PDA

View Full Version : The Galaxy, king of the Air


Tobias
2002-11-04, 12:15 PM
I think that the galaxy, with even just a pilot and no gunners, is the king of air battles. Why you ask? With its heavy armor it will beable to take hit after hit and that reaver, nice and slow moving as well, will be prime Ramming fodder. Methinks you could rame 2-5 reavers with the Galaxy before it goes down, and have a sketer fly around with you to repair, well you could be the king. All ph34r the mighty Galaxy.

Oh you could also use it to kill snipers, land it on em at high speeds, bounch back up and keep on trucking. Also usefull for picking off those peskey tanks mayhaps? Bag a few vanguards?

-Galaxy, more then a transport

Hamma
2002-11-04, 12:17 PM
:nazi:

Indeed, I suspect Kaikou will master running things down :lol:

Unregistered
2002-11-04, 12:38 PM
If that was the case the Air Force would quit making F-16 and start useing C-130's for everything!!

NapalmEnima
2002-11-04, 12:43 PM
Ummm.... No.

Mosquitos will be MUCH faster and (more importantly) manuverable than the dropship. They just might be able to fly BACKWARDS faster than the dropship can fly forwards. Even if that's not the case, all a decent pilot has to do is get behind you and match speed, and cram a couple hundred 20mm supositories where the sun don' shine.

And the gunship? I wouldn't be suprised to find that a hovering gunship, blazing away with everything it has, can roast a dropship before it can close from max range. But maybe not. Even so, that's a pretty stilted example... More realisticly, the gunship will do the same as the mosquito, only it won't take as long to smoke your Galaxy.

I think not.


I'm pretty sure Galaxies will need air cover as protection against such stunts.

But we really won't know one way or the other until we actually get some stats on these vehicles and weapons.

Hamma
2002-11-04, 12:52 PM
We know little about the reaver gunship, other than its a gunship. And we only have what we think are pics of it..

http://www.planetside-universe.com/images/spy_reaver.jpg

But obviously the Galaxy will need to be vurnerable in some way, And im sure that mosquitos will be able to do loops around these things fairly easily, dispite its gunnery positions.

ie for a successful dropship run you will probably need the little Mosquitos for support :D

EDIT: changed pic to link

RocketFodder
2002-11-04, 01:24 PM
I think that's a mosquito. Those jets swivel depending on the thrust from liftoff/flying

afex
2002-11-04, 01:32 PM
Originally posted by RocketFodder
I think that's a mosquito. Those jets swivel depending on the thrust from liftoff/flying

i dunno man. if it is, it's definitely an out of date pic, b/c mosquitos aren't half as wide as that thing is.

http://planetside.station.sony.com/screenshots/mosquito_inflight.jpg

but i do see how they are similar with the jets and all. it could be that the reaver and mosquito just use similar propulsion.

Hamma
2002-11-04, 01:48 PM
Yea thats definatly not a mosquito :eek:

Zarparchior
2002-11-04, 02:03 PM
Galaxies may have armor, but they'll be much slower flying then "skeeters". And if they're anything like I think they are, aptly named. :D

A swarm of of angry mosquitos would take out an unprotected galaxy anyday methinks.

Unregistered
2002-11-04, 03:06 PM
Zarps post made me think of something though.......

A Masquito is an anoying little bug in real life. They are fast, agile, and hard to hit, but they really don't do much damage to you.

A Hippopotomus (Galaxy) is slow, but well armored against things like Masquitos. How much dammage could a whole swarm of Masquitos do to a hippo? Not a whole lot.

Here is the profile for a Masquito:

Mosquito
Source: Common Pool
Type: Light Aircraft
Role: Light Attack & Recon; Repair
Primary Weapon: Light Rotary Chaingun
Handling: Good

What if were thinking of this all wrong? What if the Masquito really isn't that good against an armored enemy, and it's primary funtion really isn't as an attack ship, but as a support vessle?

Here is a comparison based on role for current real world hilicopters that may help explain what I am talking about. We have always thought about it as an attack ship, but it might not be that good for attacking at all.

Masquito = OH-6 Cayuse

http://afbase.com/gif/air/main/Helicopter/oh-6/oh6-3d-3.jpg

Reaver = AH-64 Apache

http://www.rotorhead.org/military/images/ah64-1small.jpg

Galaxy = CH-47 Chinook

http://www.rotorhead.org/military/images/ch47-1small.jpg

Hamma
2002-11-04, 04:45 PM
:eek:

Unregistered
2002-11-04, 04:49 PM
Well it's not like i know anything, but I wouldn't be surprised if half the people planning on flying Masquitos end up in Reavers after we know what they can do.

Hamma
2002-11-04, 04:57 PM
Indeed. Interesting way of putting it heheh

Zarparchior
2002-11-04, 05:07 PM
This ins't real life though... so, we have assume numbers here.

Let's say this:

Mosquito
Attack power: 10
Attack speed: 3 shots per second
Life: 100
Armor: 1
Speed: very fast (normal projectiles will miss 85% of the time)

Galaxy
Attack power: 65
Attack speed: 1 shot per 2 seconds (which would be 2 shots per 4 seconds if there are 2 gunners)
Life: 1500 (Being generous}
Armor: 6
Speed: Slow

So... 5 Mosquitos take on 1 Galaxy.

Due to armor, each shot from a mosquito will only do 4 damage to the Galaxy, but would do a total of 60 damage per second. Pathetic, eh? Well... according to those numbers it would only take 25 seconds to down that plane then. :D

Of course, that would be assuming that the gunners of the galaxy missed a greater portion of the time. From the looks of those guns, they're powerful and slow. Two shots from one of them would take down a mosquito easily methinks. And every mosquito downed would make it more difficult for the mosquitos to win.

