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Hamma
2012-10-23, 11:10 AM
http://www.planetside-universe.com/news-soe-live-interview-with-matt-higby-2899.htm

PlanetSide 2 SOE Live Interview with Matt Higby - YouTube

Jennyboo
2012-10-23, 11:21 AM
I think PSU need to invest in a better Camera in the near future ;)

Hamma
2012-10-23, 11:25 AM
I think PSU need to invest in a better Camera in the near future ;)

Yes. :lol:

NewSith
2012-10-23, 12:01 PM
I'm with the 750$ tank camp.

ringring
2012-10-23, 12:17 PM
You keep hitting that galaxy thing. :)

Why don't you simply park the gal get out and join the fight? I don't personally fly a gal in ps2 but I did it a lot in PS1 and that's what I did there.

The major thing to me was a hint on the balance on fights between infantry and tanks, namely that Amerish will be more infantry friendly.

Nice interview though. :)

VaderShake
2012-10-23, 12:21 PM
I think PSU need to invest in a better Camera in the near future ;)

Sorry I killed last night when you were up on the hill with 3-4 maxs on Essamir,.....well ok I'm not sorry....ok,...ok....admittedly I laughed and said "yea suck that JennyBoo" or something to that effect.....:D

Rat
2012-10-23, 12:22 PM
I love the idea of the Gal being a mobile spawn/hotdrop platform for squad members..this may be the #1 reason for solo players to try out squad operations. Gal pilots will always be looking to fill squads so they can maxamize support XP.

PClownPosse
2012-10-23, 12:36 PM
Do galaxies spectacularly explode upon impact like they did in ps1? When I flew them (which wasn't often), and after my passengers jumped out, I would find the most zerged spot of the battle and go kamikaze lol.

PClownPosse
2012-10-23, 12:41 PM
Kind of funny how he got a little defensive about resources.

Personally, I'm in the same boat. I have no idea how they work or how bases contribute to those resources. It's just not very apparent, at least not me.

Miir
2012-10-23, 12:47 PM
Great video Hamma! Lots of good info.

Hamma
2012-10-23, 12:59 PM
Thanks!

I've got more info from the trip but not in video format. Just figuring out how to best present it.

MrBloodworth
2012-10-23, 01:36 PM
Thanks Hamma.

Natir
2012-10-23, 01:50 PM
And I was the reason for the first question. That random stream was also The Enclave's stream. :) The more you know!

http://www.planetside-universe.com/showthread.php?t=48615

MrBloodworth
2012-10-23, 01:52 PM
Gal spawn is bad for the game. It was when they first anounced it, it was when we had it in game.

That being said. I really liked the shields that could be deployed. You know, CRAZY FUCKING IDEA HERE. Just bare with me.

What if the Gal had a back ramp where you could load a small Vehicle inside it? Crazy right?

Crator
2012-10-23, 01:53 PM
What if the Gal had a back ramp where you could load a small Vehicle inside it? Crazy right?

Revolutionary!

MrBloodworth
2012-10-23, 02:00 PM
I'm, sorry, I am completely full of snark today. It does come from a massive dose of disappointment about a beloved game though. I'll get over it.

PoisonTaco
2012-10-23, 02:06 PM
Any word of when we're going to see more outfit features? We know not to expect progression for a little while, but what about things like the outfit decals, uniforms and tools for organization?

MrBloodworth
2012-10-23, 02:13 PM
I think I know what Hamma was feeling he was missing.

After parking his gal, he has two options, plant a turret so he can guard his investment ( Resources ). That's rather stale... A man and his stationary turret. Or, he can foot it to join his squad. A precarious proposition.

Whats missing are things like: Parking the gal in the AMS bubble. Laying a mine field, setting up Spitfires, Aegis bubbles, hoping into the buggy in the back. Entire fringe play methods of contribution are gone.

Same for the AMS Err.... Sunder drivers.

Hes left with fly, shoot, or hide.

