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Tobias
2002-12-04, 05:01 PM
Oks what do you think would be the ideal squad for your Empire.
Limits: 6-12 people






My ideal squad (Vanu)

In APC:
1 Vanu Max, carrying extra medical supplys (squad leader)
4 Vanu w/ pulsar & beamer (AP), Medium armor (1 drives)
2 Vanu w/ Lancer & suppresser, Medium armor

In Escort Thresser
- 1 Vanu w/ pulsar & beamer (AP), Medium armor (driver)
- 1 Vanu w/ pulsar & beamer (AP), Medium Armor, Medic

In Escort Reaver
-2 Vanu w/ pulsar & beamer (AP), Medium armor

In scout and healing Skeeter:
-1 Vanu w/ bolt diver & beamer, medium/light armor

Powerflux
2002-12-04, 05:06 PM
<-- Galaxy Pilot with 3 Elite Gunners.

Varried Cargo depending on commander's request.

afex
2002-12-04, 05:22 PM
mine would be myself and a friend or two all in basilisks.

we'd dart around the country side and shoot up any enemys we find. if they chase us, we'll just lead them to a horde of TR somewhere

Hamma
2002-12-04, 08:19 PM
This will be somthing that changes over time. Im sure many things will be experimented with.

Larger outfits will probably have an airborne, armored, and troop division. And will mix and match those depending on the mission and the enemy presense.

The possibilities are endless.. :drools:

Camping Carl
2002-12-04, 08:22 PM
To many annoying vanu, they're driving me nuts!!!

@#!%#$&......

Hamma
2002-12-04, 08:24 PM
Take deep breaths. Its ok.

They ammuse me. :D

Nubi
2002-12-04, 08:24 PM
DUDE know what would be kewl?

To rent our your Galaxy flying skills (to peeps who don't have certs in that field) make the drop, then get a take of the BEPs they get and all u had to do was drive

Sounds good in theory, but so does communism

Jinxmasta
2002-12-04, 08:45 PM
My Vanu squad would most likely be small unless I was going on a serious and organized raid.

2 Medium Armor - Lancer & Pulsar - Ranged Magnification Implant
2 Medium Armor - Thumper & Pulsar
1 Medium Armor - Lasher & Beamer - Medic
1 MAX - Extra Ammo and Grenades

We would set up a camp near an enemy base and our MAX would hold all of our extra ammo plus the trunks of the APC and 2 Mosquitos. The Lancers would snipe out enemy vehicles and infantry with the Ranged Magnification Implant while the Thumpers rain down nades on the enemy base. A lot of ammo the ammo would need to be Thumper ammo as they will be using a lot. The Medic will make sure we all stay healthy and the MAX will be our ammo supplier and small tank type of thing.

Nubi
2002-12-04, 08:50 PM
Ok what is this Lancer I hear about? I can't find any info on it

Is it some type of Vanu/Common Pool/Empire specific sniper rifle?

Jinxmasta
2002-12-04, 08:53 PM
lol it's actually an anti-vehicle Vanu weapon that projects a very powerful beam. It isn't a sniper rifle but I will make it one! Since it will have a very small cone of fire, I will get a ranged magnification implant that will let me zoom in 12x. Now that I have just as good zoom as a sniper, I can shoot him and it'll be almost as accurate but a lot more damaging. A disadvantage would be giving away your position though.

Nubi
2002-12-04, 08:59 PM
Well that depends on how quickly the beam dissapates

and since you won't be prone you can move a lot faster after you shoot


Here's what i plan to do:

Find a hill
Park Reaver/Mosquito (haven't decided which to drive yet) in nearby forest (if there is one) or hide it underwater (if you can) or just stash it a while away

Walk up hill
Sniper enemies
Run to Mosquito/Reaver
Fly off

afex
2002-12-04, 09:07 PM
Originally posted by Jinxmasta
lol it's actually an anti-vehicle Vanu weapon that projects a very powerful beam. It isn't a sniper rifle but I will make it one! Since it will have a very small cone of fire, I will get a ranged magnification implant that will let me zoom in 12x. Now that I have just as good zoom as a sniper, I can shoot him and it'll be almost as accurate but a lot more damaging. A disadvantage would be giving away your position though.

i hope that you dont think that by wearing some goggles your gun becomes more accurate. you'll just be able to see your bullets(laser, whatever) missing in more detail.

ever used the SIG in sof2?

