PlanetSide Universe - View Single Post - New Exp model--- BAD IDEA
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Old 2003-05-22, 08:06 AM   [Ignore Me] #56
Banditman
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[QUOTE]Originally posted by vawlk
1/10 * 10 = 1

Simply put, if you are in a squad of 10 and everyone is killing people, you get the same XP as going solo since your squad will be killing at 10x the rate at 1/10 the exp. Do the math...
[QUOTE]
You are assuming that because there are 10 players in your squad there are 10x as many enemies available to be killed. If there are, for instance, only 5 enemies available to be killed you are better off on your own.

Certainly, your squad can seek out those circumstances where the enemy greatly outnumber you so as to maximize your kill numbers and make that experience math work. However, by doing so, you typically take yourself out of situations where you will be able to accomplish a base cap.

You also similarly assume that each player in the squad is contributing equally to the kill numbers. This is also a faulty assumption since, at least in beta, squads were typically composed of a number of "support" players - players who killed less but helped in other ways (Engy, CE, stealther/hacker, trans pilot).
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