Helwyr
2012-10-23, 02:29 PM
So, nothing on the Infiltrator... :(

Hamma
2012-10-23, 03:40 PM
So, nothing on the Infiltrator... :(

The standard PS1 like infiltrator will come post release.

Helwyr
2012-10-23, 04:08 PM
The standard PS1 like infiltrator will come post release.

Higby said that? Did they say when post release, a week? Month? Year? Sometime after BFRs are added?

DirtyBird
2012-10-23, 04:16 PM
Good interview again Hamma, thx.
I dont fly a Galaxy but they sure have gone from a must have vehicle to a token taxi.
Not sure that squad benefits are going to make them much better.
They need something to benefit the empire as well.
Maybe some sort of AWAC/C2BM ability.

Hamma
2012-10-23, 04:58 PM
Higby said that? Did they say when post release, a week? Month? Year? Sometime after BFRs are added?

twothreesix mentioned this ;)

They mechanics they need to add them are not in yet.

Timealude
2012-10-23, 05:20 PM
Great video, poor higby and the team they look so tired. :(

SixShooter
2012-10-23, 08:23 PM
Good interview, thanks man.
:cheers:

LONGFELLA KOJ
2012-10-23, 09:11 PM
He seems to be a little annoyed at people wanting the game to be more like Planetside 1.

Hamma
2012-10-23, 09:38 PM
Probably tired of hearing it.. just like I am. :lol:

TheSaltySeagull
2012-10-23, 09:40 PM
He seems to be a little annoyed at people wanting the game to be more like Planetside 1.

I honestly dont blame him. SOE made it clear from the start there would be significant differences between the two games yet they get bombarded to copy paste ps1 mechanics over at every turn. Granted some things should be brought over but a lot of the things I see are just people wanting it just cuz it was in ps1 even if the ps2 version works just as well or better. His patience on that is probably wearing thin.

Tatwi
2012-10-23, 10:43 PM
Personally, I think Hamma's idea to be able to deploy the Galaxy and give it a weapons and armor buff is really sound. It can't move when buffed, but it has lots of guns (that can be upgraded and customized), which would make it a pretty sweet forward base to park near a Sunderer. Even if it didn't have anything else, this deployment option would be useful.

KALU
2012-10-24, 12:11 AM
the dancing NC dude - so good!

bpostal
2012-10-24, 01:49 AM
Excellent interview, SOE Live looked like a blast. I'll have to go check it out next year.
Your question did get me thinking; Deployed Galaxy? BAM! Loadstar-like rearm (and repair?) functionality.

Skepsiis
2012-10-24, 02:29 AM
Let the galaxy air drop repair/rearm packages and give ground forces the ability to request them and create a mission for the gal pilot.

Up the resource price of vehicles overall but make them much cheaper or even free at the warpgate and allow galaxies to pickup vehicles and bring them to the front lines. Again, a ground player could request a transport mission for gal pilots to accept. And there would be scope for flying fighter escort, patrol or search and destroy operations.

This would give galaxy pilots a lot more to do in the air and introduce some more logistics gameplay.

Canaris
2012-10-24, 02:42 AM
Thanks!

I've got more info from the trip but not in video format. Just figuring out how to best present it.

I vote for fortune cookies format! :D

Dagron
2012-10-24, 04:03 AM
Personally, I think Hamma's idea to be able to deploy the Galaxy and give it a weapons and armor buff is really sound. It can't move when buffed, but it has lots of guns (that can be upgraded and customized), which would make it a pretty sweet forward base to park near a Sunderer. Even if it didn't have anything else, this deployment option would be useful.

Up the resource price of vehicles overall but make them much cheaper or even free at the warpgate and allow galaxies to pickup vehicles and bring them to the front lines.

Interesting ways to encourage gal gameplay, much better than making it a spawn point again imo. No matter how many cert points it was required, if they gave gals spawn capabilities, eventually enough people would have it to be a problem again.
Add to that the ability for the pilot to assign one other squad member as a secondary pilot and he wouldn't be stuck babysitting it all the time, just most of the time. :p

Jonny
2012-10-24, 04:41 AM
Let the galaxy air drop repair/rearm packages and give ground forces the ability to request them and create a mission for the gal pilot.