Jinxmasta
2002-12-04, 09:22 PM
Umm I know it won't be more accurate but the Lancer will probably have such a small cone of fire that it will already be accurate enough to use as a sniper when crouching and staying still. Think about it, it's a beam and beams go straight forward. So I do believe the Lancer will be accurate enough to hit at long range.

afex
2002-12-04, 09:25 PM
doubtful

m0rphiu5
2002-12-04, 09:26 PM
personally i till be a stealth role, so here's my idea for an infiltration squad

4 Stealths:

3 with Mag-Scatters and combat knives and with melee booster cert and ofcoarse that sweet cert that makes you steps quieter.

1 with hacker's toolkit thing. This will be the person that hacks in and turns off defences, to aid the attack or just to cause confusion, he will then find a place to hide/steal weapons and cause caos.

the 3 'attack stealths' would be the ones to attack spawn tubes and assasinate leaders/important people.

Jinxmasta
2002-12-04, 09:28 PM
Doubtful? I'm not talking about head shots here, only body shots. As long as it hits.

Powerflux
2002-12-04, 09:40 PM
Originally posted by Nubi
To rent our your Galaxy flying skills (to peeps who don't have certs in that field) make the drop, then get a take of the BEPs they get and all u had to do was drive

Sounds good in theory, but so does communism

Communism would soooo work if the leaders weren't evil...

And yeah thats what I wanted to do.

Hamma
2002-12-05, 07:54 AM
Originally posted by afex
ever used the SIG in sof2?

rofl, that thing is such a piece of crap

afex
2002-12-05, 10:13 AM
Originally posted by Hamma
rofl, that thing is such a piece of crap :thumbsup: its funny to watch the newbs use it tho, lol.

Tobias
2002-12-05, 10:43 AM
Of course I will be like Nubi, flying around alone in my skeeter/Galaxy (im not flying a reaver), parkin it, getting out, snipin, then flyin off.

Incompetent
2002-12-05, 10:44 AM
I think this will be an effective TR Hunter/Killer squad

Sunderer
2 TR MAX suits with assorted gear
3 TR Meduims w/ Cyclers & Repeaters (two w/ medical certs, the other is the driver)
2 TR Mediums w/ Strikers & Repeaters
1 TR Medium w/ Thumper & Engineering Equipment

Escort Prowler
Crews Preference

Scout Mosquitoes (2)
Pilots Preference

Alright heres how it works, the Main force stays together near the largest concentration of bases while the two skeeters, piloted by the squad leader and his second-in-command zip around and go hunting for targets. When they spot a enemy unit they follow it at maximum range and attempt to determine its target. Once they are relitively sure where the enemy is heading they set a waypoint at an ambush point such as a creek bed or cliff. Once the main force arrives at ambush point they setdet charges and anti-tank mines all over the place. Then they try to hide as best they can and wait. Once the enemy slips into there trap they set to work. They lead the attack by setting off all there det charges to confuse and bloody the enemy then the squad opens up on there preassigned targers, MAX suits target buggies, the Strikers and the Prowler target tanks, the Thumper and skeeters target the APCs and the rest take out infantry. This would obviously work best at night, as the forward scouts would have to be extremly vigalent to notice the ambush in time to prevent the main force from entering the mine field.


This squad would require a dedicated group who knows the area like the back of their hands, but if used effectivly one or two of these squads could become a serious pain in the ass for attacking ground forcing, forcing the enemy to take to the sky. Once the enemy is in Galaxies the majority of the forces are stuck watching the attack through a window allowing the TR to counter there attacks with as little as a third of the manpower. Unless of course some of them want to jump out and seperate themselves from the rest of the force.

Edit, Clarifications: The Thumper and skeeters arent trying to kill the APCs, there attacking the doors trying to make sure anyone who tries to step out never makes it off the ramp, and the Sunderer should have suppressors in the trunk for night fights.

