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View Full Version : Dumb Fire AA does more damage...


Beerbeer
2012-12-06, 06:32 PM
To Sunderers at least.

Three or four shots with the dumb fire, at its front grill, kills it I believe. Haven't tried it on anything else yet. Use to take a lot more with the AA rocket if I remember correctly?

Really doesn't matter one way or the other to me, but I thought it was interesting to see sunderer's burn down so quickly from the crutch part of the AA gun.

Electrofreak
2012-12-06, 09:29 PM
Lock on Rocket Launchers (AV and AA):
- Range Increase
- Faster reload time (to compensate for lock on time)
- Now require lock on to fire

http://www.planetside-universe.com/showthread.php?t=50967

Haven't played yet today, but Higby's notes indicate that you cannot dumbfire the lock-on weapons anymore?

Beerbeer
2012-12-06, 09:31 PM
I don't think that patch is in yet.

I'm talking about changes between yesterday and today. I could be just imagining it, but I swear it does a lot more damage today than yesterday.

Quovatis
2012-12-06, 10:41 PM
I don't think they really know what's in the patches to be honest. I played today and it sure seemed like the G2A missiles had increased range, and the flak buff was certainly in.

Beerbeer
2012-12-06, 10:45 PM
Yeah, they accelerated some stuff, undocumented, and purposely or inadvertently changed things IMO.

I think they slightly nerfed the MCG as well, not sure why, it feels that way.

Rbstr
2012-12-06, 11:11 PM
They hit composite armor on the ESFs today pretty hard. It's less than half as effective.

EDIT: Oh that seems to simply be a description change, it was always that effective... I guess it's just the power of suggestion I felt.

Beerbeer
2012-12-06, 11:22 PM
I don't understand how some of these changes get put in without someone knowing.

Seems weird.

Better to be upfront and just say it, then try to sneak things in hoping people don't notice as these things tend to snowball.