Last edited by Stardouser; 2012-06-01 at 02:22 PM.
Stardouser is offline  
Old 2012-06-01, 02:25 PM   [Ignore Me] #30
Razicator
First Sergeant
 
Razicator's Avatar
 
Re: Planetside 2 Needs Prone


Hell no. Cloaking snipers with prone? And 200+meter tall cliffs to hide on? Worse than BF3's campers...
Razicator is offline  
Closed Thread
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:39 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.