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Old 2013-03-25, 09:07 PM   [Ignore Me] #1
Hamma
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Incoming ESRL Changes







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Last edited by Hamma; 2013-03-25 at 09:08 PM.
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Old 2013-03-25, 09:14 PM   [Ignore Me] #2
DirtyBird
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Re: Incoming ESRL Changes


Hopefully that will means they fix the other projectiles that don't render all of the time.
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Old 2013-03-25, 09:23 PM   [Ignore Me] #3
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Re: Incoming ESRL Changes


I find the flight path of the stricker rockets a little off and need to be looked at. they do some strange stuff sometimes.
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Old 2013-03-25, 09:29 PM   [Ignore Me] #4
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Re: Incoming ESRL Changes


No mention of changing the Phoenix's infantry killing capability? Don't really think being able to shoot it down is going to help all that much.
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Old 2013-03-25, 09:58 PM   [Ignore Me] #5
Calisai
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Re: Incoming ESRL Changes


Originally Posted by ChipMHazard View Post
No mention of changing the Phoenix's infantry killing capability? Don't really think being able to shoot it down is going to help all that much.
If I read the NV post correctly, I think he means making it a permanent NV... and make infantry not show up as easily. Check Ikea Catalogue and innovations Catalogue. So without changing the damage, makes them harder to hit in the first place.... Sort of how cloaked infils are to NV right now... maybe not completely invisible, but make it so it's hard to see them unless you fire right at them, and then only give you a split second to try and steer into them.

Might work... we'll have to see. (A reason never to buy things like this the first week of release...)
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Old 2013-03-25, 09:53 PM   [Ignore Me] #6
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Re: Incoming ESRL Changes


If you have full flak armor, you should be able to survive one Phoenix rocket. Currently, it's a OHK against all softies.

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Old 2013-03-25, 10:01 PM   [Ignore Me] #7
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Originally Posted by Bocheezu View Post
If you have full flak armor, you should be able to survive one Phoenix rocket. Currently, it's a OHK against everything.
Not a bad solution but that would make the Pho the only projectile in the game that is attenuated on direct hits by flak armor. Currently flak only protects you from AoE damage and the Pho inflicts little if any blast damage.
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Old 2013-03-25, 10:31 PM   [Ignore Me] #8
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Re: Incoming ESRL Changes


The Phoenix isn't even as good as the Decimator at killing infantry.
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Old 2013-03-25, 10:53 PM   [Ignore Me] #9
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Re: Incoming ESRL Changes


Originally Posted by Bocheezu View Post
If you have full flak armor, you should be able to survive one Phoenix rocket. Currently, it's a OHK against all softies.
Originally Posted by Hobnail View Post
Not a bad solution but that would make the Pho the only projectile in the game that is attenuated on direct hits by flak armor. Currently flak only protects you from AoE damage and the Pho inflicts little if any blast damage.
Originally Posted by Baneblade View Post
The Phoenix isn't even as good as the Decimator at killing infantry.

Yup, nothing wrong with a one hit kill guided missile you can fire from behind shit. You should need to spend several hundred certs to survive.
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Old 2013-03-26, 06:12 AM   [Ignore Me] #10
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Re: Incoming ESRL Changes


Originally Posted by Rbstr View Post

Yup, nothing wrong with a one hit kill guided missile you can fire from behind shit. You should need to spend several hundred certs to survive.
Have you tried the Phoenix? If anyone is managing to hit infantry with it, they deserve the kill tbh.
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Old 2013-03-26, 07:37 AM   [Ignore Me] #11
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Re: Incoming ESRL Changes


Originally Posted by Baneblade View Post
Have you tried the Phoenix? If anyone is managing to hit infantry with it, they deserve the kill tbh.

The principles of hitting infantry with phoenix rockets isn't that hard to guage, if you have a ready supply of ammo near a safe spot in cover you can fire off a few test shots to scout out targets and figure out what you can hit before your rocklet runs out of fuel.
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Old 2013-03-26, 07:51 AM   [Ignore Me] #12
Bocheezu
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Re: Incoming ESRL Changes


Originally Posted by Baneblade View Post
Have you tried the Phoenix? If anyone is managing to hit infantry with it, they deserve the kill tbh.
What exactly is the counter to it? Can't pull a tank because they'll just turn the Phoenix on your tank. Can't pull infil to shoot them because they're hidden behind a rock. ESF, I guess? I don't fly, so I don't know how useful ESF are.

In PS1, they were a two-shot kill and had less range than the PS2 version (range was about equivalent to maybe 150 PS2 meters). You can't drop ammo in PS1, either. They were annoying, but counterable if you flanked them. OHK with infinite ammo is just idiotic.

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Old 2013-03-26, 08:19 AM   [Ignore Me] #13
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Re: Incoming ESRL Changes


Originally Posted by Baneblade View Post
Have you tried the Phoenix? If anyone is managing to hit infantry with it, they deserve the kill tbh.
Dude try my trick, sit at TI alloys and farm the crown with the phoenix.. Also Wrel uploaded a video about the new phoenix.. he gets plently of inf kills in the video.. Its easier then a dumbfire rocket and can even double as one!

Its easy to get inf kills, just need to be safe because while in the camera you're quite exposed!

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Old 2013-03-26, 08:48 PM   [Ignore Me] #14
Badjuju
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Re: Incoming ESRL Changes


Originally Posted by Baneblade View Post
Have you tried the Phoenix? If anyone is managing to hit infantry with it, they deserve the kill tbh.
After a little practice I have no trouble hitting infantry at a full sprint. At the crossroads I was able to fire them from on top of a hill, into the vehicle bay, and then maneuver them back up to pick people off at the top of the stairs. It is quite silly really. Best AI weapon in the game.

Last edited by Badjuju; 2013-03-26 at 08:52 PM.
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Old 2013-03-25, 10:22 PM   [Ignore Me] #15
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Re: Incoming ESRL Changes


I like how there are no straight damage nerfs.
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