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Old 2013-08-08, 12:08 PM   [Ignore Me] #31
maradine
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Re: The Oracle of Death


The LMGs:

Code:
id 78 NC6 Gauss SAW
133,189 Kills
13,649 Unique Killers
9.7 kpu

id 79 T9 CARV
128,296 Kills
12,258 Unique Killers
10.47 kpu

id 80 Orion VS54
128,924 Kills
12,142 Unique Killers
10.62 kpu
Given that this is only 2 days of data, I'd call that a statistical dead heat.
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Old 2013-08-08, 12:44 PM   [Ignore Me] #32
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Re: The Oracle of Death


Finally, the HA special weapons:

Code:
id 7528 NC05 Jackhammer
17,151 Kills
1,216 Unique Killers
14.10 kpu

id 7533 T7 Mini-Chaingun
37,004 Kills
2,600 Unique Killers
14.23 kpu

id 7540 Lasher X2
16,144 Kills
1,656 Unique Killers
9.75 kpu
TR certainly love their MCG, comparatively. I'm guessing the Lasher's utter lack of kpu comes down to its role as less of a direct-fire weapon and more of a floor washer.
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Old 2013-08-08, 12:50 PM   [Ignore Me] #33
PredatorFour
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Re: The Oracle of Death


Thanks Maradine, yet more interesting info
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Old 2013-08-08, 03:36 PM   [Ignore Me] #34
Goliith
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Re: The Oracle of Death


Thanks for the info Maradine, you're great!
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Old 2013-08-08, 04:20 PM   [Ignore Me] #35
fierce deity
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Re: The Oracle of Death


Much praise is given to you O great Oracle of Death. Which Harasser AI weapon is greatest, including NS weapons if possible? Also, best new ES pistol.
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Last edited by fierce deity; 2013-08-08 at 04:44 PM.
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Old 2013-08-08, 04:23 PM   [Ignore Me] #36
Ruffdog
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Re: The Oracle of Death


Oracle of Death, lets talk tanks:


Test 1. P2-120 HEAT versus Titan-150 HEAT versus Supernova PC


Test 2. P2-120 AP versus Titan-150 AP versus Supernova FPC


Test 3. P2-120 HE versus Titan-150 HE versus Supernova VPC


Quite cheeky in asking for a lot I realise. If you can only do one then the default weapons (Test 1.)

Thanks and nice work
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Old 2013-08-08, 05:43 PM   [Ignore Me] #37
maradine
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Re: The Oracle of Death


The MBT gun comparison was totally gonna be my next pull.

Oracle's resting right now - EU prime time is actually faster than ours and some performance assumptions I made on the collector went up in flame around lunch. I really want to tune it up without resorting to upscaling the hardware, since once it's running for real I won't be able to interrupt collection for an entire day to tune the SQL. So - no new data for about 6 hours. I will, on the other hand, run that one with what I have right now. Sit tight!

And, results! Yes, I double-checked. Sorted by kpu.

Code:
id 3700 Titan 150 HEAT

HEAT (or equiv.)
===

id 4000 P2-120 HEAT
50,606 Kills
6,278 Unique Killers
8.06 kpu

id 3400 Supernova PC
28,452 Kills
4,677 Unique Killers
6.08 kpu

id 3700 Titan 150 HEAT
26,377 Kills
4,997 Unique Killers
5.28 kpu



AP (or equiv.)
====

id 4008 P2-120 AP
11,429 Kills
1,123 Unique Killers
10.18 kpu

id 3460 Supernova FPC
6,959 Kills
823 Unique Killers
8.46 kpu

id 3730 Titan-150 AP
9,839 Kills
1,242 Unique Killers
7.92 kpu



HE (or equiv.)
===

id 4009 P2-120 HE
10,239 Kills
606 Unique Killers
16.89 kpu

id 3461 Supernova VPC
7,386 Kills
612 Unique Killers
12.07 kpu

id 3731 Titan-150 HE
4,054 Kills
435 Unique Killers
9.32 kpu

Last edited by maradine; 2013-08-08 at 06:01 PM.
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Old 2013-08-08, 06:06 PM   [Ignore Me] #38
Chewy
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Re: The Oracle of Death


