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View Poll Results: Do you want Prone in PS2?
Yes 152 31.21%
No 312 64.07%
Other (Explain) 23 4.72%
Voters: 487. You may not vote on this poll

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Old 2012-06-01, 02:27 PM   [Ignore Me] #31
Warborn
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Re: Planetside 2 Needs Prone


Originally Posted by Envenom View Post
I find it comical how many of you old vets, who in other threads have been vehemently defending a hardline punishing PS experience where realism trumps all are not open to this.
On what planet was Planetside 1 anything even close to realistic? We're spacemans with lasers running around in bright red, blue or purple armor. It's comically arcade-y, and it's fine for what it is. Nobody with a brain thinks that Planetside has any business trying to be realistic.
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Old 2012-06-01, 02:29 PM   [Ignore Me] #32
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Re: Planetside 2 Needs Prone


Originally Posted by Envenom View Post
I find it comical how many of you old vets, who in other threads have been vehemently defending a hardline punishing PS experience where realism trumps all are not open to this.
This never happened.
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Old 2012-06-01, 02:30 PM   [Ignore Me] #33
GreatMazinkaise
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Re: Planetside 2 Needs Prone


I am thoroughly in the gamist camp when it comes to Planetside. So no, realism is not something I'm after (I've been surprised by threads indicating that gunners can be headshotted out of MANA turrets; I assumed they'd become part of the turret).

Prone looks terrible on the miniature tabletop and it looks equally bad in a game. Toons should be running and gunning, not standing still.
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Old 2012-06-01, 02:30 PM   [Ignore Me] #34
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Re: Planetside 2 Needs Prone


Ooh, can I go prone on top of a Vanguard's turret in a MAX? Then we could basically have a whole extra set of guns!
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Old 2012-06-01, 02:32 PM   [Ignore Me] #35
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Re: Planetside 2 Needs Prone


Originally Posted by GreatMazinkaise View Post
I am thoroughly in the gamist camp when it comes to Planetside. So no, realism is not something I'm after (I've been surprised by threads indicating that gunners can be headshotted out of MANA turrets; I assumed they'd become part of the turret).

Prone looks terrible on the miniature tabletop and it looks equally bad in a game. Toons should be running and gunning, not standing still.
Another "stop liking what I don't like" argument?
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Old 2012-06-01, 02:34 PM   [Ignore Me] #36
Envenom
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Re: Planetside 2 Needs Prone


Originally Posted by Fuse View Post
Ooh, can I go prone on top of a Vanguard's turret in a MAX? Then we could basically have a whole extra set of guns!
Fuse, MAX's can't go prone. Now you just sound ridiculous.
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Old 2012-06-01, 02:39 PM   [Ignore Me] #37
The Janitor
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Re: Planetside 2 Needs Prone


Can't prone in a cockpit or gunner seat. I have no use for this. And on that note, being prone isn't going to save you from the myriad of vehicles in this game with explosive weapons.

Last edited by The Janitor; 2012-06-01 at 02:40 PM.
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Old 2012-06-01, 02:39 PM   [Ignore Me] #38
GreatMazinkaise
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Re: Planetside 2 Needs Prone


I don't care if you like static gameplay... that's perfectly fine.

I liked Planetside's mobile gameplay and want its successor to continue to feature this. Which means that a prone stance is right out.
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Old 2012-06-01, 02:42 PM   [Ignore Me] #39
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Re: Planetside 2 Needs Prone


Here's the main question you need to ask about any potential feature:
Does it add more to the gameplay than is subtracts? Will players enjoy it more than any frustrations that may come with it? Pretty much Pros vs Cons, which comes out on top?

When it comes to prone I just feel there are far more cons than pros, and the cons are typically far more frustrating than the pros are rewarding.
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Old 2012-06-01, 02:44 PM   [Ignore Me] #40
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Re: Planetside 2 Needs Prone


Hmm, related to this, I wonder if we can stand on TOP of each other? Standing on vehicles is possible, but other people? Imagine charging into the CC, when you see literally a wall of enemies. I'm pretty sure it was possible in PS1.
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Old 2012-06-01, 02:45 PM   [Ignore Me] #41
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Re: Planetside 2 Needs Prone


Please no prone. The last thing we need is snipers laying down the entire game..look at battlefield 3..thats all they do
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Old 2012-06-01, 02:47 PM   [Ignore Me] #42
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Re: Planetside 2 Needs Prone


Originally Posted by Razicator View Post
Hmm, related to this, I wonder if we can stand on TOP of each other? Standing on vehicles is possible, but other people? Imagine charging into the CC, when you see literally a wall of enemies. I'm pretty sure it was possible in PS1.
lol I picture Katamari squads, similar to this:
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Old 2012-06-01, 02:50 PM   [Ignore Me] #43
Masahiko
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Re: Planetside 2 Needs Prone


Maybe we can lockdown TR maxses to Skeeters so they can have some extra av!
(side note, i want to see what that would look like)
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Old 2012-06-01, 02:52 PM   [Ignore Me] #44
Gonefshn
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Re: Planetside 2 Needs Prone


Originally Posted by Tigersmith View Post
Please no prone. The last thing we need is snipers laying down the entire game..look at battlefield 3..thats all they do
Though I stand against prone in PS2 I have to say.

Isn't that what snipers are supposed to do??? lol

Who wants snipers running around? If the guns are accurate enough to get kills while moving we have an even bigger problem than prone would cause.

I am still against prone if I had to cast a solid vote but I'll back Envenom a bit here and say I don't see exactly how it would ruin the game if it went in (assuming you can't run and dive).

Just because there is no prone doesn't mean people wont stay in one spot. Also, people in prone that are camping are sitting ducks that can barely move. There is that large trade-off to consider. Giving a sniper a slight advantage of being better able to hide is exactly what a sniper is meant to be. A silent hidden killer. except if your spotted while prone, its over for you.

I just don't see that there is a big argument against prone I think it changes the game less than people are saying it will. I also think PS2 should cater to every play style because scope and grand scale are the whole point of the game.
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Old 2012-06-01, 02:57 PM   [Ignore Me] #45
Hamma
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Re: Planetside 2 Needs Prone


Wait till beta then decide if Prone is needed. I for one don't think its needed in such a large scale game.
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