Up the resource price of vehicles overall but make them much cheaper or even free at the warpgate and allow galaxies to pickup vehicles and bring them to the front lines. Again, a ground player could request a transport mission for gal pilots to accept. And there would be scope for flying fighter escort, patrol or search and destroy operations.

This would give galaxy pilots a lot more to do in the air and introduce some more logistics gameplay.

Crazy, exactly what I was going to post. I think it would be great if a squad of infantry or a tank platoon could use a flare to request an ammo drop, gal pilots in the area that may have dropped off troops and have the cert for it could do a flyby and drop parachuted supplies.

Gatekeeper
2012-10-24, 04:46 AM
+1 for Skepsiis' Galaxy deliveries concept. That's a great idea.

Being able to call for a vehicle or ammo drop when you're in the middle of nowhere would be excellent. Hell, even just calling in a gal to come pick you and your squad up and deliver them to the action would be pretty sweet.

The question is though, how are player-created missions going to work? How do we pay someone to do stuff for us? Resources don't seem valuable enough right now for them to be used as currency for missions.

Captain1nsaneo
2012-10-24, 05:52 AM
I'm with the 750$ tank camp.

I'll be sure to mine the vehicle spawn pad then.

I agree that the sundy is pretty much ready for launch with all of it's options and such (though repair/rearm should be 1 cert rather than 2 to compete with AMS but that's negligible). Galaxy AWACS is definitely possible and I can't wait to be able to relive those BF2 days with mid air spawning.

Valcron
2012-10-24, 07:40 AM
http://www.planetside-universe.com/news-soe-live-interview-with-matt-higby-2899.htm

PlanetSide 2 SOE Live Interview with Matt Higby - YouTube (http://www.youtube.com/watch?v=QPDG5m7R-AU)



Hamma, it's clear you're either trying to get a job at SOE, or you just are afraid to ask really tough questions. I would for once love an interviewer ask tough questions, and not ask cliche predictable questions every time.

IronMole
2012-10-24, 08:20 AM
Hamma, it's clear you're either trying to get a job at SOE, or you just are afraid to ask really tough questions. I would for once love an interviewer ask tough questions, and not ask cliche predictable questions every time.
This...

dethred
2012-10-24, 09:35 AM
Hamma, it's clear you're either trying to get a job at SOE, or you just are afraid to ask really tough questions. I would for once love an interviewer ask tough questions, and not ask cliche predictable questions every time.

Yes. Brilliant. Go out there and be an ungrateful Bastard in hopes of forcing a dev to give answers he is probably sick of answering. Its pretty clear that he knows the concerns, but let's just Act like we do on the forums and expect a different result because you're being a dick on video.

IronMole
2012-10-24, 09:45 AM
Yes. Brilliant. Go out there and be an ungrateful Bastard in hopes of forcing a dev to give answers he is probably sick of answering. Its pretty clear that he knows the concerns, but let's just Act like we do on the forums and expect a different result because you're being a dick on video.

What?

You can ask better/tougher questions without being an 'ungrateful bastard' you know. :rolleyes:

Also - every interview is the same, full of crappy questions that are predictable with generic answers.

Some people don't have a clue I guess...

GuyFawkes
2012-10-24, 12:35 PM
What?

You can ask better/tougher questions without being an 'ungrateful bastard' you know. :rolleyes:

Also - every interview is the same, full of crappy questions that are predictable with generic answers.

Some people don't have a clue I guess...

Well, anyone is free to go grab a camera and do an interview themselves;) This isn't a witch hunt, Hamma has been doing this long enough to know how to diplomatically ask questions, and stand a chance of having another interview in future time.
It requires a balanced and neutral approach, which isnt easy when they are trying to work on nuclear fission,and half the forums are calling for the re installation of steam power.