If I change my request to just a days worth for MAX AI weapons in stead of a week could I please see the numbers? I picked a week out of thinking of it first and didn't think about how much data that would be for a newish system.
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Old 2013-08-08, 06:07 PM   [Ignore Me] #39
maradine
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Re: The Oracle of Death


Totes, when I'm done with tuning tonight.
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Old 2013-08-08, 09:27 PM   [Ignore Me] #40
maradine
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Re: The Oracle of Death


The Oracle: now 3x faster than she was this morning. Built to handle the utter carnage of EU prime time. Getting through the backlog -

Code:
AI MAX Weapons by kpu
======

id 7525, 17030 Blueshift VM5
24,630 Kills
1,420 Unique Killers
17.35 kpu

id 7519, 17024 Nebula VM20
11,423 Kills
683 Unique Killers
16.72 kpu

id 7505, 16024 AF-34 Mattock
5,728 Kills
346 Unique Killers
16.56 kpu

id 7506, 16025 AF-41 Hacksaw
19,281 Kills
1,224 Unique Killers
15.75 kpu

id 7520, 17025 Cosmos VM3
16,335 Kills
1,256 Unique Killers
13.00 kpu

id 7518, 15030 MRC3 Mercy
20,399 Kills
1,587 Unique Killers
12.85 kpu

id 7512, 15024 M6 Onslaught
5,361 Kills
426 Unique Killers
12.58 kpu

id 7507, 16026 AF-23 Grinder
9,610 Kills
792 Unique Killers
12.13 kpu

id 7513, 15025 M2 Mutilator
14,659 Kills
1,311 Unique Killers
11.18 kpu

id 17000, 17012 Quasar VM1
31,350 Kills
6,125 Unique Killers
5.12 kpu

id 16000, 16012 NCM1 Scattercannon
24,731 Kills
5,036 Unique Killers
4.9 kpu

id 15000, 15012 M1 Heavy Cycler
22,592 Kills
5,275 Unique Killers
4.28 kpu
Next up: "Harasser AI Weapons", "Best New ES Pistol", and "How many NC use the Lightning?"

Last edited by maradine; 2013-08-08 at 09:43 PM.
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Old 2013-08-08, 10:21 PM   [Ignore Me] #41
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Re: The Oracle of Death


Oh Oracle of death, do you have any data about the new 3 pistols? Nobody said anything about then yeti,
Thanks.
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Old 2013-08-08, 11:03 PM   [Ignore Me] #42
Chewy
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Re: The Oracle of Death


Originally Posted by maradine View Post
Code:
AI MAX Weapons by kpu
======

id 7525, 17030 Blueshift VM5
24,630 Kills
1,420 Unique Killers
17.35 kpu

id 7519, 17024 Nebula VM20
11,423 Kills
683 Unique Killers
16.72 kpu

id 7505, 16024 AF-34 Mattock
5,728 Kills
346 Unique Killers
16.56 kpu

id 7506, 16025 AF-41 Hacksaw
19,281 Kills
1,224 Unique Killers
15.75 kpu

id 7520, 17025 Cosmos VM3
16,335 Kills
1,256 Unique Killers
13.00 kpu

id 7518, 15030 MRC3 Mercy
20,399 Kills
1,587 Unique Killers
12.85 kpu

id 7512, 15024 M6 Onslaught
5,361 Kills
426 Unique Killers
12.58 kpu

id 7507, 16026 AF-23 Grinder
9,610 Kills
792 Unique Killers
12.13 kpu

id 7513, 15025 M2 Mutilator
14,659 Kills
1,311 Unique Killers
11.18 kpu

id 17000, 17012 Quasar VM1
31,350 Kills
6,125 Unique Killers
5.12 kpu

id 16000, 16012 NCM1 Scattercannon
24,731 Kills
5,036 Unique Killers
4.9 kpu

id 15000, 15012 M1 Heavy Cycler
22,592 Kills
5,275 Unique Killers
4.28 kpu
I can work with this, thank you for the information. Give me a moment to get a some good music playing, grab a drink, and put another mouth full of ranch sunflower seeds in a cheek. And yes Im going to derail a bit just to get a clear view on MAX AI weapons. Sorry about that.


