PlanetSide Universe - View Single Post - New Exp model--- BAD IDEA
View Single Post
Old 2003-05-21, 04:56 PM   [Ignore Me] #54
vawlk
Corporal
 


Originally posted by TurboJesus
Goddamnit!! Pay attention, I'll space it out so you can under stand.
EXP
IN SQUADS
SHOULD NOT
BE DIVIDED
BY THE NUMBER
OF PEOPLE IN IT

There, thats what the post is about. I'm not gonna be in a fucking squad if i can get 10 times the kill xp of what i get in a squad, then, once i reach say, br5-6-7 then i would join a squad, but not in any of the XP hole supporting roles.
1/10 * 10 = 1

Simply put, if you are in a squad of 10 and everyone is killing people, you get the same XP as going solo since your squad will be killing at 10x the rate at 1/10 the exp. Do the math...

So unless you are superuber and get most the kills in your squad then there's nothing to complain about.

But then there are support players in squads that don't kill...well the also give an extra 20% in squads to make up for them lackeys. Plus you get the benefit of people covering your back, healing you, not having to wait for someone to bring an ant after yer hack fails due to power, fast transport to next base...etc.

A well formed squad can easilly out XP any solo player.
vawlk is offline  
Reply With Quote