So yet again - insuffcient data. We cannot guess anything about this until you guyz get into beta and know for yourselves. On the other hand, the rest of us will have to wait for open... :(

Unregistered
2002-11-04, 05:12 PM
I still don't think it's fair to talk abhout Masquitos vs Galaxys without mentioning the Reaver.

In your example you use 6 Masquitos. What if the same thing can happen with 2 Reavers? The only diffrence being that they are "Fast" instead of "Very Fast"


Have to see what kind of fire power we get out of each one.

Hamma
2002-11-04, 05:19 PM
Indeed..

need more info about the reaver :o

RocketFodder
2002-11-04, 05:33 PM
Zarp, that "analysis" was the biggest joke I've ever seen in my life. You arbitrarily assign attack magnitude, rof, and armor, and then MAKE UP YOUR OWN ALGORITHM for calculating damage reduction due to armor.

I've never seen someone try to pass off something so "flawed" in an argument since smooth222.

I'm pretty sure a galaxy won't live very long without some mosquito escorts to protect it, otherwise some enemy mosquitos/reavers/RPGs could easily take it down.

Tobias
2002-11-04, 05:59 PM
For Air to air combat i think it goes Reaver >Galaxy > Skeeter
Reaver is best Air to air and its rockets proably rip up a galaxy taking little damage from its guns. The Rockets would be near usless against a sketer cause of speed but its cannon is alot more powerfull so it could tear the unarmored skeeter apart with little DMG to itself. I had a skeeter flying cover and healing the galaxy, rember? i know by itself it could not take down a reaver, but being healed, it it could get close enough to ram.....dead reaver, and also the galaxys main advantage: Turrets, it has two gret fire arcs, wheres the others have forward arcs only, a good pilot with two so so or good gunners would be more then a match for a amuture in a Reaver or a whole swarm of skeeters (skeeters get about 5 secounds of firing at the galaxy before they have to take say 20 to turn around and make another round, galaxy is blasting at it whole time, dead skeeters.) This is all on assumption of the crafts capabitlity, but we know the Galaxy is a heavy armored, slow, ship with guns for point defense, that fire in turrets. The skeeter is a very fast ship with no armor, takes little dmg, a weak gun, and can heal other ships, and the reaver is an armored gun ship with a morepowerful chaingun, rockets, and slower then skeeters but can take alot more damage. Looks like they are foward firing to.

All and all the Galaxy's main combat advantages as i can see it are its armor and the fact that its guns fire in a turret arc

snipe
2002-11-04, 07:11 PM
I think the gun on the reavers can turn, and also how would a galaxy ram a reaver or a mosquito? The galaxy is too slow. Unless the reaver or mosquito pilot is hovering or going really really really slow, the galaxy shouldn't get a chance to ram it, and even if it did, i don't think it would just blow up in one hit. plus i think the turrets on the galaxy only move 180 on the x axis, and any 3 mosquitos can take it out in 30 seconds if they know how to fly and attack well. also, the galaxy probably couldn't land on any troops without them noticing so they will have time to run.

NapalmEnima
2002-11-04, 07:17 PM
We don't know anything about the reaver firing arcs.

If they're anything like modern gunships, then the rockets will be dumbfired with little or no barrel traversal. The chaingun on the other hand would have a >180 degree arc. That, plus superior mobility will allow it to park itself in a blind spot on the Galaxies firing arcs, and pound away till the thing is a smoking ruin.

Galaxies should NEVER to be good at air Some superiority. "unregistered's" argument about C130's vs F14 sounds dead on to me.

We know of 3 aircraft, all in the common pool: Mosquito, Reaver, and Dropship. I'd be SHOCKED to find that there weren't any alliance-specific airships. So one side or another might have quite a leg up in some aspect of air combat... like say fighter-bombers vs air-superiority. We just don't have enough info to go on.

Wild conjecture DOES pass the time though:

I'm thinking a reaver will be a superior air-combat craft all around. Better air-to-air, as well as air-to-ground. At least until the Galaxy dumps its cargo... Then all bets are off. It may be a valid defensive strat for the galaxy to land when attacked, allowing it's occupants to hop out and fire away with whatever anti-vehicular weapons they may have (including the MAX's weapons, which should be substantial). I'd guess that Vanu's energy weapons and TR's tracking missile launcher will do quite well in anti-air roles. And the CS's assault rifle sounds pretty decent as well.

Tobias
2002-11-05, 09:38 AM
weeeeeeell.....i i think your all just hating on the Galaxy, its the best ship like Vanu is the best nation, and i think when we all grow up and face the facts we will all be better off, to conclude:

Galaxy is King
Sniper power
BOW MORTAL THE VANU ARE COMING
And they are l337

TurkishGold
2002-11-05, 09:55 AM
The galaxy is gonna be one tough mofo to take down... and i dont htink youll do it with "Skeeters" .. My take on the little flying machine is for scouting purposes mainly and light LIGHT firepower
if they get in a sticky spot with a few enemy soldiers

Unregistered
2002-11-05, 10:38 AM
I'm going to make it my personal goal to take one of these big bastads down.

Lexington_Steele
2002-11-05, 11:50 AM
I think the best role of the Moskito will be using its ability to quickly fly to different spots on the battle field and repair other vehicles. When it has nothing to repair it will do some recon.