First let me order them by faction. It makes things readable and much faster to find.
Code:
NC
Scatter-
24,731 Kills
5,036 Unique Killers
4.9 kpu

Mattock-
5,728 Kills
346 Unique Killers
16.56 kpu

Grinder-
9,610 Kills
792 Unique Killers
12.13 kpu

Hacksaw-
19,281 Kills
1,224 Unique Killers
15.75 kpu
===========

TR
Heavy C-
22,592 Kills
5,275 Unique Killers
4.28 kpu

Mercy-
20,399 Kills
1,587 Unique Killers
12.85 kpu

Mutilator-
14,659 Kills
1,311 Unique Killers
11.18 kpu

Onslaught-
5,361 Kills
426 Unique Killers
12.58 kpu
===========

VS
Quasar-
31,350 Kills
6,125 Unique Killers
5.12 kpu

Blueshift-
24,630 Kills
1,420 Unique Killers
17.35 kpu

Cosmos-
16,335 Kills
1,256 Unique Killers
13.00 kpu

Nebula- 
11,423 Kills
683 Unique Killers
16.72 kpu
With them in order by faction I can give better opinions. First thing I see is the kpu, thanks to your ordering, and that no TR weapon is placed till 6th out of 12. That is odd, and good proof that TR MAXes don't last long enough or have the least support compared to NC and VS MAXes.

===

Next is total kills. Damn are these numbers another story from kpu. Mattocks and Onslaughts are just shit with only 5k kills when everything else is at least 2 times that number but for grinders. Then you have Quasars on top with 31k kills. 7k over 2nd place of 24k, just under a 1/3 better, and Quasars have over 5 times the kills of last place!

===

Finally we have unique killers. This one is a bit harder to read for me without pulling them out and putting them next to each other. With pure totals you should see around 2 times the number of players that killed with MAX AI weapons (2 weapons for each player).

So for just totals you have
NC-7,398, TR-8,599, VS-9,484

That's telling me that VS is by FAR using the most MAXes and NC is pulling the least for AI work. NC is behind by over a thousand to TR and TR is behind by almost 900 to VS. You have to remember that this is for both arms and you need to cut the totals in half for AI MAXes getting kills but even then the story is the same with NC having the least MAXes, TR in the middle, and VS with the most by a large number.

Im not even going to get into how I make for 2 of the 346 of the Mattock users. It is just sad to see such a great weapon being so under used.

===

Using all 3 data points. I can't say much on on everything as a whole now and need more time thinking it over. VS still looks to have the best AI MAX but without having time to think things over and letting it sink in I can't give a good idea yet on how good they are. Id need to see a lot more of these things to get a full picture of MAXes as a class.

Can't wait to get my hands on this gold mine myself.
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Old 2013-08-08, 11:58 PM   [Ignore Me] #43
typhaon
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Re: The Oracle of Death


I guess everyone is going to draw their own conclusions from the data...

Overall, I see very negative data from an NC perspective... and the data looks about how it feels in-game, too.

VS seems silly OP.

* My take on the AI MAX situation:

If each was rated 1-5 for long-range and short-range combat... it would go like this

NC-short = 5
VS-short = 4.5
TR-short = 3

NC-long = 1
VS-long = 5
TR-long = 3

Last edited by typhaon; 2013-08-09 at 12:13 AM.
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Old 2013-08-09, 12:32 AM   [Ignore Me] #44
maradine
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Re: The Oracle of Death


If I had to draw conclusions from what I've pulled so far, it'd be that TR has some massive advantages, VS has a few useful gems, and NC is left holding the bag. That said, there are plenty more things to examine, and I'm hoping that as we look at more situations, everyone gets some love in different places.

I'd also like to thank everyone for not using this thread to dive into the various arguments that generally accompany these topics. I do encourage discussions and suggestions on getting more interesting data, however.
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Old 2013-08-09, 01:14 AM   [Ignore Me] #45
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Re: The Oracle of Death


Okay here's one, any possibility of getting the data on the ESF rockets?
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