Mold
2002-12-06, 11:47 AM
oh cool idea about a stealth squad...i figured they would be more independent but a squad could be a great threat if infiltrated well.

id say 12 Vanu MAX's

Lexington_Steele
2002-12-06, 04:15 PM
The only problem is getting the twelve MAXs to the battle. The Galaxy only holds one (maybe two, I forget). I am not sure how many the ground transports can take.

So if you are going to take that many transports to battle, you might as well fill them up with grunts. Either that or the MAXs are hiking a long way.

�io
2002-12-06, 04:37 PM
Originally posted by Lexington_Steele
The only problem is getting the twelve MAXs to the battle. The Galaxy only holds one (maybe two, I forget). I am not sure how many the ground transports can take.

So if you are going to take that many transports to battle, you might as well fill them up with grunts. Either that or the MAXs are hiking a long way.

In comes the Vanu's speed and agility! :p

Seriously i agree getting a whole squad of MAXs would be long. Vanu would get there early than others but it would still take a butt load of time unless the battle is near a spawn point.

afex
2002-12-06, 05:01 PM
lets say you could fit 2 MAXs in a sunderer.

how tight would it be to see a caravan of 6 sunderers rolling down the road surrounded by basilisk and harasser escorts. maybe even a mosquito or two for air cover. filled to the brim with people ready to destroy the enemy.

......

i hate it when i do this.

get all hyped up. :(

it just reminds me that i can't play it.

Jinxmasta
2002-12-06, 05:04 PM
Actually according to Dr. X or whatever his name is, MAXes will have a sprint ability where they can sprint in a straight line so it can keep up with some of the slower vehicles meaning it shouldn't take too long to get to battle.

NapalmEnima
2002-12-06, 05:48 PM
Suppressor != Pistol.

Stealths can't carry them. You can't use it as a sidearm.

Everyone got their info straight?

And from screenshots I've seen, mediums can carry two rifles. Maybe not the bigger stuff (mini-chaingun, etc), but quite a bit none the less.

Repeater + thumber. Bolt Driver + jackhammer. You name it.

AND a pistol AND a knife.

And grenades, REC's, healing tools, engineer tools (whatever they're called), and stuff.

And crack. (Crank yankers anyone?)

Jinxmasta
2002-12-06, 06:11 PM
I think people will be able to use any weapons/equipment/grenades/ammo combinations they want as long as they have inventory space with the exception of the stealth suit. The MAX can carry all the stuff but he/she won't be able to use it.

SandTrout
2002-12-06, 09:04 PM
I'm NC, so here it goes:

General purpose
3-4x Reins with assault weapons(doesnt matter what kind) and assorted Certs
2x Agile with Bolt drivers
1x Reaver and/or 1x Mosquito
1x Enforcer
1x MAX
If there is room, maybe a stealth or Vanguard.

Lexington_Steele
2002-12-06, 09:23 PM
Originally posted by NapalmEnima
And from screenshots I've seen, mediums can carry two rifles. Maybe not the bigger stuff (mini-chaingun, etc), but quite a bit none the less.


In the screen shot of the TR soldier (viper) with the Mini-Chaingun he has what looks to be some kind of assault rifle on his back and a pistol on his hip, suggesting that you can cary two large weapons and a sidearm.

http://www.planetside-universe.com/image.php?picid=20163&filetype=jpg

For example, the Common pool rocket launcher is one use, and the description talks about dropping the launcher after you fire the rocket. It would kinda silly to have a large one use weapon if you couldn't carry a second large weapon.

SandTrout
2002-12-06, 09:30 PM
That is the Fletchet Rifle(aka, shotgun). I'm jst speculateing here, but the Fletchet will likely be lighter than the other assault weapons like the Jackhammer and Cycler.

I'm looking forward to my Gauss+thumper Rein setup.

m0rphiu5
2002-12-07, 06:37 AM
is the supressor seriously classed as a handgun, so stealths can use it.... that woud be sweet for us stealths, but wouldnt it make it slightly unfair? i meen jeeze a stealth that can not only blow you to peices in your own base, but now with a silenced gun, so he/she can go to diff. part of base and do again without detection if he/she is careful, wtf?

�io
2002-12-07, 01:44 PM
Well as i said for sniping even with a gun that makes a lot of noise if the stealth dude is smart he will know to kill and move on quick so a silenced gun would be very sweet but not hugely needed.