I think people who try to use a Moskito as a stand alone killer will be misusing it. (I am sure there will be an outfit that perfects the mass moskito hit and run tactic tho)

But we shall have to wait and see how good its attacking power and its repairing powers are. We shall also have to see how the physics engine works, to know how hard it will be to line up targets.

Hamma
2002-11-05, 12:15 PM
It certainly looks like a fun ride :D Will be interesting to see its uses

Zarparchior
2002-11-05, 12:56 PM
Originally posted by RocketFodder
Zarp, that "analysis" was the biggest joke I've ever seen in my life. You arbitrarily assign attack magnitude, rof, and armor, and then MAKE UP YOUR OWN ALGORITHM for calculating damage reduction due to armor.

I've never seen someone try to pass off something so "flawed" in an argument since smooth222.

I'm pretty sure a galaxy won't live very long without some mosquito escorts to protect it, otherwise some enemy mosquitos/reavers/RPGs could easily take it down.

I :love: you Rocket. :D

But all we have is speculation. If you have 100% accurate data, PLEASE! Let me know! Or, if you're a dev (like I know you are) or you're restricted to not leak any information... then at least satisfy my paranoia and say so.

Of course I wouldn't believe you if you did, yet again due to my paranoia. :p

Anyway, anything else anyone says, including all knowing rocket power, is just as "flawed" and will be "the biggest joke I've ever seen" as well. So there. :love:

Kaikou
2002-11-06, 12:19 AM
1 mosquito attacking a galaxy will be as useful as a galaxy ramming a reaver :p

I for one am gonna take good care of my galaxy/reaver/whatever I decide to fly... /me recalls the many days of flying shrikes in tribes 2....ok wait...nevermind about that taking care of part...I'm gonna be ramming anything that moves...ask any of the CDL peeps :p

Course that won't really be their purpose...nor do I think it will be very effective..but it would be rather humorous if a vanu soldier spawned back at base and a friend said "hey dude how'd you die?" and he responded "a galaxy landed on my head" :rolleyes:

Unregistered
2002-11-06, 09:20 AM
Reminds me of a moive I saw once........


(Kai Ramming Moive (http://home.earthlink.net/~greatdane850/pics/KaiShrike.avi) <---That Moive)

afex
2002-11-06, 09:27 AM
what about this one? -> afex ramming (http://www.kakarot.com/afex2win/wtf/afex_capperownage.mpg) :D

Warborn
2002-11-06, 09:58 AM
Mosquito vs Galaxy? I'd say Mosquito. It doesn't matter what weapons you have on a ship if that ship is so slow that it can never actually turn to bring those weapons to bear on its opponent.

Hamma
2002-11-06, 09:59 AM
Nice one hehe, I know i have some good ones around as well. Cant recall if they are uploaded

Tobias
2002-11-06, 10:10 AM
Granted the Galaxy is slow, granted the skeeter is fast, but the Galaxy can take a pounding, we all know it can, and the skeeter can take, well lets just say dont fly it in strong winds, the Galazy does have turrets, arcs unknown yes but turrets none the less, the skeeter will be zipping around, shooting it up, but heres my bad comparision: take a PT boat and attack a destroyer with only its 5 inch, the pt with its 50 cal. Sure it will riddle the destroyer with fire, lotsa little holes, but will it hurt it? Not really. Will the destroyer beable to hit it much with its 5 inch? Nope, but when it hits it, that PT boat is gone. The Galaxy's Guns are of course not super powerful, itsa primary role is a heavy armored air transport, and its guns are only point defense, but me thinks it could swat a few of those peskey skeeters pretty easy.

Tobias
2002-11-06, 10:20 AM
Oh oh oh, lets take a vote, what is everyones fav plane, with the information we now have that is......

I like the Galaxy

of course everyone is entitled to their own opinion, as long as they accept that mine is right and theirs is wrong, unless it agrees with mine, then its oks

Unregistered
2002-11-06, 10:33 AM
Tobias, put this in your sig line. It fits you well:

"I have never been wrong in my life. I thought I was once, but it turned out I was mistaken"

:D


I like the Reaver myself. It has to be the "OMG Kick Ass!" ship since they haven't even shown it to us. Their saving the best for last.

Tobias
2002-11-06, 10:44 AM
you know i actually use that as a joke sometimes when i talk to people....hehe....but im Vanu and my pride will not let me admit that the reaver would kill a galaxy, but acept the facts, skeeters are not battles planes.

Lexington_Steele
2002-11-06, 11:33 AM
Carefully reading the description of the Moskito, it desribes that it is not as powerful or armored as a light gunship (I assume another aircraft). The reaver is described as a medium gunship.

So I would assume that there is another aircraft that is inbetween a mosquito and a Reaver. So all you light fighter pilots may still have a better craft waiting for you.

afex
2002-11-06, 06:53 PM
you need to go back to school, medium comes after light.

what could be so logically in between them? kinda-medium? not-so-light? duh.

Lexington_Steele
2002-11-06, 07:03 PM
Much smaller and less armored than a light Gunship, Mosquitoes are however faster and more agile.

This means there there is a light gunship that is not the Mosquito.

The light gunship would be between the mosquito and the reaver.

NapalmEnima
2002-11-06, 07:03 PM
Lexington_Steele was actually correct for most of his post... he just got the description of the Skeeter wrong:

"
Much smaller and less armored than a light Gunship,
"

So he's right. It's entirely possible that there will be an aircraft that is between the Reaver and the Mosquito.

But going strictly on what Lexington_Steele said, Afex is correct.

Everyone all un-confused now? :confused:

Hamma
2002-11-06, 07:41 PM
I know I am.

