News: Exclusive Terran Republic Character Model - Page 7 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Save me! Don't hit refresh!
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
Click here to go to the first VIP post in this thread.  
Thread Tools Search this Thread Display Modes
Old 2011-02-14, 06:15 AM   [Ignore Me] #91
Evilmp
Master Sergeant
 
Re: Exclusive Terran Republic Character Model


guys, they are obviously saving the best for last.

__________________
really, sigbot?
Evilmp is offline  
Reply With Quote
Old 2011-02-14, 08:16 AM   [Ignore Me] #92
Grimster
First Lieutenant
 
Re: Exclusive Terran Republic Character Model








Grimster is offline  
Reply With Quote
Old 2011-02-14, 08:37 AM   [Ignore Me] #93
I SandRock
Sergeant Major
 
I SandRock's Avatar
 
Re: Exclusive Terran Republic Character Model


Originally Posted by Grimster View Post






Agreed
I SandRock is offline  
Reply With Quote
Old 2011-02-14, 08:44 AM   [Ignore Me] #94
Bags
Lieutenant General
 
Bags's Avatar
 
Re: Exclusive Terran Republic Character Model


Bags is offline  
Reply With Quote
Old 2011-02-14, 09:11 AM   [Ignore Me] #95
Hamma
PSU Admin
 
Hamma's Avatar
 
Re: Exclusive Terran Republic Character Model




Thanks again T-Ray for dropping by!

It seems you may have created even more questions than answers...
__________________

PlanetSide Universe - Administrator / Site Owner - Contact @ PSU
Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer
Hamma is offline  
Reply With Quote
Old 2011-02-14, 09:17 AM   [Ignore Me] #96
Barbapapa123
Private
 
Re: Exclusive Terran Republic Character Model


Originally Posted by T-Ray View Post
not quite Sir
so the sky in the mosq and reaver screen ingame?
Barbapapa123 is offline  
Reply With Quote
Old 2011-02-14, 09:28 AM   [Ignore Me] #97
Bags
Lieutenant General
 
Bags's Avatar
 
Re: Exclusive Terran Republic Character Model


I really hope he isn't hinting they're using the original engine...

@ guy with the goggles pic... lol loving it.

Last edited by Bags; 2011-02-14 at 09:31 AM.
Bags is offline  
Reply With Quote
Old 2011-02-14, 09:35 AM   [Ignore Me] #98
Aractain
Major
 
Aractain's Avatar
 
Re: Exclusive Terran Republic Character Model


Actauly this sort of ties into my expectations for the game. I kinda think they are trying to scale down the number of players to say 200 max (still far more than everyone else) and have a more actiony game. Kinda like battlefield feel.

That also means smaller areas, closer to BF2 map sizes.

Thats really what I am expecting (fearing?). So waiting for real info on pace of the game...

Last edited by Aractain; 2011-02-14 at 09:36 AM.
Aractain is offline  
Reply With Quote
Old 2011-02-14, 09:39 AM   [Ignore Me] #99
Barbapapa123
Private
 
Re: Exclusive Terran Republic Character Model


Originally Posted by Aractain View Post
Actauly this sort of ties into my expectations for the game. I kinda think they are trying to scale down the number of players to say 200 max (still far more than everyone else) and have a more actiony game. Kinda like battlefield feel.

That also means smaller areas, closer to BF2 map sizes.

Thats really what I am expecting (fearing?). So waiting for real info on pace of the game...
I'm kinda hoping they surpass PS1 interms of poplocks
Barbapapa123 is offline  
Reply With Quote
Old 2011-02-14, 09:42 AM   [Ignore Me] #100
basti
Brigadier General
 
Misc Info
Re: Exclusive Terran Republic Character Model


Originally Posted by Aractain View Post
Actauly this sort of ties into my expectations for the game. I kinda think they are trying to scale down the number of players to say 200 max (still far more than everyone else) and have a more actiony game. Kinda like battlefield feel.

That also means smaller areas, closer to BF2 map sizes.

Thats really what I am expecting (fearing?). So waiting for real info on pace of the game...
You fear is wrong, completly wrong. Smed already said that the battles are gonna be even bigger. Besides that, since when is UE3 limited to smaller player numbers? UE3 is THE sandbox engine, you can pretty much everything you want with it. With enough time they could get up to 5000 players in a single battle working, at least for the engine (netcode would be a pain )
basti is offline  
Reply With Quote
Old 2011-02-14, 10:00 AM   [Ignore Me] #101
Aractain
Major
 
Aractain's Avatar
 
Re: Exclusive Terran Republic Character Model


Your probably right. Its more popularity than capability that Im thinking about. Heres the idea: You want a visually impressive game. To do that you need to have small sized areas filled with detail rather than larger more sparse areas.
Aractain is offline  
Reply With Quote
Old 2011-02-14, 10:08 AM   [Ignore Me] #102
Jonny
Master Sergeant
 
Jonny's Avatar
 
Re: Exclusive Terran Republic Character Model


Detail (more importantly, static mesh detail) is over-rated. Just gimme nice tree's n grass that fit well with the environment, maybe a lake and a stream or two, then loads of land and thats the ticket.
Jonny is offline  
Reply With Quote
Old 2011-02-14, 11:06 AM   [Ignore Me] #103
Firefly
Contributor
Major General
 
Firefly's Avatar
 
Re: Exclusive Terran Republic Character Model


I turn off the flora where possible. Just because you're kneeling in the bush doesn't mean I can't see you.
__________________

Last edited by Firefly; 2011-02-14 at 12:10 PM. Reason: Noun change. Thanks, RagingGerbil
Firefly is offline  
Reply With Quote
Old 2011-02-14, 11:50 AM   [Ignore Me] #104
Jonny
Master Sergeant
 
Jonny's Avatar
 
Re: Exclusive Terran Republic Character Model


In soviet russia, fauna turns you off.
Jonny is offline  
Reply With Quote
Old 2011-02-14, 11:51 AM   [Ignore Me] #105
Saieno
Contributor
Master Sergeant
 
Saieno's Avatar
 
Misc Info
Re: Exclusive Terran Republic Character Model


Originally Posted by Firefly View Post
I turn off the flora where possible. Just because you're kneeling in the bush doesn't mean I can't see you.
I'd actually like it if you couldn't toggle flora on or off, that way if I'm hiding in brush then I'm hidden on everyones screen. I know it makes finding mines harder but we aren't sure how they'll implement those anyway, plus I like flora.

Last edited by Saieno; 2011-02-14 at 02:18 PM.
Saieno is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:28 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.