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PSU: What's this PLANETSIDE you speak of?
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[Ignore Me] #1 | ||
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Contributor First Lieutenant
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How hard will it to destroy generators and inventory stations. Will it be like Tribes 1 where it was very fast to destroy them adn jsut a bit longer to repair them or like in Tribes 2(i only played at the very start if T2 so they may have changed this) where it took a good amount of time to destroy generators. Also will the lights go out when the power is lost like in T2.
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[Ignore Me] #11 | ||
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First Sergeant
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You know how in the screenshots it shows that when you use or look at items for the first time, you see captions explaining their function and purpose? I just read on one of those new PSS screens that the generator auto repairs with nanites or something like that. So the Generators, when destroyed, will slowly auto repair.
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"If you can't beat 'em, arrange to have 'em beaten." |
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[Ignore Me] #12 | ||
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Generators are pretty difficult to destroy, it's highly unlikely either of those games are a good comparison. I believe it has been described as "you can destroy them but it is very difficult" (paraphrasing of course).
I think the belief is, strategically it doesn't make sense to destroy a generator since you could basically capture the base as easy. You don't want to destroy the thing only to have it captured by your team soon after. |
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[Ignore Me] #14 | |||
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Major General
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Boomers aren't C4 charges, they are closer to claymores. So while they will probably do more damage then a clip from most of the rifles save the shotguns, a plasma grenade would be more effective.
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<Doop>
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