Time to start banning random people.

:D

GhostRanger
2002-11-08, 11:37 AM
The comparison of Galaxy to misquito is like comparing a flying fortress to messershmidt.

The Galaxy is a big flying brick. It wont be able to move very well unless its flying straight. A single Misquito can probably kill a Galaxy, however the trick is getting close enough to do it. Several misquitos increases the odds.

sPooT
2002-11-08, 01:44 PM
Originally posted by Lexington_Steele
...
I think people who try to use a Moskito as a stand alone killer will be misusing it. (I am sure there will be an outfit that perfects the mass moskito hit and run tactic tho)

...

I doubt they'll put something in it they don't want you to use. If the thing is usable in such a way, use it! Or they shouldn't put it in (or completely downgrade its weaponry). And every n00b has to learn dozens of rules about what's lame and what's not :(

Originally posted by afex
you need to go back to school, medium comes after light.

what could be so logically in between them? kinda-medium? not-so-light? duh.

Yeah and you need to be born again, raised in a proper way by some proper parents. Even if he's wrong you don't need to respond like that.:mad: I've seen you do that on several threads now, including a couple on the PSI boards...

Airlift
2002-11-08, 03:13 PM
Speaking as someone whose primary goal is to flly a Galaxy, I hope it isn't an effective fighter craft. It should requre escorts, stealth and a good measure of luck to land a squad deep in enemy territory.

It would be nice to be able to hang around and provide fire support afterwards, but at the same time I'd hate to see people using the transport craft to crush snipers or vehicles.

Flashingfish
2002-11-08, 03:29 PM
Anyone who thinks the Galaxy will be good at air combat is well, stupid.

Just look at the pictures of it. Look at the huge blind spots in front and behind! All a mosquito/gunship has to do is sit in that blindspot and fire away; and if the galaxy tries to turn the other aircraft will outmanoeuvre it.

So the Galaxy will need an escort to be effective.

Tobias
2002-11-11, 09:34 AM
My original post was about killing things via crashing them into things, now you all compare them to real life things, and i say if in real life you did not mind dieing to blow up that tank via crashing your <big plane here> into it then people would use them. Also blowing up those AMS by crashing like 4 galaxys into them seems a good idea.


Also for those who says the galaxy is not powerful gun wise, go here and click on the dropship ready for deployment and look at the guns on that baby.
http://planetside.stratics.com/content/gallery/sod/archives.shtml

FireFrenzy
2002-11-11, 09:56 AM
Those guns DO infact look like they'll pack quite a punch, but will probably be incredibly hard to aim. First off, the description says the guns are for ground vehicles ( " The Galaxy utilizes two 75mm cannons in its gunner positions for point defense against ground vehicles. " ) so maybe they are intended to to aim at the ground :confused: . But when used for aerial vehicles, i assume they'll be hard to hit with. First off, you have your pilot, who is probably going to be doing some evasive maneuvering, meaning it will be hard to line up some shots (Anyone whos used the belly turret blaster in T2 probably has an idea about this). Secondly, the other craft will be moving around quite a bit as well. Add that together with the size of the masquito, and i can't picture too many shots hitting them...

But you know, all this discussion really doesn't mean anything, since no one has any idea about the game. Hell, the devs could get REALLY crazy (and stupid :p ) and make the masquito guns very heavy, or the armor on the galaxy not that good. Just have to wait and see...

slytiger
2002-11-11, 11:45 AM
They will be great for ground protection of the troops u unloaded. If there were 4 galaxys going for a drop 2 can unload and the other 2 provide defence then they switch positions. Yes there will be a need for mosquitos or gunships for AA but if the Galaxys can stay low and hid in valleys where the enemy cant see them then they wont be targets for the enemy aircraft.

stick100
2002-11-11, 11:57 AM
Originally posted by FireFrenzy
Those guns DO infact look like they'll pack quite a punch, but will probably be incredibly hard to aim. First off, the description says the guns are for ground vehicles

The idea that I'm getting from this is that a galaxy will have basically 2 tank guns on the sides (same size in centimeters as some one Main Battle Tanks I belive), it can fly, and carry people but it will probably not be nearly as tough as a tank / apc. I think putting guns this big on the sides of a transport is just a little too much, I think they should put faster shooting guns smaller cal. (for AA and to cut down the Anti Tank Capabilities). Maybe some thing like the guns on the lightning? Time will tell if they decide to keep these guns on the sides.

Originally posted by slytiger

If there were 4 galaxys going for a drop 2 can unload and the other 2 provide defence then they switch positions.


I think you would be better off to unload some of the people / tanks early and let them get to the drop zone at the same time as the other dropships to provide cover than using the guns. What I'm trying to say is I don't think that 4 big gun turrets (2 Galaxies) would be nearly as effective as a couple people, in coving a deployment, but of course the game isn't done yet so time will tell.

Seabass
2002-11-11, 11:58 AM
My understanding is (and i may be wrong) but it is that the mosquito is a repair ship.. I guess it would be like the medic of ships. Medics have sufficent firepower to defend themselves but you wouldn't want to lead an assault with them. However the reaver I am picturing that as the assault class the guy you would want to go in and fight with. just my opinion.