Back to the galaxy part, I'd love if, among its existing duties, it would become something akin to this beauty

Thunderbird 2 - YouTube

skip to 1.00 and you get the idea

Valcron
2012-10-24, 12:56 PM
Well, anyone is free to go grab a camera and do an interview themselves;) This isn't a witch hunt, Hamma has been doing this long enough to know how to diplomatically ask questions, and stand a chance of having another interview in future time.
It requires a balanced and neutral approach, which isnt easy when they are trying to work on nuclear fission,and half the forums are calling for the re installation of steam power.


Back to the galaxy part, I'd love if, among its existing duties, it would become something akin to this beauty

Thunderbird 2 - YouTube (http://www.youtube.com/watch?v=KAzLhNnMDEw)

skip to 1.00 and you get the idea


Well I have news for you, Hamma - he's done a great job sticking around in the PS community for a long time, I applaud him for that. With that said, he is a fan boy and would never ever dare to say anything scathing or critical about the game. His questions to higby are predictable, and don't challenge the real problems of Planetside 2. Essentially SOE is in his back pocket, this is never going to change.

Tatwi
2012-10-24, 02:37 PM
What?

You can ask better/tougher questions without being an 'ungrateful bastard' you know. :rolleyes:

Also - every interview is the same, full of crappy questions that are predictable with generic answers.

Some people don't have a clue I guess...

I was hoping that he would ask about my concern that designing the monetization system around selling people time savers rather than actual stuff (especially as the largest benefit to being a subscriber)is bad for the game (and kind of disrespectful of people's time). That's a "tough question" that isn't rude.

When you sell XP boosts, the reality is that the base gain is purposely set to a point that feels slow, simply to encourage people to pay for the XP boosts. If XP gain doesn't feel slow, people won't buy the boosters. If you don't sell boosters at all and instead you took the time to figure out what XP rate gain is "just right" for the average person, people aren't going to feel compelled to "grind xp".

Rather than selling people their own time back, by selling XP boosts that bring the XP gain up to a comfortable level, SOE should be selling us loads and loads of "stuff". Just like I new it would be, SOE said last week at SOE Live that the top selling things on the Market Place in Everquest II are appearance items and prestige houses. The top sellers are not XP boosters and that's saying a lot given that the game has over 90 levels and over 300 Alternate Advancement points that are all earned through XP gain. There's no reason why SOE can't make a ton of money from Planetside 2 without resorting to selling and emphasizing XP boosters.

I wish Hamma asked about that.

GuyFawkes
2012-10-24, 05:29 PM
Well I have news for you, Hamma - he's done a great job sticking around in the PS community for a long time, I applaud him for that. With that said, he is a fan boy and would never ever dare to say anything scathing or critical about the game. His questions to higby are predictable, and don't challenge the real problems of Planetside 2. Essentially SOE is in his back pocket, this is never going to change.

He runs a fansite, and is a fan. Its stating the obvious. Thats why he does it. From my perspective it just appears that everyone has had a go at the devs, they aren't taking the bait, so who's next we can burn at the stake? Oh yeah, Hamma.
If anyone is not happy with it, like I say, anyone can grab a camera and have a go themselves.Don't shoot the messenger.

Crator
2012-10-24, 06:44 PM
Others have interviewed the DEVs before, besides Hamma. There's a post about it with a link to the vid somewhere on these forums. Hamma is not just a fan though, he's a spokesperson for SOE. And there isn't just one type of fan for Planetside.

Captain1nsaneo
2012-10-24, 09:28 PM
Is Hamma a volunteer spokesman? Like a volunteer firefighter? He rushes to the
rescue of SOE straight into the fire. So that is why Higby calls him hero Hamma.

Yeah, about your opinion:

Well that's good then. Cause I'm a fucking idiot.

Hamma
2012-10-24, 10:00 PM
Hamma, it's clear you're either trying to get a job at SOE, or you just are afraid to ask really tough questions. I would for once love an interviewer ask tough questions, and not ask cliche predictable questions every time.

This...

