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View Full Version : Secondary Fire


Jaged
2003-02-05, 06:00 PM
What guns will have a secondary fire mode? I hope they all do. If some guns dont, what will the right mouse boutton do?

ABRAXAAS
2003-02-05, 06:07 PM
Dont know ,but it would be nice:D

TheGreatCarbini
2003-02-05, 06:10 PM
I don't know if they all do but alot of em can, liek the jackhammer can do a secondary fire of all 4 barrels at once, and the knifes all have 2 slash modes, i know alot more can do it just cant remember which, the planetside site should show the ones that can.

Sigurd
2003-02-05, 06:12 PM
check the weapons column on this website, it should say what weapons have second fire mode and what this mode does.

Fire_Monkey
2003-02-05, 07:42 PM
Yurp don't be lazy... I'd give you the link here but i'm too lazy and it's ez to get to anyway;)

Sol
2003-02-05, 08:09 PM
I hope the secondaries will be as interesting as UT2k3's. All of the UT weapons are sweet, especially the shock rifle..... mmm im a combo whore!

diluted
2003-02-05, 08:10 PM
i beleive all weapons will have a secondary of some sort.

Zetre
2003-02-05, 09:08 PM
i think all of them will, even if they are stupid, like minor zoom. What i hoap is that they don't end up like in PD, where you have to switch modes, or where 1 function is the only usefull one.

SandTrout
2003-02-05, 09:34 PM
Guesses on secondary fire weapons:

Knives: slower, louder attack mode
Punisher:Rocket(duh)
Bolt-Driver:Scope
Cycler:Scope
JackHammer:Fire all 3 barrels
Beamer/Pulsar:AP or AI beam types.
Phoenix:TOW or dumbfire mode.
NC-MAX: Shield
TR-MAX: Anchor
VS-MAX: Jets

There will probably be a separate key for switching between AP an normal 9mm rounds and grenade types.

Bighoss
2003-02-05, 09:37 PM
not to mention the different ammo types. There need to be exploding bullets for shotguns like in duke nukem

Kyonye
2003-02-05, 09:38 PM
wish the lasher had a secondary mode. would be cool but really don't need it.