Tobias
2002-11-11, 12:14 PM
Seabass your dead on the skeeter is not an attack ship. Its Fast recon and repare with a light cannon for defense. Before we knew of the Reaver and an unamed medium gunship it was our only fighter class ship so many think of it as a fighter not scout and repair, i think it will get its use as a reapir ship in the game, if ships can take a considerable amount of damage (4-20 rockets depending on ship) before going down, then the skeeters repair it when its half dead or what ever. If you want fire power the Reaver or the un named medium are better. The fact that the turrets on the Galaxy do have huge blind sopts does leave the Galaxy open, but a good pilot could manuvor so his gunners could have some shots at any skeeter hunting them, and with NO Armor, as we know, the skeeter does not seem like it could take many. Now a reaver back there chewing up with rockets will take it out. Of course we will have a better idea of how it all works when the game comes out.

http://www.jamezbrown.com/mysmilies/contrib/sarge/Blasting_anim.gif

stick100
2002-11-11, 12:27 PM
Originally posted by Tobias
Seabass your dead on the skeeter is not an attack ship. Its Fast recon and repare with a light cannon for defense.


Yea, but don't be suprised if many people make entire careers out of using the skeeter as an attack ship. Because it is the quickest and most manuverable ship if it has a even somewhat decent weapon, this will be the king of dogfighting.

Speed and manuverability (in the hands of a good pilot) trump everything else in dogfighting if there are no auto-aiming weapons.

Think of the number of people in tribes 1 / 2 that would spend the entire game in a scout harassing gunships, bombers, flag runners, and other scouts.

I hope they make a light fighter which is as manuverable or nearly so to the skeeter, but has more armor / firepower, but cannot repair itself and other vehicles. By doing so this would make the best airsupport group a couple skeeters for repairs a couple reavers for harden targerts and a couple of light fighters for general air suppression.

Tobias
2002-11-11, 12:40 PM
I cant see an unarmored ship with weak guns trumping everything else in air combat, i just cant. It will be a snipers friend for moving about quick and running, but past that i cant see it for combat roles.

stick100
2002-11-11, 12:47 PM
Originally posted by Tobias
I cant see an unarmored ship with weak guns trumping everything else in air combat, i just cant.

Well its quick and can repair itself, so in the hands of a good pilot it would be pretty surviveable. Because it could fight, get a little hurt, run off, heal, return. Granted it still could get taken out easily by a strong hit.

Tobias
2002-11-11, 01:00 PM
We also know there will be hand held rockets with lock on them, so you can and will get rockets fired at you from the ground going to were ever, and most ships i hope can take a few of these and keep trucking, but i dont think a skeeter will beable to. Granted it will be fast and thus able to avoid some but still. Also AA guns if tyhey have them will keep skeeters from major fire fights above bases with AA.

FireFrenzy
2002-11-11, 01:18 PM
You know, a question that comes to mind is:

How the hell are you going to repair something with the Masquito?

I mean, do you go up to it, turn a gun on and shoot it like a repair pack in Tribes...?

stick100
2002-11-11, 01:22 PM
Originally posted by FireFrenzy
How the hell are you going to repair something with the Masquito?


I agree that was the first thought that went through my head when I read that the masquito was a repair craft, it just seems so wierd.

Tobias
2002-11-11, 01:23 PM
well you get out some duck tape and maybe a little gum, super glue fix's everything i think( it is SUPER glue after all). Seriously i dont think anyone but Rocketfodder knows, not even God.

FireFrenzy
2002-11-11, 01:26 PM
Originally posted by Tobias
well you get out some duck tape and maybe a little gum

:D

Hamma
2002-11-11, 01:41 PM
In one of the subscription gamespot interviews, Dave Georgeson attacks a tank with the mosquito :D

NapalmEnima
2002-11-11, 03:10 PM
And did it actually WORK? (I'm guessing "no").

Any other juicy bits you'd care to share from that interview, while we're on the subject?

Hamma
2002-11-11, 04:14 PM
They didnt show much of it, he just made one attack then moved on to another task, trying to show a bunch of things at once

Tobias
2002-11-11, 05:41 PM
Me thinks they released the vehicles they had done with that main vehicle reliease, so we have all these shots of skeeters, and it does look cool, but i think that when we have all ships and everything in we will see people who want fast fighters will go for the light or medium gun hips, and people who want to *win* air battles will go for the reaver (actually i think the light or medium will be better for air combat casuse of spead and the reaver will be like anti tank) But yes a skeeter could attack a tank and if the tank does not have a chain gun ( we dont know if they all will) it could kill it, more then one skeeter incresses the chance, but its gonna take time.

Lexington_Steele
2002-11-11, 08:25 PM
I plan to demonstrate that a Swarm(tm) of 5- 10 Mosquitos will be very deadly as a strike team.

Tobias
2002-11-12, 06:37 AM
hehe yes they will be....win attacking one single large slow moving thing with weak guns and bad aim. Also a single guy in a light exo suit wuth a knife, wel his ass would be grass, and you guys would bee the lawn mower... heh.

Lt AntiSmile
2002-11-12, 09:04 AM
ok, now galaxy May, or may not be king of the air, but with a sqaud of men, and a light veical, it will be King of the Ground.


If it lands in one piece :rolleyes:

Tobias
2002-11-12, 09:26 AM
Hmmmm i had not thought of that.....sooo....Galaxy: King of land and Air!

�io
2002-11-12, 10:36 AM
Till some ground troops fire up few rockets up your exhaust port and BOOM the whole gang is falling to a small firery death.