Well I have news for you, Hamma - he's done a great job sticking around in the PS community for a long time, I applaud him for that. With that said, he is a fan boy and would never ever dare to say anything scathing or critical about the game. His questions to higby are predictable, and don't challenge the real problems of Planetside 2. Essentially SOE is in his back pocket, this is never going to change.


It's clear you are both ignorant and don't realize this is a fan website and the questions were submitted by fans.

Let me make it clear one more time.. The questions were submitted on this forum by THIS community.

I'm not a bitter veteran pissed off they didn't release PlanetSide 1 in a new skin and I'd love it if those of you who are just stopped posting.

I also don't work for SOE and don't want a job with them. I give frank often negative feedback directly quite a bit actually. I am a representative of the community, my role? To represent the community and ask the questions they want asked. At this point bitter angry veterans are not representative of the community and are going to be left behind faster than you can say "PlanetSide 2"

I'd much rather put my focus on bringing new players into this awesome community and game than being ostracized by the vocal minority because I didn't represent their questions or ask where "Player Inventories" or "Sanctuaries" are.

Are there problems with this game? Yes. Are they going to result in the failure of the game? No. The game is not done when it's released.. in fact it will never be done.

If you want to ask the "Hard Questions" feel free to Tweet @mhigby

Tatwi
2012-10-25, 12:33 AM
If you want to ask the "Hard Questions" feel free to Tweet @mhigby

But... but... I can't seem to cram my question into 140 characters and have it be useful. :lol:

PS. I hope you're not lumping me in with the bitter vets. I actually like BFRs and PS2 (even though it plays like royal ass on my computer).

Ruffdog
2012-10-25, 01:35 AM
Hamma when Higs said no sanctuaries, it sounded like you said "crap". I guess now you didn't say that :D

LONGFELLA KOJ
2012-10-25, 02:08 AM
It's clear you are both ignorant and don't realize this is a fan website and the questions were submitted by fans.

Let me make it clear one more time.. The questions were submitted on this forum by THIS community.

I'm not a bitter veteran pissed off they didn't release PlanetSide 1 in a new skin and I'd love it if those of you who are just stopped posting.

I also don't work for SOE and don't want a job with them. I give frank often negative feedback directly quite a bit actually. I am a representative of the community, my role? To represent the community and ask the questions they want asked. At this point bitter angry veterans are not representative of the community and are going to be left behind faster than you can say "PlanetSide 2"

I'd much rather put my focus on bringing new players into this awesome community and game than being ostracized by the vocal minority because I didn't represent their questions or ask where "Player Inventories" or "Sanctuaries" are.

Are there problems with this game? Yes. Are they going to result in the failure of the game? No. The game is not done when it's released.. in fact it will never be done.

If you want to ask the "Hard Questions" feel free to Tweet @mhigby



Not to butt in here but wasn't it all "those" players who were supporters of Planetside-universe up until the day you flipped it to Planetside 2 central? I wouldn't just shrug them off. People loved Planetside 1, you cannot fault them for taking the opportunity to voice their opinons on a forum (set up by you btw) And don't just throw them under the bus because the prettier girl decided to sit down next to you on the bus to school.

Planetside 2 for me is a beautiful game. It's got alot going for it. I just hope the aim is to create a game that makes new and old players happy. Not just another HaloBattlefieldModernCallofduty shooter that seems to get pumped out every 3 months.

Right now as it stands, Planetside 2, while beautiful, has half the strategic game play of even Tribes 1 from 1998.

I'm not a bitter vet, infact have been trying to play the game and get to know it. But, I really want to crave playing this game like I did with Planetside 1 back in 2003-2011. And right now, I don't. Who knows, after launch maybe I'll get the stuff that appeals to me more.

Levente
2012-10-25, 02:49 AM
Not to butt in here but wasn't it all "those" players who were supporters of Planetside-universe up until the day you flipped it to Planetside 2 central? I wouldn't just shrug them off. People loved Planetside 1, you cannot fault them for taking the opportunity to voice their opinons on a forum (set up by you btw) And don't just throw them under the bus because the prettier girl decided to sit down next to you on the bus to school.