MWHAHAHAHAHAHAHA!
http://www.gamers-forums.com/vb/images/smilies/the_finger.gif

Airlift
2002-11-12, 10:45 AM
By the time those ground pounders see the Galaxy, it will be far too late ;-)

�io
2002-11-12, 10:50 AM
We shall see young padawan, we shall see. :D


ARGHH!! Need Planetside now! http://forums.bfnation.net/images/smiles/icon_cry.gif

Lt AntiSmile
2002-11-12, 11:15 AM
btw, does the galaxy have to land? or can it just glide by droping ppl off as it goes

------------------------------------------------------------

o---o :groovy: :borg: :wave:

�io
2002-11-12, 11:16 AM
I would hope/imagine both but for obvious reasons it would still have to land to drop off vehicles.

Unless they include parachutes for vehicles, if so the galaxy is gonna be a very important vehicle.

Lt AntiSmile
2002-11-12, 11:19 AM
falling damage never killed anyon...
ok, maby it has, but if you fly low it couldn't be to bad

|
|
|
:ugh:

LoRdNiKoN
2002-11-12, 11:33 AM
Guys I think most of you are missing quite a few variables in these situation... 1) how often are you going to see Galaxies unescorted?? probably hardly ever... my guess is there will be 2-3 reavers for cover atleast 1 skeeter hanging back to heal and 2 or so going ahead to scout. 2) skill of the pilots... there are always people who can do the almost unaccomplishable... and there are also people who completely suck and couldnt play fps games if there life depended on it. 3) we just dont know enough about the ships yet to know what they will be able to do and 4) even if say the Galaxies or Skeeters are really powerful to begin with thats what beta is for... Im sure they will be nerfed to perform like they were designed to. In WW2 did they send in the bombers in alone? No they had escorts... Plus we have only seen 3 airships... im sure there is atleast 1 or 2 that will be empire only so thats another 3-6...


LoRdNiKoN
*Don't run. You'll only die tired and with a bullet in your back.*

Lt AntiSmile
2002-11-12, 11:36 AM
party pooper :(

what fun is thinking realisticaly?

FALCO64125
2002-11-12, 11:44 AM
I think it really depends on the projectile speed of the Galaxy turrets. If the gunners just need to aim directly at their targets mosquitos are going to be easy pickens, but if they have to aim ahead of the targets to account for speed then it will be much harder.

I personally think lone Galaxy's, once discovered, should be pretty easy pickens for a team. If you really want to get a good drop in a team should have to bring 3 or more fully loaded Galaxy's in to cover eachother and still have mosquito and reaver support. A single Galaxy should have a bit of trouble with a single skilled mosquito pilot on it's tail. However, two or 3 galaxy should stand an exponentially better chance against 2 or 3 mosquitos then one would on one mosquito. This is all really just my opinion but whatever we get stuck with I'm sure will be fun.

�io
2002-11-12, 11:49 AM
Yeah it will be escorted but
1-That's if you have enough people near your liftoff spot and that's IF they are willing to participate.
2-If you have 20+ peeps helping you fly that thing i would think there's 20+ peeps with various weaponary waiting for you. :)

So again i say Galaxy will be a key vehicle but far from King of land and air :D

LoRdNiKoN
2002-11-12, 11:54 AM
Well a lot of the missions give you the vehicles and make sure you have the people to escort you... so like i said i doubt you will see very often singled out galaxies and i dont believe they will be even close to the king of land and air... They will be what they are designed to be... a slow moving transport that has sufficent fire power to defend its self against ground targets... not air targets...

Airlift
2002-11-12, 12:16 PM
I'm sure that there will be a wide variety of flight groups, ranging from a single unescorted galaxy trying to pick its way past enemy outposts and defenses all the way up to huge waves of 20 or more dropships with wing after wing of fighter support. I know that I'm most interested in small operations with my galaxy and one good escort wing.

Tobias
2002-11-12, 01:43 PM
Three good galaxy pilots, flying low, could avoid detection, and with three you have two others to cover your blind spots so a swarm of skeeters is not going to be two bad, but with 3 galaxys and say 1-3 reavers and a skeeter to repare i think you could do alright. And this is not like tribes with those small maps, a big map like this if you have some anti air and you see those guys coming plenty of time to set down and let those AA out to deal with the reavers or whatever. My hope for the Galaxy's guns is Flak cannons, like Giant shotguns, not to usefull against something with heavy armor, but can tear up a skeeter or light gunship even if your aim sucks.

Airlift
2002-11-12, 03:15 PM
Or, those three galaxies can deposit their troops at three different (but nearby) objectives, causing more confusion among the defenders. Sigh, this game needs to hurry up hurrying up.

NapalmEnima
2002-11-12, 03:42 PM
Tobias, I think it's going to be just the oposite: Slow firing, precision cannon. The Galaxy's description states that they are to be used against ground targets, so they're probably not going to be so hot against fellow aircraft, save perhaps another Galaxy... a big, slow target.

Galaxies will NEED aircover. I figure you won't see galaxies very often without a couple gunships riding shotgun.

Platoons can be made of up to 3 squads, right?

Squad 1: Galaxy full o' troops
Squad 2: Galaxy full o' troops
Squad 3: air cover: gunships and skeeters, plus whatever else we don't know about

I think that would work pretty well. Now if you can just fit a mobile command center in a Galaxy, you'd be all set (but I don't think we'll be able to).

Airlift
2002-11-12, 03:51 PM
I would assume that since we can fit a tank, we can fit an APC (if not a mobile command center). That raises the question of whether the tank/apc will come aboard with crew and passengers in tow or if everyone will have to disembark from the vehicle before loading it into the Galaxy.

Thoughts? Did I miss it in the faq or summsuch?

NapalmEnima
2002-11-12, 04:39 PM
Ya missed it. :P From the official description of the galaxy:

Designed to carry a full squad of players (one pilot, two gunners, four passengers, two heavy armors, and a light tank or buggy with driver, passengers and gunner), drop ships can easily deploy a fairly substantial force within a short amount of time.


Light tank or buggy ain't gonna cut it.

Which kinda sucks. The fastest ground vehicles (the ones that need a ride the least) are the only ones that fit.

That "passengers and gunner" piques my interest. The only light tank we're aware of (the Lightening) is a 1-man tank. The buggy we've got stats on (Harrasser) is a two-man, pilot/gunner, jobby.

No passengers there. So that leaves Some Other Vehicle. Perhaps APC's qualify as light tanks?

Time will tell.

Tolvy
2002-11-12, 04:54 PM
Hmm... only 4 passengers?:confused: The galaxy is HUGE. You would think it could carry 10 or more people.

Airlift
2002-11-12, 05:04 PM
Thanks. I was thinking it could carry a main battle tank. That really changes the picture of what kind of force you can project with a galaxy, or even a dozen galaxies.

So we may see dropships used more for securing a warp gate or special operations. And somebody better get to work on the Universe, because I want to carry a big tank.

Surtur
2002-11-12, 05:14 PM
Mosquito is the best scouting vehicle we have met so far and scouting will be its main purpose. And it will be more than important to always watch the main forces of your oponents.

�io
2002-11-12, 06:37 PM
Originally posted by Airlift
Sigh, this game needs to hurry up hurrying up.

Amen brother!


And of course the galaxy can't hold a heavy tank or 10 people. That would make it way too powerful, land a few galaxies chalk full with 10 guys and a tank each and you get an instant invasion army. http://www.gamers-forums.com/vb/images/smilies/wtf.gif

Oh and isn't it 6 passengers, 9 with crew?
(one pilot, two gunners, four passengers, two heavy armors)

NapalmEnima
2002-11-12, 06:53 PM
one pilot, two gunners, four passengers, two heavy armors)

You left out whoever is riding in that "buggy or light tank". The driver, gunner, and passengers. If there IS a vehicle with "d, g, &ps" that'll fit in a galaxy, that's at least 4 more warm bodies.

13.

Staying within what we now know, a buggy holds 2 people. So that's 11.

It goes to 11.

And don't forget that you can't dust for vomit.

For those of you who haven't yet seen the movie "Spinal Tap", I HIGHLY recommend it. It's a "mocumentary" following the lives of a fictional rock band. Go see it, THEN read the above two lines. Insider joke.

IF a galaxy can hold an APC, that number could go up a bit more (4 passengers doesn't sound unreasonable for an APC).

Unregistered
2002-11-12, 07:03 PM
Spinal Tap is a great moive.

Tobias
2002-11-13, 10:40 AM
Take 10 galaxy's w/ escort (light tanks inside or buggys) and land near a base of your NME that makes heavy tanks, capture, you got heavy tanks that can be made by your NME, set the spawn point their and your all set. I dont think most base's will be able to resist 40 men, 20 MAX's and 10 light tanks, thats if those pilots and gunners dont get out to help with the killin.

Tobias
2002-11-13, 12:41 PM
Just a thought:





Galaxy
Source: Common Pool
Type: Drop ship
Role: Troop Transport
Primary Weapon: 75mm Cannon x2
Handling: Very Poor

The Galaxy drop ship is the heaviest troop insertion and extraction aircraft. Designed to carry a full squad of players (one pilot, two gunners, four passengers, two heavy armors, and a light tank or buggy with driver, passengers and gunner), drop ships can easily deploy a fairly substantial force within a short amount of time. The Galaxy utilizes two 75mm cannons in its gunner positions for point defense against ground vehicles.




Lightning
Source: Common Pool
Type: Light Tank
Role: Attack & Escort
Primary Weapon: 75mm Cannon
Secondary Weapon: Light Rotary Chaingun
Handling: Good

The Lightning is a single seated mini tank. Fairly fast, but only lightly armored, Lightnings are suited to running escort or in packs. It is outfitted with a 75mm cannon as its primary weapon, and is also equipped with a secondary light rotary chaingun. Both weapons are mounted on a forward facing turret that offers a limited field of fire to the driver.





Note that the Lightings PRIMARY weapon and the two guns the galaxy has are the same? What now brown cow?!

afex
2002-11-13, 12:54 PM
all that tells us is that the galaxy is built to shoot at the ground, not other aircraft

Tobias
2002-11-13, 03:07 PM
i think it means the glaxys guns are as powerful as the lightings gun...or is that wishful thinking? we may never know

�io
2002-11-13, 03:44 PM
Originally posted by Tobias
i think it means the glaxys guns are as powerful as the lightings gun...or is that wishful thinking? we may never know

Yes that means they are the same but look at the lighting. It's a light attack escort tank. So the galaxy might have twice the firepower of a Lighting but that just means it's 2xlight attack escort. :)

Hamma
2002-11-13, 05:01 PM
Yea i am interested to see the reaver

Lexington_Steele
2002-11-13, 06:49 PM
If you look closely at the pictures of the galaxy, you see that the 2 guns are coming from the bulky area on the ends of the wings. They point outward.

So you are never going to be able to bring more than one gun to bear on a single enemy. You are also not going to be able to shoot targets that are directly in front, directly behind, directly above or directly below the galaxy.

Tolvy
2002-11-13, 07:01 PM
So what you need to do is cover directly in front, back, top, and bottom with mosquitos. All that firepower should defend a galaxy quite well.