Planetside 2 for me is a beautiful game. It's got alot going for it. I just hope the aim is to create a game that makes new and old players happy. Not just another HaloBattlefieldModernCallofduty shooter that seems to get pumped out every 3 months.

Right now as it stands, Planetside 2, while beautiful, has half the strategic game play of even Tribes 1 from 1998.

I'm not a bitter vet, infact have been trying to play the game and get to know it. But, I really want to crave playing this game like I did with Planetside 1 back in 2003-2011. And right now, I don't. Who knows, after launch maybe I'll get the stuff that appeals to me more.

then dont butt in xddd

texico
2012-10-25, 04:01 AM
Lol, I can't shake the impression with Higby that he's a smart guy. Being tired and letting the charisma drop, it was even more obvious.

Valcron
2012-10-25, 07:32 AM
Not to butt in here but wasn't it all "those" players who were supporters of Planetside-universe up until the day you flipped it to Planetside 2 central? I wouldn't just shrug them off. People loved Planetside 1, you cannot fault them for taking the opportunity to voice their opinons on a forum (set up by you btw) And don't just throw them under the bus because the prettier girl decided to sit down next to you on the bus to school.



This X 10. You cannot just shrug off what made Planertside 1 a special game. It's very simple actually, Planetside 2 will fail to capture the crowd it intends to capture. It is a failure on so many levels it's not even remotely funny.

Valcron
2012-10-25, 07:35 AM
Lol, I can't shake the impression with Higby that he's a smart guy. Being tired and letting the charisma drop, it was even more obvious.

What do you mean by this>?

Hamma
2012-10-25, 08:10 AM
I'm not shrugging anyone off or lumping anyone in particular in and I know who my supporters are and have been. But I am tired of the constant railing on the same issues over and over again that will never be in the game. I am not shrugging ANYTHING off but I am a realist, I know what PlanetSide 2 is and is meant to be. It has to appeal to the masses and not just PlanetSide Veterans. PlanetSide 1 was not a success for SOE they aren't repeating it design for design.

They have tons of plans of things to add, meta game being one of the big ones. So corral those horses is all I'm saying, I am not going to be the representative of the community who rails into Matt or Smed everytime you guys don't like something.

And in fact I never have been that guy.. why would I start now? :lol: I don't get involved in those because I know how much sway I have with the community. I'd rather take a back seat and facilitate the arguments and debates than participate.

It's mildly offensive when someone tries to tell me I am not doing what I set out to do.

Crator
2012-10-25, 08:18 AM
I know what PlanetSide 2 is and is meant to be.

I confuse by that statement. It's a MMOFPS right?

Hamma
2012-10-25, 08:19 AM
Nope an MMORPG. :p

Rolfski
2012-10-25, 08:30 AM
Angry PS1 vets should take a better notice at this video because at the 8:45 mark, Higby pretty much explains why this game cannot be a PS1 remake: PS1 mechanics like a lattice system just wouldn't work with the amount of players PS2 is going after.

MrBloodworth
2012-10-25, 11:34 AM
How would he know, they never tried it. Hex was in, and going to be IT from day one.

J Baley
2012-10-25, 12:17 PM
Man, Higby looks tired. Thanks for doing the interview Hamma!

Tatwi
2012-10-25, 01:08 PM
Man, Higby looks tired. Thanks for doing the interview Hamma!

In retrospect, perhaps we should have pitched in to buy him a massage, a nap, and a cup of coffee instead of doing yet another interview with him. That would have set the PSU community apart from the rest of the fans!

Hamma
2012-10-25, 02:09 PM
:lol:

artifice
2012-10-26, 09:33 AM
Up the resource price of vehicles overall but make them much cheaper or even free at the warpgate

I suggested something along these lines when discussing supply lines. Vehicles should be harder to obtain when away from your warpgate by making resources more scarce the farther you are away.