Qanamil_Rafiki
2002-11-13, 07:29 PM
I'm wondering what it's like inside that whale of a plane...

do you just stare at each other and hope you make it to the dropzone? Would suck for the infantry in the back to be blown up without even knowing what was going on :D

Hamma
2002-11-13, 07:34 PM
Supposedly they let you look around and stuff, so you can be another set of eyes for the pilot :D

Tobias
2002-11-13, 07:48 PM
Great...you can look around.

:

" Uh guys, you know that reaver the gunners got lucky on a few miles back?"
" Yea, what bout it"
"His uncle and all his wee little friends are coming up the pipe"

:

now wouldent be better just to die and not know whats killing you?

Lt AntiSmile
2002-11-13, 07:53 PM
i still think passengers should be able to jump, beast dieing in a flying metal coffin, thats also the king of land and air.

Tobias
2002-11-13, 07:58 PM
But if they can jump that shows a lack of faith in the pilots skills to get them out alive.

Qanamil_Rafiki
2002-11-13, 09:09 PM
I don't know, I would think it to be pretty funny if one of my passengers bailed and then reinforcements showed up to save the flying brick (galaxy).

Parachuets would be awesome though.

Hamma
2002-11-13, 09:21 PM
There are no parachutes. However there are some form of "jets" that slow your decent when you bail out of a Mosquito or somthing. As for passengers bailing out of a galaxy. I dont know if that is possible

Lt AntiSmile
2002-11-13, 09:23 PM
one, lack of faith of the piolet, yes
two, i never said parachuets, or jets

you jump, you like a chevy
"Like a rock"

|
|
|
|
\/

Qanamil_Rafiki
2002-11-13, 09:26 PM
I was just speculating, although rockets sounds better than nothing.

Hamma
2002-11-13, 09:29 PM
Originally posted by Lt AntiSmile
i never said parachuets

I was refferring to Qanamil's post. I cant remember what these jets were called tho :[

Lt AntiSmile
2002-11-13, 09:38 PM
i also was speaking of Qanamil's post :) didn't mean to say that anyone put words in my mouth just specifying that i want to jump out of a galaxy 150ft in the air and fall to my doom :) or anyone i happen to land on


:jawdrop: :jawdrop: :jawdrop:
:doh: :doh: :doh:

Qanamil_Rafiki
2002-11-13, 09:44 PM
Glad we settled that.

I think you should be able to jump to your doom as well Anti. Make a game out of it, see who can get closest to hitting someone/something.

Hamma
2002-11-13, 09:54 PM
:lol:

I could picture a bunch of guys jumping out the back of a dropship to their doom :rofl:

Tobias
2002-11-14, 07:14 AM
If im flying the galaxy no one will jump out, we all die togeather in a fiery inferno....maybe i should stick to sniping....

FALCO64125
2002-11-14, 12:52 PM
If I'm piloting galaxy only ******* and pussies can jump out before there are some heads to make swiss cheese out of. :D

Lt AntiSmile
2002-11-14, 01:29 PM
everyone keeps saying that we don't know what the cannons are, BUT!! we do, 75mm cannons x2, aka the lightnings main cannon! so they will be tank like rounds, and better on slower targets, ground.

Tobias
2002-11-14, 01:31 PM
I pointed that out two :)

Lt AntiSmile
2002-11-14, 01:39 PM
hehehe oppsie

missed that part :D

�io
2002-11-14, 03:43 PM
And as i pointed out after he pointed that out. The lighting is a light attack/ escort vehicle so the galaxy won't be a huge destroyer type, it will be able to fend off some enemies but it's far from being an attack vehicle.

KoldFusion
2002-11-15, 01:17 AM
Just a thought since all of my points have been made....... Will the vehicles especially the aircraft have radar? Also... I believe the skeeters main role will recon and very light air support (repair too). Also I think the firing arcs on the "king of land and air" will not be on the x axis only.... unless i'm mistaken the base of the cannons are round which would indicate to me that they can go x,y and everything in between....... if the cannons are too restricted in movement then point defense would be hard and rely almost solely on the orientation of the landed galaxy and what about firing at the ground targets while landing that would require y axis movement.... just some thoughts (ummmm i guess i had more point that i though.... oh well) :)

Hamma
2002-11-15, 06:56 AM
Not 100% sure on the radar :( Probably only friendlies will show up. Like if your a ground troop you only see friendlies unless you have an implant i believe.

�io
2002-11-15, 12:55 PM
From the dev chat log thingy :

<+CTC|OoACoO> Or will there be advantages to plain old grunt infantry?

<@SmokeJumperPS> Grunt infantry can go in back doors and go inside buildings. Vehicles can't. Additionally, vehicles show up on radar. Soldiers don't (by default).

<@StrykerPS> Absolutely, OoACoO. They can also take shortcuts through very dense forests and such.

Hence yes vehicles will have radar and yes vehicles will show up on radar. :)

Qanamil_Rafiki
2002-11-15, 12:58 PM
<@StrykerPS> Absolutely, OoACoO. They can also take shortcuts through very dense forests and such.

ohhhhh... sounds good.

Hamma
2002-11-15, 01:17 PM
That dev chat is a great resource. Props again to CrazyMike for hosting it.

Tobias
2002-11-15, 01:59 PM
We need a whole new dev chat, this one about the Vanu and the Galaxy though....

Intruder
2003-07-23, 03:00 AM
My sig. End of story :)

Doppler
2003-07-23, 03:37 AM
I love your sig, but dredging old posts is till kinda lame, although the time capsule effect is kinda wierd.

Incompetent
2003-07-23, 04:38 AM
yeah, lets not bump posts that are practically 8 months old